More actions
Shop Display Counter
[[File:{{{icon5}}}|Shop Display Counter||class=pixelart}}]]
[[File:{{{icon6}}}|Shop Display Counter||class=pixelart}}]]
[[File:{{{icon7}}}|Shop Display Counter||class=pixelart}}]]
[[File:{{{icon8}}}|Shop Display Counter||class=pixelart}}]]
[[File:{{{icon9}}}|Shop Display Counter||class=pixelart}}]]
Move
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
location_shop_generic_01_89
location_shop_generic_01_88
location_shop_generic_01_90
location_shop_generic_01_91
location_shop_generic_01_88
location_shop_generic_01_90
location_shop_generic_01_91
Tile ID(s)
163089
163088
163090
163091
163088
163090
163091
A shop display counter is a movable tile.
Usage
This tile can be used to store items. It has a capacity of 20. This tile uses the generic movable item when picked up.
Crafting
Breakage occurs when the player fails at picking up an item.
Breakage materials | ||
---|---|---|
Item dropped | Maximum amount | Chance per roll |
Plank | 3 | 20 |
Nails | 1 | 10 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_generic_01_89": {
"name": "location_shop_generic_01_89",
"id": 163089,
"type": "MAX",
"tileSheetIndex": 89,
"properties": {
"generic": {
"container": "grocerstand",
"solidtrans": "",
"BlocksPlacement": "",
"ContainerCapacity": "20",
"CustomName": "Counter",
"Facing": "E",
"GroupName": "Shop Display",
"IsLow": "",
"IsMoveAble": "",
"Material": "Wood",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"ItemHeight": "34",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_generic_01_88": {
"name": "location_shop_generic_01_88",
"id": 163088,
"type": "MAX",
"tileSheetIndex": 88,
"properties": {
"generic": {
"container": "grocerstand",
"solidtrans": "",
"BlocksPlacement": "",
"ContainerCapacity": "20",
"CustomName": "Counter",
"Facing": "S",
"GroupName": "Shop Display",
"IsLow": "",
"IsMoveAble": "",
"Material": "Wood",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"ItemHeight": "34",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_generic_01_90": {
"name": "location_shop_generic_01_90",
"id": 163090,
"type": "MAX",
"tileSheetIndex": 90,
"properties": {
"generic": {
"container": "grocerstand",
"solidtrans": "",
"BlocksPlacement": "",
"ContainerCapacity": "20",
"CustomName": "Counter",
"Facing": "W",
"GroupName": "Shop Display",
"IsLow": "",
"IsMoveAble": "",
"Material": "Wood",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"ItemHeight": "34",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_generic_01_91": {
"name": "location_shop_generic_01_91",
"id": 163091,
"type": "MAX",
"tileSheetIndex": 91,
"properties": {
"generic": {
"container": "grocerstand",
"solidtrans": "",
"BlocksPlacement": "",
"ContainerCapacity": "20",
"CustomName": "Counter",
"Facing": "N",
"GroupName": "Shop Display",
"IsLow": "",
"IsMoveAble": "",
"Material": "Wood",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"ItemHeight": "34",
"CanBreak": ""
}
}
}
}