More actions
Tall Corner Hedge
[[File:{{{icon5}}}|Tall Corner Hedge||class=pixelart}}]]
[[File:{{{icon6}}}|Tall Corner Hedge||class=pixelart}}]]
[[File:{{{icon7}}}|Tall Corner Hedge||class=pixelart}}]]
[[File:{{{icon8}}}|Tall Corner Hedge||class=pixelart}}]]
[[File:{{{icon9}}}|Tall Corner Hedge||class=pixelart}}]]
Properties
Type
Movable
Move
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
vegetation_ornamental_01_11
vegetation_ornamental_01_2
vegetation_ornamental_01_10
vegetation_ornamental_01_3
vegetation_ornamental_01_2
vegetation_ornamental_01_10
vegetation_ornamental_01_3
Tile ID(s)
180011
180002
180010
180003
180002
180010
180003
A tall corner hedge is a movable tile.
Usage
This tile uses the generic movable item when picked up. It must be placed on the ground, on tiles that have sprites starting with 'blends_natural'. These tiles are mostly grasses and dirt.
Crafting
Breakage occurs when the player fails at picking up an item.
Breakage materials | ||
---|---|---|
Item dropped | Maximum amount | Chance per roll |
Twigs | 3 | 10 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"vegetation_ornamental_01_11": {
"name": "vegetation_ornamental_01_11",
"id": 180011,
"type": "MAX",
"tileSheetIndex": 11,
"properties": {
"generic": {
"vegitation": "",
"BlocksPlacement": "",
"CustomName": "Hedge",
"Facing": "E",
"GroupName": "Tall Corner",
"IsMoveAble": "",
"Material": "Natural",
"PickUpLevel": "1",
"PickUpTool": "Shovel",
"PickUpWeight": 80,
"PlaceTool": "Shovel",
"MoveType": "Vegitation",
"CanBreak": "",
"Bush": "",
"Movement": "HedgeHigh"
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"vegetation_ornamental_01_2": {
"name": "vegetation_ornamental_01_2",
"id": 180002,
"type": "MAX",
"tileSheetIndex": 2,
"properties": {
"generic": {
"vegitation": "",
"BlocksPlacement": "",
"CustomName": "Hedge",
"Facing": "S",
"GroupName": "Tall Corner",
"IsMoveAble": "",
"Material": "Natural",
"PickUpLevel": "1",
"PickUpTool": "Shovel",
"PickUpWeight": 80,
"PlaceTool": "Shovel",
"MoveType": "Vegitation",
"SpeedFactor": "20",
"CanBreak": "",
"Bush": "",
"Movement": "HedgeHigh"
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"vegetation_ornamental_01_10": {
"name": "vegetation_ornamental_01_10",
"id": 180010,
"type": "MAX",
"tileSheetIndex": 10,
"properties": {
"generic": {
"vegitation": "",
"BlocksPlacement": "",
"CustomName": "Hedge",
"Facing": "W",
"GroupName": "Tall Corner",
"IsMoveAble": "",
"Material": "Natural",
"PickUpLevel": "1",
"PickUpTool": "Shovel",
"PickUpWeight": 80,
"PlaceTool": "Shovel",
"MoveType": "Vegitation",
"CanBreak": "",
"Bush": "",
"Movement": "HedgeHigh"
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"vegetation_ornamental_01_3": {
"name": "vegetation_ornamental_01_3",
"id": 180003,
"type": "MAX",
"tileSheetIndex": 3,
"properties": {
"generic": {
"vegitation": "",
"BlocksPlacement": "",
"CustomName": "Hedge",
"Facing": "N",
"GroupName": "Tall Corner",
"IsMoveAble": "",
"Material": "Natural",
"PickUpLevel": "1",
"PickUpTool": "Shovel",
"PickUpWeight": 80,
"PlaceTool": "Shovel",
"MoveType": "Vegitation",
"SpeedFactor": "20",
"CanBreak": "",
"Bush": "",
"Movement": "HedgeHigh"
}
}
}
}