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Seaweed

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Seaweed
SeaWeed Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Nutrition
HungerUI Hunger.png
-3
CaloriesCalories
3
CarbohydratesCarbohydrates
0
ProteinsProteins
0
FatFat
0
Cooking
Spice
True
Technical
Item ID
Base.Seaweed

Seaweed is a non-perishable 'spice' food item used in cooking.

Crafting

Evolved recipes

Seaweed is a cooking ingredient.

Product Nutrition
PotFull.png
Soup
3

Location

The loot distributions can be found in the table(s) below.

Seaweed distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
sushikitchen counter 41.46%
sushikitchen counter 23.67%
sushikitchen crate 76.71%
sushikitchen crate 41.46%
sushikitchen crate 23.67%
sushikitchen fridge 19.68%
sushikitchen metal_shelves 76.71%
sushikitchen metal_shelves 41.46%
sushikitchen metal_shelves 23.67%

Seaweed is often found inside displays in restaurant.

History

Base.Seaweed

Version Description
Build 41.72 EvolvedRecipe added with value {'Soup': '3'}.
FoodType added with value NoExplicit.
Spice added with value true.
Build 41.69 DisplayCategory added with value Food.
Build 41.68 WorldStaticModel added with value SeaWeed_Ground.
Build 41.65 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Seaweed
	{
		DisplayName = Seaweed,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Seaweed,
		EvolvedRecipe = Soup:3,
		Spice = true,
		CantBeFrozen = TRUE,
		HungerChange = -3,
		Calories = 3,
		Carbohydrates = 0,
		Lipids = 0,
		Proteins = 0,
		WorldStaticModel = SeaWeed_Ground,
		FoodType = NoExplicit,
	}