Water Bottle (White Wine)

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Project ZomboidItemsFoodDrinksWater containersWater Bottle (White Wine)
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Water Bottle
WhiteWineBottle Model.png
Water Bottle
White Wine White Wine
Empty: Water Container
Full: Water
Moodle Icon HeavyLoad.png
Empty: 0.3
Full: 1.0
Molotov Cocktail
Smashed Bottle
• Water storage
12.5 units
Item ID

A water bottle is an essential water containing item in Project Zomboid.


The empty bottle is the resulting product after consuming/emptying a bottle of white wine (or water). It can be refilled at any water source.


The empty bottle can be used as a component in crafting.

Product Ingredients Tools Requirements Workstation XP
Molotov Cocktail
One of:
WhiskeyEmpty.png Empty Bottle (disambiguation) ×1
WineEmpty.png Empty Bottle (disambiguation) ×1
Wine2Empty.png Empty Bottle (disambiguation) ×1
One of:
Rag.png Ripped Sheets ×1
RagDirty.png Dirty Rag ×1
Gas Can
none none none
Smashed Bottle
One of:
WineEmpty.png Empty Bottle (disambiguation) ×1
Wine2Empty.png Empty Bottle (disambiguation) ×1
WhiskeyEmpty.png Empty Bottle (disambiguation) ×1
BeerBottle.png Empty Bottle (disambiguation) ×1
none none none none


The loot distributions can be found in the table(s) below.

WineEmpty distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room Container Effective chance
all bin 3.98%
bar bin 10.78%
barkitchen bin 10.78%
barstorage bin 10.78%
beergarden bin 10.78%
garagestorage crate 23.28%
garagestorage crate 41.14%
motelroomoccupied bin 3.98%


Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

WineEmpty.png Base.WineWaterFull
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item WineWaterFull
		DisplayName = Water Bottle,
		DisplayCategory = Water,
		Type = Drainable,
		Weight = 1,
		Icon = WineEmpty,
		CanStoreWater = TRUE,
		EatType = Bourbon,
		FillFromDispenserSound = GetWaterFromDispenserGlass,
		FillFromTapSound = GetWaterFromTapGlass,
		IsCookable = TRUE,
		IsWaterSource = TRUE,
		ReplaceOnDeplete = WineEmpty,
		ReplaceOnUseOn = WaterSource-WineWaterFull,
		UseDelta = 0.08,
		UseWhileEquipped = FALSE,
		CustomEatSound = DrinkingFromBottleGlass,
		StaticModel = WhiteWineBottle,
		WorldStaticModel = WineWhiteGround,

WineEmpty.png Base.WineEmpty
Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item WineEmpty
	    DisplayCategory = WaterContainer,
		Weight	=	0.3,
		CanStoreWater = TRUE,
		Type	=	Normal,
		DisplayName	=	Empty Bottle,
		ReplaceOnUseOn	=	WaterSource-WineWaterFull,
		Icon	=	WineEmpty,
		StaticModel = WhiteWineBottle,
		WorldStaticModel = WineWhiteGround,
		Tags = EmptyPetrol,
		ReplaceTypes = PetrolSource WinePetrol;WaterSource WineWaterFull,

See also