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Twin Beds

From PZwiki
Project ZomboidTilesComfortBedsTwin Beds
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Twin Beds
TwinBeds.png
[[File:{{{icon2}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon3}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon4}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon5}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon6}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon7}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon8}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon9}}}|Twin Beds||class=pixelart}}]]
General
Category
Beds
EncumbranceMoodle Icon HeavyLoad.png
20.0 (per tile)
40 (total)
Size
2 tiles
Properties
Type
Movable
Bed type
Good
Move
Pickup Skill (level)
Pickup Tool(s)
Place Tool(s)
Disassemble
Skill (level)
Tool(s)
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
furniture_bedding_01_36
furniture_bedding_01_37
furniture_bedding_01_38
furniture_bedding_01_39
Tile ID(s)
137036
137037
137038
137039

A twin beds is a movable tile.

Usage

This tile can be used as a bed to sleep on. It has a quality of Good. This tile uses the generic movable item when picked up.

Crafting

The following table contains the materials that can drop when disassembling this tile.

Base chance is not a percentage, but can provide a basic idea of rarity.
Disassembly materials
Material Amount of tries Base chance Maximum amount
Nails 2 80 2
Plank 6 40 6
Nails 4 50 4
Screws 4 50 4
Plank 1 90 1
Nails 4 50 4
On dismantle failure
Scrap Wood

Breakage occurs when the player fails at picking up an item.

Breakage materials
Item dropped Maximum amount Chance per roll
Plank 3 20
Nails 1 10
Thread 1 20
Ripped Sheets 3 10
Sheet 1 1

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_bedding_01_36": {
          "name": "furniture_bedding_01_36",
          "id": 137036,
          "type": "MAX",
          "tileSheetIndex": 36,
          "properties": {
              "generic": {
                  "solidtrans": "",
                  "bed": "",
                  "BlocksPlacement": "",
                  "CanScrap": "",
                  "CustomName": "Beds",
                  "Facing": "E",
                  "GroupName": "Twin",
                  "IsMoveAble": "",
                  "Material": "Nails",
                  "Material2": "Wood",
                  "Material3": "Fabric",
                  "PickUpLevel": "2",
                  "PickUpTool": "Hammer",
                  "PickUpWeight": 200,
                  "PlaceTool": "Hammer",
                  "Surface": "80",
                  "SpriteGridPos": "0,0",
                  "BedType": "goodBed",
                  "CanBreak": "",
                  "goodBed": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_bedding_01_37": {
          "name": "furniture_bedding_01_37",
          "id": 137037,
          "type": "MAX",
          "tileSheetIndex": 37,
          "properties": {
              "generic": {
                  "solidtrans": "",
                  "bed": "",
                  "BlocksPlacement": "",
                  "CanScrap": "",
                  "CustomName": "Beds",
                  "Facing": "E",
                  "GroupName": "Twin",
                  "IsMoveAble": "",
                  "Material": "Nails",
                  "Material2": "Wood",
                  "Material3": "Fabric",
                  "PickUpLevel": "2",
                  "PickUpTool": "Hammer",
                  "PickUpWeight": 200,
                  "PlaceTool": "Hammer",
                  "Surface": "80",
                  "SpriteGridPos": "1,0",
                  "BedType": "goodBed",
                  "CanBreak": "",
                  "goodBed": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_bedding_01_38": {
          "name": "furniture_bedding_01_38",
          "id": 137038,
          "type": "MAX",
          "tileSheetIndex": 38,
          "properties": {
              "generic": {
                  "solidtrans": "",
                  "bed": "",
                  "BlocksPlacement": "",
                  "CanScrap": "",
                  "CustomName": "Beds",
                  "Facing": "S",
                  "GroupName": "Twin",
                  "IsMoveAble": "",
                  "Material": "Nails",
                  "Material2": "Wood",
                  "Material3": "Fabric",
                  "PickUpLevel": "2",
                  "PickUpTool": "Hammer",
                  "PickUpWeight": 200,
                  "PlaceTool": "Hammer",
                  "Surface": "80",
                  "SpriteGridPos": "0,1",
                  "BedType": "goodBed",
                  "CanBreak": "",
                  "goodBed": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_bedding_01_39": {
          "name": "furniture_bedding_01_39",
          "id": 137039,
          "type": "MAX",
          "tileSheetIndex": 39,
          "properties": {
              "generic": {
                  "solidtrans": "",
                  "bed": "",
                  "BlocksPlacement": "",
                  "CanScrap": "",
                  "CustomName": "Beds",
                  "Facing": "S",
                  "GroupName": "Twin",
                  "IsMoveAble": "",
                  "Material": "Nails",
                  "Material2": "Wood",
                  "Material3": "Fabric",
                  "PickUpLevel": "2",
                  "PickUpTool": "Hammer",
                  "PickUpWeight": 200,
                  "PlaceTool": "Hammer",
                  "Surface": "80",
                  "SpriteGridPos": "0,0",
                  "BedType": "goodBed",
                  "CanBreak": "",
                  "goodBed": ""
              }
          }
      }
  }

See also