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Water Bottle (White Wine)
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Navigation:Main Index>The Game World>Items>Food>Drinks>Water Bottle (White Wine)Page Updated: Version 41.68
Water Bottle | ||||
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General | ||||
Category |
Empty: Water Container Full: Water | |||
Weight |
Empty: 0.3 Full: 1.0 | |||
Function |
• Molotov Cocktail • Smashed Bottle • Water storage | |||
Capacity | 12.5 units | |||
Technical details | ||||
Item ID |
Base.WhiskeyEmpty Base.WhiskeyWaterFull |
A water bottle is an essential water containing item in Project Zomboid.
Usage
The empty bottle is the resulting product after consuming/emptying a bottle of white wine (or water). It can be refilled at any water source.
Crafting
The empty bottle can be used as a component in crafting.
Product | XP Gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
![]() Molotov Cocktail |
0 XP | none | (consumed) |
![]() Gas Can (1 unit) (consumed) |
(consumed) | |
![]() Smashed Bottle |
0 XP | none | (consumed) |
Distribution
Empty bottles can be found on a zombie corpse or in garbage bins.
Code
From items_food.txt (Project Zomboid directory/media/scripts/)
Retrieved | |
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Version 41.68 |
item WineWaterFull { DisplayCategory = Water, IsWaterSource = TRUE, Weight = 1.0, CanStoreWater = TRUE, FillFromDispenserSound = GetWaterFromDispenserGlass, FillFromTapSound = GetWaterFromTapGlass, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.08, DisplayName = Water Bottle, ReplaceOnDeplete = WineEmpty, ReplaceOnUseOn = WaterSource-WineWaterFull, CustomEatSound = DrinkingFromBottleGlass, Icon = Whiskey_Water_Full, StaticModel = WhiteWineBottle, WorldStaticModel = WineWhiteGround, EatType = Bourbon, }
From items.txt (Project Zomboid directory/media/scripts/)
Retrieved | |
---|---|
Version 41.68 |
item WineEmpty { DisplayCategory = WaterContainer, Weight = 0.3, CanStoreWater = TRUE, Type = Normal, DisplayName = Empty Bottle, ReplaceOnUseOn = WaterSource-WineWaterFull, Icon = WineEmpty, StaticModel = WhiteWineBottle, WorldStaticModel = WineWhiteGround, }
See also