Taco

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Taco
Taco Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Properties
Days fresh
3 days
Days until rotten
5 days
Nutrition
HungerMoodle Icon Hungry.png
-25
ThirstMoodle Icon Thirsty.png
0
CaloriesCalories
400
CarbohydratesCarbohydrates
80
ProteinsProteins
32
FatFat
28
Effect
UnhappinessMoodle Icon Unhappy.png
-10
Technical
Item ID
Base.Taco
PlushSpiffo.pngThis article is about tacos that spawn naturally. For tacos made by the player, see recipe ingredients.

A Taco is a perishable food item.

Usage

Consumable properties

Tacos can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten
Taco.png
Hunger: -25
Unhappiness: -10
Taco.png
Hunger: -19
Boredom: +10
Taco.png
Hunger: -11
Boredom: +20
Unhappiness: +10
Dangerous, will cause sickness.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
bandkitchen fridge 4 4
mexicankitchen restaurantdisplay 4 1
restaurantdisplay 4 1
restaurantdisplay 4 2
restaurantdisplay 4 2

Tacos are primarily found in taco restaurants, though they will occasionally also spawn in "band practice fridges".

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Taco
	{
		DisplayName = Taco,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.3,
		Icon = Taco,
		DaysFresh = 3,
		DaysTotallyRotten = 5,
		HungerChange = -25,
		UnhappyChange = -10,
		Calories = 400,
		Carbohydrates = 80,
		Lipids = 28,
		Proteins = 32,
		WorldStaticModel = Taco_Ground,
	}

See also