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Tomato

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Tomato
Tomato Model.png
TomatoRotten Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
4 days
Days until rotten
8 days
Nutrition
HungerUI Hunger.png
-12
ThirstUI Thristy.png
-15
CaloriesCalories
14
CarbohydratesCarbohydrates
3.53
ProteinsProteins
1.29
FatFat
0.21
Technical
Item ID
farming.Tomato
PlushSpiffo.pngThis article is about vegetable. For crop, see Tomato (crop).

Tomato is a perishable food item.

Usage

Trapping

Main article: Trapping

Tomato can be used as bait in traps to capture mice, rabbits, and rats.

Consumable properties

Tomato can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten

Tomato.png
Hunger: -12


Tomato.png
Hunger: -9
Boredom: +10
Unhappiness: +10

Tomato Rotten.png
Hunger: -5
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Tomato can be preserved to extend its lifespan by using a jar.

Product Ingredients Tools Requirements Workstation XP
JarBrown.png
Jar of Tomatoes
One of:
SugarBrown.png Brown Sugar ×1
Sugar.png Sugar ×1
SugarPacket.png Sugar Packet ×1
Each of:
JarEmpty2.png Jar ×1
JarLid.png Jar Lid ×1
Tomato.png Tomato ×5
WaterDrop.png Water ×10 unit(s)
Vinegar.png Vinegar ×2 unit(s)
none none none 2.5 Cooking

Evolved recipes

Tomato is a cooking ingredient.

Product Nutrition
Soup
Soup
12
Stew
Stew
12
Salad
Salad
12
Stir Fry
Stir Fry
12
Roasted Vegetables
Roasted Vegetables
12
Sandwich
Sandwich
6
Burger
Burger
6
Pie (savory)
Pie (savory)
12
Rice Pot/Saucepan
Rice Pot/Saucepan
12
Pasta Pot/Saucepan
Pasta Pot/Saucepan
12
Taco
Taco
6
Burrito
Burrito
6
Omelette
Omelette
6
Pizza
Pizza
12

Sack of Tomato

Product Ingredients Tools Requirements Workstation XP
Tomato.png
Tomato ×12
Sandbag.png Sack of Tomato ×1 none none none none

Location

The loot distributions can be found in the table(s) below.

Tomato distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all fridge 6.29%
burgerkitchen fridge 10.78%
cafeteriakitchen fridge 10.78%
deepfry_kitchen fridge 19.27%
dinerkitchen fridge 10.78%
gigamart grocerstand 23.28%
gigamart grocerstand 41.14%
grocery grocerstand 23.28%
grocery grocerstand 41.14%
italiankitchen fridge 41.14%
mexicankitchen fridge 19.27%
restaurantkitchen fridge 10.78%
spiffoskitchen fridge 10.78%
Foraging
Amount Skill level Biomes Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
--- 2 Forest 3
Vegitation 3
FarmLand 10
Farm 10
-10 - - - - May
June
July
March
April
SackProduce_Tomato distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
grocerystorage crate 1.87%
grocerystorage crate 10.78%
grocerystorage metal_shelves 1.87%
grocerystorage metal_shelves 10.78%
grocerystorage smallcrate 1.87%
grocerystorage smallcrate 10.78%
producestorage crate 23.28%
producestorage crate 41.14%
producestorage crate 76.55%

Farming

Tomato can be grown by farming with tomato seeds.

Product Ingredients Tools Requirements Workstation XP
Vegetation farming 01 71.png
Tomato (crop)
Vegetation farming 01 1.png Plowed Land ×1
TZ TomatoSeeds.png Tomato Seeds ×4
WaterDrop.png Water ×75 unit(s)
none none none none

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Tomato.png farming.Tomato
Source: ProjectZomboid\media\scripts\farming.txt

Retrieved: Build 41.78.16
item Tomato
	{
	    DisplayCategory = Food,
		Type				=		Food,
		DisplayName			=		Tomato,
		Icon				=		Tomato,
		Weight				=		0.2,
		HungerChange 		=		-12,
		ThirstChange		=		-15,
		DaysFresh 			=		4,
		DaysTotallyRotten 	=	 	12,
		EvolvedRecipe       =       Pizza:12;Omelette:6;Soup:12;Stew:12;Pie:12;Stir fry Griddle Pan:12;Stir fry:12;Sandwich:6;Sandwich Baguette:6;Burger:6;Salad:6;Roasted Vegetables:12;RicePot:12;RicePan:12;PastaPot:12;PastaPan:12;Taco:6;Burrito:6,
		ThirstChange	=	-8,
		FoodType    =   Vegetables,
        Carbohydrates = 3.53,
        Proteins = 1.29,
        Lipids = 0.21,
        Calories = 14,
        StaticModel = RoundFood_Red,
        WorldStaticModel = Tomato_Ground,
	}

Sandbag.png Base.SackProduce_Tomato
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item SackProduce_Tomato
	{
		DisplayName = Sack of Tomatoes,
		DisplayCategory = Food,
		Type = Food,
		Weight = 2,
		Icon = Sandbag,
		CantEat = TRUE,
		DaysFresh = 4,
		DaysTotallyRotten = 12,
		WorldStaticModel = SandBag,
	}

See also