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Twin Beds
[[File:{{{icon2}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon3}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon4}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon5}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon6}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon7}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon8}}}|Twin Beds||class=pixelart}}]]
[[File:{{{icon9}}}|Twin Beds||class=pixelart}}]]
Properties
Type
Movable
Bed type
Good
Move
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
furniture_bedding_01_36
furniture_bedding_01_37
furniture_bedding_01_38
furniture_bedding_01_39
furniture_bedding_01_37
furniture_bedding_01_38
furniture_bedding_01_39
Tile ID(s)
137036
137037
137038
137039
137037
137038
137039
A twin beds is a movable tile.
Usage
This tile can be used as a bed to sleep on. It has a quality of Good. This tile uses the generic movable item when picked up.
Crafting
The following table contains the materials that can drop when disassembling this tile.
Disassembly materials | |||
---|---|---|---|
Material | Amount of tries | Base chance | Maximum amount |
Nails | 2 | 80 | 2 |
Plank | 6 | 40 | 6 |
Nails | 4 | 50 | 4 |
Screws | 4 | 50 | 4 |
Plank | 1 | 90 | 1 |
Nails | 4 | 50 | 4 |
On dismantle failure | |||
Scrap Wood |
Breakage occurs when the player fails at picking up an item.
Breakage materials | ||
---|---|---|
Item dropped | Maximum amount | Chance per roll |
Plank | 3 | 20 |
Nails | 1 | 10 |
Thread | 1 | 20 |
Ripped Sheets | 3 | 10 |
Sheet | 1 | 1 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"furniture_bedding_01_36": {
"name": "furniture_bedding_01_36",
"id": 137036,
"type": "MAX",
"tileSheetIndex": 36,
"properties": {
"generic": {
"solidtrans": "",
"bed": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Beds",
"Facing": "E",
"GroupName": "Twin",
"IsMoveAble": "",
"Material": "Nails",
"Material2": "Wood",
"Material3": "Fabric",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 200,
"PlaceTool": "Hammer",
"Surface": "80",
"SpriteGridPos": "0,0",
"BedType": "goodBed",
"CanBreak": "",
"goodBed": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"furniture_bedding_01_37": {
"name": "furniture_bedding_01_37",
"id": 137037,
"type": "MAX",
"tileSheetIndex": 37,
"properties": {
"generic": {
"solidtrans": "",
"bed": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Beds",
"Facing": "E",
"GroupName": "Twin",
"IsMoveAble": "",
"Material": "Nails",
"Material2": "Wood",
"Material3": "Fabric",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 200,
"PlaceTool": "Hammer",
"Surface": "80",
"SpriteGridPos": "1,0",
"BedType": "goodBed",
"CanBreak": "",
"goodBed": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"furniture_bedding_01_38": {
"name": "furniture_bedding_01_38",
"id": 137038,
"type": "MAX",
"tileSheetIndex": 38,
"properties": {
"generic": {
"solidtrans": "",
"bed": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Beds",
"Facing": "S",
"GroupName": "Twin",
"IsMoveAble": "",
"Material": "Nails",
"Material2": "Wood",
"Material3": "Fabric",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 200,
"PlaceTool": "Hammer",
"Surface": "80",
"SpriteGridPos": "0,1",
"BedType": "goodBed",
"CanBreak": "",
"goodBed": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"furniture_bedding_01_39": {
"name": "furniture_bedding_01_39",
"id": 137039,
"type": "MAX",
"tileSheetIndex": 39,
"properties": {
"generic": {
"solidtrans": "",
"bed": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Beds",
"Facing": "S",
"GroupName": "Twin",
"IsMoveAble": "",
"Material": "Nails",
"Material2": "Wood",
"Material3": "Fabric",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 200,
"PlaceTool": "Hammer",
"Surface": "80",
"SpriteGridPos": "0,0",
"BedType": "goodBed",
"CanBreak": "",
"goodBed": ""
}
}
}
}