This article or section is currently UNDER CONSTRUCTION
It is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well, be sure to check the talk page
first.If this page has not been updated in a while, please remove this notice. Last edit was 13/06/2020 by Joesi.
Tailoring is a skill in Project Zomboid that is used to repair and fortify clothing.
To start tailoring, the player must have a needle, thread and fabric - which can be either ripped sheets, denim strips or leather strips.
Right-click and item of clothing and Inspect, to display the condition of the clothing. Holes can be patched, by right-clicking the corresponding bodypart, or add padding.
Currently, there are three different fabrics the player is able to use, all with varying effectiveness for padding and patching.
1.) Ripped Sheets - Provide a defence value of 1% scratch defence for every 2 levels of tailoring, totalling 5% scratch protection at level 10 tailoring.
2.) Denim Strips - Improvement over the Sheets, and easier to come by, they provide a 1% bite defence every 2 levels of tailoring, and 2% scratch defence for every two levels of tailoring, totalling 5% bite Defence and 10% scratch Defence.
3.) Leather Strips - Hardest to come by, providing 2% bite defence, and 4% scratch defence for every 2 levels of tailoring, totalling 10% bite defence and 20% scratch defence at level 10.
With level 8 tailoring skill and when using the appropriate fabric on the clothing, the clothing can be restored instead of simply having padding added on top of a hole. This allows padding to also be added on top as well. This will not work on clothing that has been sufficiently damaged, nor clothing that cannot be repaired/patched (such as sneakers), nor special material clothing (such as firefighter pants).