New wiki skin!

The default skin has recently changed.
Toggle between a light and dark theme via the gear icon (without logging in).
Feedback can be left on the discussion page or the pzwiki_editing Discord channel.
Prefer the legacy skin? Switch to old look (requires login).

Shell Suit Trousers

From PZwiki
Project ZomboidItemsClothingBottomsPantsShell Suit Trousers
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Shell Suit Trousers
Trousers ShellSuit Black Model.png
Trousers ShellSuit Blue Model.png
Trousers ShellSuit Green Model.png
Trousers ShellSuit Pink Model.png
Trousers ShellSuit Teal Model.png
Trousers ShellSuit White Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Pants
Properties
Material
Cotton
Scratch defence
5%
Insulation
30%
Wind resistance
40%
Technical
Item ID
Base.Trousers_Shellsuit_Black
Base.Trousers_Shellsuit_Blue
Base.Trousers_Shellsuit_Green
Base.Trousers_Shellsuit_Pink
Base.Trousers_Shellsuit_Teal
Base.Trousers_Shellsuit_TINT

Shell suit trousers are leg wear that comes in six color variants, black, blue, green, pink, teal, and white. The pattern and coloring of this athleisure are iconic design choices from the 80s, along with its top equivalent shell suit jacket.

Usage

Pros and cons

Pros Cons
  • Provide ok insulation.
  • Provide very little protection.

Body location

Protection Pants.png
  • Groin
  • Thighs
  • Shins

Distribution

The loot distributions can be found in the table(s) below.

Trousers_Shellsuit_Black distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all wardrobe 1.75%
bedroom wardrobe 1.75%
clothingstorage crate 10.78%
clothingstorage metal_shelves 10.78%
clothingstore clothingrack 10.78%
clothingstore crate 10.78%
clothingstore metal_shelves 10.78%
departmentstorage metal_shelves 10.78%
pawnshop clothingrack 10.78%
pawnshop crate 10.78%
pawnshop metal_shelves 10.78%
shoestore clothingrack 10.78%
Vehicles
Type Container Effective chance
Clothing Trunk 2.57%
Trousers_Shellsuit_TINT distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all wardrobe 2.1%
bedroom wardrobe 2.1%
clothingstorage crate 23.28%
clothingstorage metal_shelves 23.28%
clothingstore clothingrack 23.28%
clothingstore crate 23.28%
clothingstore metal_shelves 23.28%
departmentstorage metal_shelves 23.28%
pawnshop clothingrack 23.28%
pawnshop crate 23.28%
pawnshop metal_shelves 23.28%
shoestore clothingrack 23.28%
Vehicles
Type Container Effective chance
Clothing Trunk 3.98%
Trousers_Shellsuit_Teal distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all wardrobe 1.75%
bedroom wardrobe 1.75%
clothingstorage crate 10.78%
clothingstorage metal_shelves 10.78%
clothingstore clothingrack 10.78%
clothingstore crate 10.78%
clothingstore metal_shelves 10.78%
departmentstorage metal_shelves 10.78%
pawnshop clothingrack 10.78%
pawnshop crate 10.78%
pawnshop metal_shelves 10.78%
shoestore clothingrack 10.78%
Vehicles
Type Container Effective chance
Clothing Trunk 2.57%
Trousers_Shellsuit_Pink distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all wardrobe 1.75%
bedroom wardrobe 1.75%
clothingstorage crate 10.78%
clothingstorage metal_shelves 10.78%
clothingstore clothingrack 10.78%
clothingstore crate 10.78%
clothingstore metal_shelves 10.78%
departmentstorage metal_shelves 10.78%
pawnshop clothingrack 10.78%
pawnshop crate 10.78%
pawnshop metal_shelves 10.78%
shoestore clothingrack 10.78%
Vehicles
Type Container Effective chance
Clothing Trunk 2.57%
Trousers_Shellsuit_Green distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all wardrobe 1.75%
bedroom wardrobe 1.75%
clothingstorage crate 10.78%
clothingstorage metal_shelves 10.78%
clothingstore clothingrack 10.78%
clothingstore crate 10.78%
clothingstore metal_shelves 10.78%
departmentstorage metal_shelves 10.78%
pawnshop clothingrack 10.78%
pawnshop crate 10.78%
pawnshop metal_shelves 10.78%
shoestore clothingrack 10.78%
Vehicles
Type Container Effective chance
Clothing Trunk 2.57%
Trousers_Shellsuit_Blue distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all wardrobe 1.75%
bedroom wardrobe 1.75%
clothingstorage crate 10.78%
clothingstorage metal_shelves 10.78%
clothingstore clothingrack 10.78%
clothingstore crate 10.78%
clothingstore metal_shelves 10.78%
departmentstorage metal_shelves 10.78%
pawnshop clothingrack 10.78%
pawnshop crate 10.78%
pawnshop metal_shelves 10.78%
shoestore clothingrack 10.78%
Vehicles
Type Container Effective chance
Clothing Trunk 2.57%

NPCs

Shell suit pants can sometimes be found on zombies.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

TracksuitPantsBlack.png Base.Trousers_Shellsuit_Black
Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Trousers_Shellsuit_Black
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Shell Suit Trousers,
        ClothingItem = Trousers_Shellsuit_Black,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Icon = TracksuitPantsBlack,
        ScratchDefense = 5,
        Insulation = 0.30,
        WindResistance = 0.4,
        WorldStaticModel = Trousers_Shellsuit_Ground,
    }

TracksuitPantsBlue.png Base.Trousers_Shellsuit_Blue
Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Trousers_Shellsuit_Blue
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Shell Suit Trousers,
        ClothingItem = Trousers_Shellsuit_Blue,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Icon = TracksuitPantsBlue,
        ScratchDefense = 5,
        Insulation = 0.30,
        WindResistance = 0.4,
        WorldStaticModel = Trousers_Shellsuit_Ground,
    }

TracksuitPantsGreen.png Base.Trousers_Shellsuit_Green
Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Trousers_Shellsuit_Green
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Shell Suit Trousers,
        ClothingItem = Trousers_Shellsuit_Green,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Icon = TracksuitPantsGreen,
        ScratchDefense = 5,
        Insulation = 0.30,
        WindResistance = 0.4,
        WorldStaticModel = Trousers_Shellsuit_Ground,
    }

TracksuitPantsPink.png Base.Trousers_Shellsuit_Pink
Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Trousers_Shellsuit_Pink
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Shell Suit Trousers,
        ClothingItem = Trousers_Shellsuit_Pink,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Icon = TracksuitPantsPink,
        ScratchDefense = 5,
        Insulation = 0.30,
        WindResistance = 0.4,
        WorldStaticModel = Trousers_Shellsuit_Ground,
    }

TracksuitPantsTeal.png Base.Trousers_Shellsuit_Teal
Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Trousers_Shellsuit_Teal
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Shell Suit Trousers,
        ClothingItem = Trousers_Shellsuit_Teal,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Icon = TracksuitPantsTeal,
        ScratchDefense = 5,
        Insulation = 0.30,
        WindResistance = 0.4,
        WorldStaticModel = Trousers_Shellsuit_Ground,
    }

TracksuitPantsGeneric.png Base.Trousers_Shellsuit_TINT
Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Trousers_Shellsuit_TINT
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Shell Suit Trousers,
        ClothingItem = Trousers_Shellsuit_White,
        BodyLocation = Pants,
        BloodLocation = Trousers,
        Icon = TracksuitPantsGeneric,
        ScratchDefense = 5,
        Insulation = 0.30,
        WindResistance = 0.4,
        WorldStaticModel = Trousers_Shellsuit_Ground,
    }

See also