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Streetname Sign
[[File:{{{icon3}}}|Streetname Sign||class=pixelart}}]]
[[File:{{{icon4}}}|Streetname Sign||class=pixelart}}]]
[[File:{{{icon5}}}|Streetname Sign||class=pixelart}}]]
[[File:{{{icon6}}}|Streetname Sign||class=pixelart}}]]
[[File:{{{icon7}}}|Streetname Sign||class=pixelart}}]]
[[File:{{{icon8}}}|Streetname Sign||class=pixelart}}]]
[[File:{{{icon9}}}|Streetname Sign||class=pixelart}}]]
Properties
Type
Movable
Move
Pickup Skill (level)
Pickup Tool(s)
Place Tool(s)
Move type
Vegitation
Disassemble
Skill (level)
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
street_decoration_01_22
Tile ID(s)
173022
damaged_objects_01_22
damaged_objects_01_22
A streetname sign is a movable tile.
Usage
This tile uses the generic movable item when picked up. It must be placed on the ground, on tiles that have sprites starting with 'blends_natural'. These tiles are mostly grasses and dirt.
Crafting
The following table contains the materials that can drop when disassembling this tile.
Disassembly materials | |||
---|---|---|---|
Material | Amount of tries | Base chance | Maximum amount |
Metal Bar | 1 | 70 | 1 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"street_decoration_01_22": {
"name": "street_decoration_01_22",
"id": 173022,
"type": "isMoveAbleObject",
"tileSheetIndex": 22,
"properties": {
"generic": {
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Sign",
"GroupName": "Streetname",
"IsMoveAble": "",
"Material": "MetalBars",
"PickUpTool": "Shovel",
"PickUpWeight": 50,
"PlaceTool": "Shovel",
"MoveType": "Vegitation",
"HitByCar": "",
"StopCar": "",
"DamagedSprite": "damaged_objects_01_22",
"MinimumCarSpeedDmg": "20"
}
}
}
}