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School Bag
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English • Deutsch • polski |
School Bag | ||||
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General | ||||
Category | Container | |||
Weight | 1.0 | |||
Body location | Back | |||
Capacity | 15 | |||
Weight reduction | 60% | |||
Run speed | 0.97 | |||
Technical details | ||||
Base ID | Base.Bag_Schoolbag |
A school bag is a container item. The school bag has blue, black and spiffo variants.
Overview
When starting a new game, if the player chooses the easy or normal starting difficulty, they will spawn with a school bag. During the custom sandbox setup, choosing the "starter kit" option will also spawn the player with a school bag.
Usage
A school bag can be equipped on the back. Although it is the most common of the bags that can be equipped on the back, it also has the lowest capacity and weight reduction.
School bags can spawn with (build 40):
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Pen |
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Blue Pen |
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Red Pen |
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Pencil |
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Rubber Band |
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Scissors |
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Cigarettes |
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Cube |
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Book |
Distribution
Build 40
Buildings
Building/Room | Container | Rolls | Chance |
---|---|---|---|
All | Clothing Rack | 3 | 3 |
Locker | 2 | 3 | |
Male Corpse | 1 | 0.1 | |
Female Corpse | 1 | 0.1 | |
Wardrobe | 4 | 3 | |
Bedroom | Wardrobe | 2 | 3 |
Changeroom | Locker | 3 | 3 |
Clothes Store | Shelves | 3 | 3 |
Clothing Rack | 3 | 3 | |
Department Store | Shelves | 3 | 3 |
Laundromat | Counter | 3 | 2 |
Motel Room | Other | 2 | 0.1 |
Mechanic | Metal Locker | 3 | 1 |
Motel Room (occupied) | Other | 2 | 0.3 |
Sport Store | Shelves | 3 | 3 |
Clothing Rack | 3 | 3 | |
Sport Storage | Metal Shelves | 3 | 3 |
Vehicles
Profession | Container | Rolls | Chance |
---|---|---|---|
All | Trunk | 2 | 2 |
Clothing | Trunk | 2 | 2 |
Taxi | Trunk | 3 | 3 |
Gallery
Code
From clothing_bags.txt (Project Zomboid directory/media/scripts/clothing)
Retrieved | |
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Version 41.52 |
item Bag_Schoolbag { WeightReduction = 60, Weight = 1, Type = Container, Capacity = 15, DisplayName = School Bag, IconsForTexture = Backpack_Black;Backpack_Blue;Backpack_Spiffo, CanBeEquipped = Back, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, ClothingItem = Bag_SchoolBag, BloodLocation = Bag, RunSpeedModifier = 0.97, AttachmentReplacement = Bag, ReplaceInSecondHand = Bag_Schoolbag_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_Schoolbag_RHand holdingbagright, }
See also