![]() |
PZwiki Update Project — Project Zomboid has received its largest update ever. We need your help to get the wiki updated to build 41! Want to get started? See the community portal or join the discussion on the official Discord (pzwiki_editing). We appreciate any level of contribution. |
Tailoring
![]() |
English • español • français • українська |
---|
Navigation: | Main>The Game World>Gameplay>Player>Skills>Tailoring | Page updated: Version 41.31 |
---|
Overview
Tailoring is a skill in Project Zomboid that is used to repair and fortify clothes to increase their protection against scratches, bites and bullets.
|
Ingame Tailoring Screen of overalls, with some ripped sheet patches and multiple holes."
Basic Requirements
Equipment
The below equipment are required to start tailoring.
- 1
needle.
- 1 unit of
thread.
- 1 pair of
scissors is required to rip clothes made with denim or leather in order to obtain denim strips and leather strips.
The suture needle cannot be used for Tailoring.
Fabrics
There are 3 types of fabrics currently in Project Zomboid. They are all obtainable through ripping clothes.
Icon | Item | Fabric Type | Base defense (Scratch/Bite/Bullet) | Rarity of clothing with this fabric |
---|---|---|---|---|
![]() |
Ripped Sheets | Cotton | - / +1% / - | Very common |
![]() |
Denim Strips | Denim | +1% / +1% / +1% | Common |
![]() |
Leather Strips | Leather | +1% / +2% / +1% | Uncommon |
Tailoring
To start tailoring, right-click a clothing and right-click Inspect to display the condition of the clothing. Holes can be patched and paddings can be added by right-clicking the corresponding body part.
- Some items like shoes and bulletproof vests cannot be repaired.
- Adding padding will increase the defense of a clothing item.
- Simply patching a hole will not fully restore its condition.
- Denim or leather padding gives more tailoring exp than ripped sheet padding.
Tailoring Level
To maximize XP gain, you should read the Tailoring books first.
Tailoring for Beginners (Levels 1-2)
Tailoring for Intermediate (Levels 3-4)
Advanced Tailoring (Levels 5-6)
Expert Tailoring (Levels 7-8)
Master Tailoring (Levels 9-10)
Getting XP is quite easy. To earn XP, you may:
- Rip clothes (0.25XP is awarded only when you get a thread).
- Add padding to or patch any holes of a clothing item.
- If you want to train Tailoring by doing this, it's best to use ripped sheets instead of leather or denim strips to avoid wasting the stronger fabrics. Ripped sheets are also very common, making them perfect for training.
- If you find the limiting factor is a lack of thread, rip up spare clothing from clothing stores to get a small amount.
The XP gains for adding and removing padding and patches are as follows:
- Adding: 50/50 split of 0.25 and 0.5 XP
- Removing: 1 XP if the patch is gotten back, 0.25 XP otherwise
Benefits
The player is provided with some benefits as they increase their Tailoring skill level:
- Leather strips provide the most defense.
Icon | Item | Level 0 Bite/Scratch/Bullet (Defence) | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Ripped Sheets | 1% | 1% | 1% | 1% | 2% | 2% | 3% | 3% | 4% | 4% | 5% |
![]() |
Denim Strips | 1%/1%/1% | 1%/1%/1% | 1%/2%/1% | 2%/3%/2% | 2%/4%/2% | 2%/5%/2% | 3%/6%/3% | 3%/7%/3% | 4%/8%/4% | 4%/9%/4% | 5%/10%/5% |
![]() |
Leather Strips | 1%/2%/1% | 1%/2%/1% | 2%/4%/2% | 3%/6%/3% | 4%/8%/4% | 5%/10%/5% | 6%/12%/6% | 7%/14%/7% | 8%/16%/8% | 9%/18%/9% | 10%/20%/10% |
- The chances of getting thread from ripped clothes will also increase as the player levels up their Tailoring skill.
- The chance of getting a padding or patch back upon removing it starts at 10% at 0 Tailoring and increases by 5% per level up to 60% at 10 Tailoring.
- At level 8 Tailoring, you will be able to repair holes completely with the right kind of fabric, restoring the clothes' original defense, condition and insulation. However, clothing items that can't be repaired like firefighter pants or military boots will still not be repairable.
See also
Skills v • d • e | |
Passive | |
Agility |
Sprinting • Lightfooted • Nimble • Sneaking |
Combat |
Axe • Long Blunt • Short Blunt • Long Blade • Short Blade • Spear • Maintenance |
Crafting |
BlacksmithFuture! • Carpentry • Cooking • Farming • First Aid • Electrical • Metalworking • Mechanics • Tailoring |
Firearm | |
Survivalist |