Body Area: Torso
The vest is an article of clothing equipable on the torso. It is commonly found in bedroom wardrobes of many houses and on the corpses of dead NPCs and zombies.
It is primarily used to protect the player from getting cold, typically during the winter months. The player may also find themselves getting too hot when wearing the vest. However, the vest has a lowest player temperature effect of all the tops, with a value of 5.
There are currently 11 variants of the vest.
Over the course of the zombie apocalypse, clothing will become dirty and bloody, which is dependant on the player's activities. If the player is wearing dirty or bloody clothing over an open wound, the chance of infection will increase. However, using soap and water, the vest can be cleaned.
Each piece of clothing has durability, losing a little upon each hit. The vest has a maximum condition of 10 and will lower one in 20 times the player gets hit.
A vest can be torn into ripped sheets, yielding a total of 8. Due to the frequency in which they can be found, the vest is an obvious source of bandages. In an emergency, a dirty or bloody vest can be torn into bandages, which will always yield 1 clean ripped sheet and 7 dirty ripped sheets.
|Provides moderate protection from the cold. Can be ripped into ripped sheets or tied into a sheet rope.
||Tear up fabric and use the ripped strips of cloth as bandages or in a molotov cocktail.
||A rope made of sheet(s) or clothes that can be hung out of a window. You need one sheet rope for each story you wish to climb up or down.
From items.txt (Project Zomboid directory/media/scripts/)
Palettes = Vest_White,
BodyLocation = Top,
PalettesStart = Vest_,
Type = Clothing,
Temperature = 5,
SpriteName = Vest,
DisplayName = Vest,
Icon = Vest,
ConditionLowerChanceOneIn = 20,
ConditionMax = 10,