Water Bottle (Remoulade)

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Project ZomboidItemsFoodDrinksWater containersWater Bottle (Remoulade)
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Water Bottle
JarLid Remoulade Model.png
Water Bottle
Remoulade Remoulade
General
Category
Empty: Water Container
Full: Water
Encumbrance
Moodle Icon HeavyLoad.png
Empty: 0.1
Full: 0.5
Function
Molotov Cocktail
Smashed Bottle
• Water storage
Properties
Capacity
6.25 units
Technical
Item ID
farming.RemouladeEmpty
farming.RemouladeWaterFull

A water bottle is an essential water containing item in Project Zomboid.

Usage

The empty bottle is the resulting product after consuming/emptying a jar of remoulade (or water). It can be refilled at any water source.

Distribution

Neither the empty bottle nor the water bottle can be found in the world. They can only be obtained by emptying a jar of remoulade.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

TZ RemouladeWFull.png Water Bottle
Source: ProjectZomboid\media\scripts\farming.txt

Retrieved: Build 41.68
item RemouladeWaterFull
    {
        DisplayCategory = Water,
        Type = Drainable,
        DisplayName = Water Bottle,
        Icon = TZ_RemouladeWFull,
        Weight = 0.5,
        ReplaceOnDeplete = RemouladeEmpty,
        UseWhileEquipped = false,
        UseDelta = 0.16,
        ReplaceOnUseOn = WaterSource-RemouladeWaterFull,
        IsWaterSource = true,
        CanStoreWater = true,
        FillFromDispenserSound = GetWaterFromDispenserPlasticMedium,
        FillFromTapSound = GetWaterFromTapPlasticMedium,
        StaticModel = RemouladeJar,
        WorldStaticModel = Remoulade_Ground,
    }

TZ RemouladeEmpty.png Empty Bottle
Source: ProjectZomboid\media\scripts\farming.txt

Retrieved: Build 41.68
item RemouladeEmpty
    {
        DisplayCategory = WaterContainer,
        Type = Normal,
        DisplayName = Empty Bottle,
        Icon = TZ_RemouladeEmpty,
        Weight = 0.1,
        ReplaceOnUseOn = WaterSource-RemouladeWaterFull,
        CanStoreWater = true,
        StaticModel = RemouladeJar,
        WorldStaticModel = RemouladeEmpty_Ground,
    }

Trivia

  • The RJ on the model refers to French developer, Romain 'RJ' Dron, a developer at The Indie Stone who originally added remoulade as part of his farming mod in 2012, before joining the team and adding it into the base game (along with most of the mod).
  • TZ_ prefix in the icon name indicates it was created by Thuztor, a modder responsible for the art in the farming mod, before being added to the base game. There are many textures created by Thuztor still in the game, such as the mayonnaise icon.

See also