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Twine

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Twine
Twine Model.png
General
Category
Material
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Contents
Twine
Capacity
5 units
Technical
Item ID
Base.Twine

A twine is a drainable item used in crafting.

Usage

Fishing

Main article: fishing

Twine is used for fixing/making a fishing rod and crafted fishing rod. However, it is inferior to the fishing line which has a much greater durability.

It is required to make a fishing net trap, requiring 10 units of twine, which is equivalent to 2 full items of twine.

Trapping

Main article: trapping

Twine is required in making a stick trap and snare trap.

Crafting

Carpentry

Product Ingredients Tools Requirements Workstation XP
LogWall Carpentry.png
Log Wall
One of:
Rag.png Ripped Sheets ×4
Twine.png Twine ×4
Rope.png Rope ×2
Each of:
Logs.png Log ×4
Ball-peen HammerHammerStone Hammer
Hammer (tag)
none none 1.25 Carpentry

Weapons

Product Ingredients Tools Requirements Workstation XP
KnifeFlint.png
Stone Knife
One of:
Rag.png Ripped Sheets ×1
Dirty Rag Dirty Rag ×1
Twine.png Twine ×1
Each of:
Branch.png Tree Branch ×1
RockSharpened.png Chipped Stone ×1
none none none none
AxeStone.png
Stone Axe
One of:
Rag.png Ripped Sheets ×1
Dirty Rag Dirty Rag ×1
Twine.png Twine ×1
Each of:
Branch.png Tree Branch ×1
RockSharpened.png Chipped Stone ×1
none none none none
HammerStone.png
Stone Hammer
One of:
Rag.png Ripped Sheets ×1
Dirty Rag Dirty Rag ×1
Twine.png Twine ×1
Each of:
Branch.png Tree Branch ×1
Rock.png Stone ×1
none none none none

Trapping and fishing

Product Ingredients Tools Requirements Workstation XP
TrapSnare.png
Snare Trap
Plank.png Plank ×1
Twine.png Twine ×2 unit(s)
Garden SawSaw
Saw (tag)
Trapping 1
(and)
MagazineHunting.png
The Hunter Magazine Vol. 1
none 0.25 Carpentry
TrapStick.png
Stick Trap
TZ WoodenStick.png Sturdy Stick ×4
Twine.png Twine ×2 unit(s)
none
MagazineHunting2.png
The Hunter Magazine Vol. 2
none none
Fishing Rod
Fishing Rod
One of:
HuntingKnife.png Hunting Knife ×1
KnifeChopping.png Kitchen Knife ×1
Machete.png Machete ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Each of:
TZ WoodenStick.png Sturdy Stick ×1
none
MagazineFish.png
Angler USA Magazine Vol. 1
none none
Fishing Rod
Fishing Rod
One of:
HuntingKnife.png Hunting Knife ×1
KnifeChopping.png Kitchen Knife ×1
Machete.png Machete ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
One of:
FishingLine.png Fishing Line ×1
Twine.png Twine ×2 unit(s)
One of:
Nails.png Nails ×1
Paperclip.png Paperclip ×1
Each of:
TZ WoodenStick.png Sturdy Stick ×1
none
MagazineFish.png
Angler USA Magazine Vol. 1
none none
FishTrap.png
Fishing Net Trap
Twine.png Twine ×10 unit(s)
Wire.png Wire ×5 unit(s)
none
MagazineFish2.png
Angler USA Magazine Vol. 2
none none

Electrical

Product Ingredients Tools Requirements Workstation XP
PipeBomb.png
Pipe Bomb
MetalTube.png Metal Pipe ×1
ElectronicsScrap.png Scrap Electronics ×3
GunpowderJar.png Gunpowder ×20 unit(s)
Twine.png Twine ×1 unit(s)
Garden SawSaw
Saw (tag)

Profession engineer.png
Engineer
none none

Location

The loot distributions can be found in the table(s) below.

Twine distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all crate 1.13%
all metal_shelves 4.44%
all other 6.53%
armysurplus counter 23.67%
armysurplus metal_shelves 23.67%
armysurplus shelves 23.67%
burgerkitchen counter 23.67%
butcher counter 23.67%
butcher metal_shelves 23.67%
cafeteriakitchen counter 23.67%
chinesekitchen counter 23.67%
closet crate 23.67%
deepfry_kitchen counter 23.67%
dinerkitchen counter 23.67%
Electrician crate 23.67%
Electrician metal_shelves 23.67%
empty crate 23.67%
fishchipskitchen counter 23.67%
garagestorage crate 23.67%
gigamartkitchen counter 23.67%
hall counter 23.67%
italiankitchen counter 23.67%
jewelrystore counter 23.67%
lobby counter 23.67%
mexicankitchen counter 23.67%
morgue counter 23.67%
pizzakitchen counter 23.67%
plazastore1 counter 23.67%
post counter 23.67%
restaurantkitchen counter 23.67%
SafehouseLoot crate 23.67%
SafehouseLoot metal_shelves 23.67%
seafoodkitchen counter 23.67%
spiffoskitchen counter 23.67%
storageunit crate 23.67%
ToolsCache1 Duffel Bag 23.67%
ToolsCache1 counter 23.67%
ToolsCache1 ToolsBox 23.67%
toolstore counter 23.67%
toolstore shelves 23.67%
westernkitchen counter 23.67%
Vehicle
Type Container Effective chance
All Glove Box 6.53%
Ambulance Glove Box 6.53%
Ambulance Trunk 6.53%
Carpenter Glove Box 6.53%
Carpenter Trunk 6.53%
Clothing Trunk 6.53%
Construction Worker Glove Box 6.53%
Construction Worker Trunk 6.53%
Distillery Glove Box 6.53%
Distillery Trunk 6.53%
Doctor Glove Box 6.53%
Doctor Trunk 6.53%
Electrician Glove Box 6.53%
Electrician Trunk 6.53%
Farmer Glove Box 6.53%
Farmer Trunk 6.53%
Fire Glove Box 6.53%
Fire Trunk 6.53%
Fisherman Glove Box 6.53%
Fisherman Trunk 6.53%
Fossoil Glove Box 6.53%
Fossoil Trunk 6.53%
Golf Glove Box 6.53%
Golf Trunk 6.53%
Groceries Trunk 6.53%
Heavy Trunk 6.53%
Heralds Glove Box 6.53%
Heralds Trunk 6.53%
Hunter Glove Box 6.53%
Mass Gen Fac Glove Box 6.53%
Mass Gen Fac Trunk 6.53%
McCoy Glove Box 6.53%
McCoy Trunk 6.53%
Metal Welder Glove Box 6.53%
Metal Welder Trunk 6.53%
Painter Glove Box 6.53%
Painter Trunk 6.53%
Police Glove Box 6.53%
Police Trunk 6.53%
Postal Glove Box 6.53%
Postal Trunk 6.53%
Radio Glove Box 6.53%
Radio Trunk 6.53%
Ranger Glove Box 6.53%
Ranger Trunk 6.53%
Spiffo Glove Box 6.53%
Sports Trunk 6.53%
Standard Trunk 6.53%
Survivalist Glove Box 6.53%
Survivalist Trunk 6.53%
Taxi Glove Box 6.53%
Taxi Trunk 6.53%
Transit Glove Box 6.53%
Transit Trunk 6.53%

Twine can be found in vehicles, sheds, and tool stores.

History

Base.Twine

Version Description
Build 41.65 DisplayCategory added with value Material.
Build 41.51 WorldStaticModel added with value Twine.
Build 41.50 ConsolidateOption added with value ContextMenu_Merge.
cantBeConsolided removed.
Build 41.23 SurvivalGear added with value TRUE.
Build 35.25b cantBeConsolided added with value TRUE.
Build 19 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Twine
    {
        DisplayCategory = Material,
        Type	            =	        Drainable,
        UseDelta	        =	        0.2,
        UseWhileEquipped	=           FALSE,
        DisplayName			=		    Twine,
        Icon				=			Twine,
        Weight				=			0.1,
        SurvivalGear = TRUE,
        ConsolidateOption = ContextMenu_Merge,
        WorldStaticModel = Twine,
    }

See also