Shell Suit Jacket
Base.Jacket_Shellsuit_Blue
Base.Jacket_Shellsuit_Green
Base.Jacket_Shellsuit_Pink
Base.Jacket_Shellsuit_Teal
Base.Jacket_Shellsuit_TINT
A shell suit jacket is a clothing item.
Body location
|
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | clothingrack | 4 | 1 |
clothingrack | 4 | 1 | |
wardrobe | 4 | 0.2 | |
wardrobe | 4 | 0.2 | |
closet | metal_shelves | 4 | 0.2 |
clothingstorage | clothingrack | 4 | 1 |
clothingrack | 4 | 1 |
Trivia
- The shell suit jacket is one of the few clothing items that cannot be used as fuel.
Code
Base.Jacket_Shellsuit_Black
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Shellsuit_Black
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Shell Suit Jacket,
ClothingItem = Jacket_Shellsuit_Black,
BodyLocation = Jacket_Bulky,
Icon = TracksuitBlack,
BloodLocation = Jumper,
ScratchDefense = 5,
Insulation = 0.45,
WindResistance = 0.4,
Weight = 1,
WorldStaticModel = Jacket_Shellsuit_Ground,
}
Base.Jacket_Shellsuit_Blue
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Shellsuit_Blue
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Shell Suit Jacket,
ClothingItem = Jacket_Shellsuit_Blue,
BodyLocation = Jacket_Bulky,
Icon = TracksuitBlue,
BloodLocation = Jumper,
ScratchDefense = 5,
Insulation = 0.45,
WindResistance = 0.4,
Weight = 1,
WorldStaticModel = Jacket_Shellsuit_Ground,
}
Base.Jacket_Shellsuit_Green
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Shellsuit_Green
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Shell Suit Jacket,
ClothingItem = Jacket_Shellsuit_Green,
BodyLocation = Jacket_Bulky,
Icon = TracksuitGreen,
BloodLocation = Jumper,
ScratchDefense = 5,
Insulation = 0.45,
WindResistance = 0.4,
Weight = 1,
WorldStaticModel = Jacket_Shellsuit_Ground,
}
Base.Jacket_Shellsuit_Pink
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Shellsuit_Pink
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Shell Suit Jacket,
ClothingItem = Jacket_Shellsuit_Pink,
BodyLocation = Jacket_Bulky,
Icon = TracksuitPink,
BloodLocation = Jumper,
ScratchDefense = 5,
Insulation = 0.45,
WindResistance = 0.4,
Weight = 1,
WorldStaticModel = Jacket_Shellsuit_Ground,
}
Base.Jacket_Shellsuit_Teal
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Shellsuit_Teal
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Shell Suit Jacket,
ClothingItem = Jacket_Shellsuit_Teal,
BodyLocation = Jacket_Bulky,
Icon = TracksuitTeal,
BloodLocation = Jumper,
ScratchDefense = 5,
Insulation = 0.45,
WindResistance = 0.4,
Weight = 1,
WorldStaticModel = Jacket_Shellsuit_Ground,
}
Base.Jacket_Shellsuit_TINT
Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt
item Jacket_Shellsuit_TINT
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Shell Suit Jacket,
ClothingItem = Jacket_Shellsuit_White,
BodyLocation = Jacket_Bulky,
Icon = TracksuitGeneric,
BloodLocation = Jumper,
ScratchDefense = 5,
Insulation = 0.45,
WindResistance = 0.4,
Weight = 1,
WorldStaticModel = Jacket_Shellsuit_Ground,
}