More actions
Small Clothes Rack
[[File:{{{icon2}}}|Small Clothes Rack||class=pixelart}}]]
[[File:{{{icon3}}}|Small Clothes Rack||class=pixelart}}]]
[[File:{{{icon4}}}|Small Clothes Rack||class=pixelart}}]]
[[File:{{{icon5}}}|Small Clothes Rack||class=pixelart}}]]
[[File:{{{icon6}}}|Small Clothes Rack||class=pixelart}}]]
[[File:{{{icon7}}}|Small Clothes Rack||class=pixelart}}]]
[[File:{{{icon8}}}|Small Clothes Rack||class=pixelart}}]]
[[File:{{{icon9}}}|Small Clothes Rack||class=pixelart}}]]
Move
Disassemble
Skill (level)
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
location_shop_generic_01_48
location_shop_generic_01_49
location_shop_generic_01_50
location_shop_generic_01_51
location_shop_generic_01_49
location_shop_generic_01_50
location_shop_generic_01_51
Tile ID(s)
163048
163049
163050
163051
163049
163050
163051
A small clothes rack is a movable tile.
Usage
This tile uses the generic movable item when picked up.
Crafting
The following table contains the materials that can drop when disassembling this tile.
Disassembly materials | |||
---|---|---|---|
Material | Amount of tries | Base chance | Maximum amount |
Metal Bar | 1 | 70 | 1 |
Scrap Metal | 1 | 70 | 1 |
Breakage occurs when the player fails at picking up an item.
Breakage materials | ||
---|---|---|
Item dropped | Maximum amount | Chance per roll |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_generic_01_48": {
"name": "location_shop_generic_01_48",
"id": 163048,
"type": "MAX",
"tileSheetIndex": 48,
"properties": {
"generic": {
"container": "clothingrack",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Rack",
"Facing": "E",
"GroupName": "Small Clothes",
"IsMoveAble": "",
"Material": "MetalBars",
"Material2": "MetalScrap",
"PickUpLevel": "1",
"PickUpTool": "Hammer",
"PickUpWeight": 50,
"PlaceTool": "Hammer",
"SpriteGridPos": "0,1",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_generic_01_49": {
"name": "location_shop_generic_01_49",
"id": 163049,
"type": "MAX",
"tileSheetIndex": 49,
"properties": {
"generic": {
"container": "clothingrack",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Rack",
"Facing": "E",
"GroupName": "Small Clothes",
"IsMoveAble": "",
"Material": "MetalBars",
"Material2": "MetalScrap",
"PickUpLevel": "1",
"PickUpTool": "Hammer",
"PickUpWeight": 50,
"PlaceTool": "Hammer",
"SpriteGridPos": "0,0",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_generic_01_50": {
"name": "location_shop_generic_01_50",
"id": 163050,
"type": "MAX",
"tileSheetIndex": 50,
"properties": {
"generic": {
"container": "clothingrack",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Rack",
"Facing": "S",
"GroupName": "Small Clothes",
"IsMoveAble": "",
"Material": "MetalBars",
"Material2": "MetalScrap",
"PickUpLevel": "1",
"PickUpTool": "Hammer",
"PickUpWeight": 50,
"PlaceTool": "Hammer",
"SpriteGridPos": "0,0",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_generic_01_51": {
"name": "location_shop_generic_01_51",
"id": 163051,
"type": "MAX",
"tileSheetIndex": 51,
"properties": {
"generic": {
"container": "clothingrack",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Rack",
"Facing": "S",
"GroupName": "Small Clothes",
"IsMoveAble": "",
"Material": "MetalBars",
"Material2": "MetalScrap",
"PickUpLevel": "1",
"PickUpTool": "Hammer",
"PickUpWeight": 50,
"PlaceTool": "Hammer",
"SpriteGridPos": "1,0",
"CanBreak": ""
}
}
}
}