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Water Bottle (Orange Soda)
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Navigation: | Main>Project Zomboid>Items>Food>Drinks>Water Bottle (Orange Soda) | Page updated: Version 41.68 |
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Water Bottle | |||
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General | |||
Category |
Empty: Water Container Full: Water | ||
Weight |
Empty: 0.1 Full: 0.8 | ||
Function | Water storage | ||
Capacity | 10 units | ||
Contents | Water | ||
Can boil water | False | ||
Technical details | |||
item ID |
Base.PopBottleEmpty Base.WaterPopBottle |
A water bottle is an essential water containing item in Project Zomboid.
Usage
A water bottle will automatically satiate the player's thirst, so long as it's in player's main inventory (i.e. not in a bag).
The empty bottle is the resulting product after consuming/emptying a bottle of orange soda (or water)
Refilling
The contents will gradually deplete, therefore requiring to be refilled. A water bottle can be filled so long as it isn't full. To refill a water bottle, either:
- Right-click a water containing item in the player' inventory (e.g. cooking pot with water) and left-click "Pour into" > "Water Bottle".
- Right-click a water source (i.e. sink, well, rain collector, etc.) and left-click "Fill" > "Water Bottle".
Water from rivers or rain collector barrels will be tainted, causing the player to become sick.
After a random number of days, the waterworks will shut off, requiring the player to survive on scavenged water or what is left in cisterns and house systems.
Distribution
Empty bottles can be found in bins.
Trivia
- Empty Orange Soda Bottle is one of the oldest items in Project Zomboid and was originally called "Empty Pop Bottle", however was changed in Build 41.
- Empty Orange Soda Bottle is the only empty bottle in Project Zomboid called something other than "Empty Bottle".
Gallery
Code
From items_food.txt (Project Zomboid directory/media/scripts/)
Retrieved: Build 41.68
item WaterPopBottle { DisplayCategory = Water, IsWaterSource = TRUE, Weight = 0.8, CanStoreWater = TRUE, FillFromDispenserSound = GetWaterFromDispenserPlasticMedium, FillFromTapSound = GetWaterFromTapPlasticMedium, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.1, DisplayName = Water Bottle, ReplaceOnDeplete = PopBottleEmpty, ReplaceOnUseOn = WaterSource-WaterPopBottle, Icon = Pop_water, CustomContextMenu = Drink, CustomEatSound = DrinkingFromBottlePlastic, StaticModel = PopBottle, WorldStaticModel = EmptyPopBottle, }
From items.txt (Project Zomboid directory/media/scripts/)
Retrieved: Build 41.68
item PopBottleEmpty { DisplayCategory = WaterContainer, Weight = 0.1, CanStoreWater = TRUE, Type = Normal, DisplayName = Empty Pop Bottle, ReplaceOnUseOn = WaterSource-WaterPopBottle, Icon = Pop_empty, MetalValue = 5, WorldStaticModel = EmptyPopBottle, }
See also