Taco
Taco
Properties
Days fresh
3 days
Days until rotten
5 days
Technical
Item ID
Base.Taco
- This article is about tacos that spawn naturally. For tacos made by the player, see recipe ingredients.
A Taco is a perishable food item.
Usage
Consumable properties
Tacos can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |||||||||||||||
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Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
bandkitchen | fridge | 4 | 4 |
mexicankitchen | restaurantdisplay | 4 | 1 |
restaurantdisplay | 4 | 1 | |
restaurantdisplay | 4 | 2 | |
restaurantdisplay | 4 | 2 |
Tacos are primarily found in taco restaurants, though they will occasionally also spawn in "band practice fridges".
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\items_food.txt
item Taco
{
DisplayName = Taco,
DisplayCategory = Food,
Type = Food,
Weight = 0.3,
Icon = Taco,
DaysFresh = 3,
DaysTotallyRotten = 5,
HungerChange = -25,
UnhappyChange = -10,
Calories = 400,
Carbohydrates = 80,
Lipids = 28,
Proteins = 32,
WorldStaticModel = Taco_Ground,
}