Tote Bag
Tote Bag
Properties
Capacity
12
Technical
Item ID
Base.Tote
A tote bag is a common container item.
Usage
A tote bag has a poor capacity and above average weight reduction. It can be found in the counters of almost every store, making it one of the best substitutes until a backpack is found. However, it does not reduce movement speed. It must be equipped in either the primary or secondary hand to be accessed and can usually be dropped if a backpack is found. After obtaining a backpack, if you have spare weight capacity, are using a one-handed weapon, and want more storage without hindering movement speed, keeping a Tote Bag is another option.
Tote bags can spawn with:
Plastic Bag |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
artstore | counter | 4 | 1 |
counter | 4 | 1 | |
counter | 4 | 2 | |
counter | 4 | 2 | |
counter | 4 | 5 | |
bookstore | counter | 4 | 1 |
counter | 4 | 1 | |
counter | 4 | 2 | |
counter | 4 | 2 | |
drugshack | counter | 4 | 4 |
kitchen | counter | 4 | 4 |
Vehicles
Profession | Container | Rolls | Chance |
---|---|---|---|
All | Trunk | 2 | 3 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt
item Tote
{
DisplayCategory = Container,
WeightReduction = 50,
Weight = 0.5,
Type = Container,
Capacity = 12,
DisplayName = Tote Bag,
Icon = Tote,
OpenSound = OpenBag,
CloseSound = CloseBag,
PutInSound = PutItemInBag,
ReplaceInSecondHand = Bag_Tote_LHand holdingbagleft,
ReplaceInPrimaryHand = Bag_Tote_RHand holdingbagright,
WorldStaticModel = TotesBag_Ground,
SoundParameter = EquippedBaggageContainer ToteBag,
}