More actions
English • Deutsch • español • français • italiano • 日本語 • 한국어 • polski • português do Brasil • русский • ไทย • Türkçe • українська • 中文(简体)
farming.WateredCanFull
Can be used to collect rainwater when placed on the ground outside.
A watering can is a water container used in farming.
Usage
Water storage
A watering can can be filled with up to 40 units of water. It can be placed on the ground to fill with rain water.
Farming
- Main article: Farming
Due to its large storage capacity, the watering can is ideal for watering crops.
Location
The loot distributions can be found in the table(s) below.
Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.
Building/Room | Container | Effective chance |
---|---|---|
all | crate | 0.89% |
closet | crate | 23.67% |
closet | crate | 15.52% |
factory | crate | 15.52% |
factory | metal_shelves | 15.52% |
Farmer | crate | 15.52% |
Farmer | metal_shelves | 15.52% |
farmstorage | crate | 15.52% |
farmstorage | metal_shelves | 15.52% |
garagestorage | crate | 23.67% |
garagestorage | crate | 15.52% |
gardenstore | counter | 23.67% |
gardenstore | metal_shelves | 23.67% |
gardenstore | shelves | 23.67% |
generalstore | metal_shelves | 15.52% |
generalstore | shelves | 15.52% |
generalstorestorage | metal_shelves | 15.52% |
generalstorestorage | shelves | 15.52% |
gigamart | shelves | 15.52% |
producestorage | metal_shelves | 23.67% |
shed | crate | 15.52% |
storageunit | crate | 23.67% |
storageunit | crate | 15.52% |
storageunit | metal_shelves | 15.52% |
toolstore | metal_shelves | 15.52% |
toolstore | shelves | 15.52% |
toolstorestorage | metal_shelves | 15.52% |
warehouse | crate | 15.52% |
warehouse | metal_shelves | 15.52% |
Trivia
Gallery
History
farming.WateredCan
Version | Description |
---|---|
Build 41.78 | Tooltip changed from Tooltip_item_RainFromGround to Tooltip_item_RainFromGroundOnlyPurifyMicrowave . |
Build 41.65 | DisplayCategory added with value Gardening . |
Build 41.54 | WorldStaticModel added with value WateringCanGround . |
Build 41.23 | SurvivalGear added with value TRUE . |
Build 41.12 | StaticModel added with value WateringCan . |
Build 36.4 | RainFactor added with value 0.2 .Tooltip added with value Tooltip_item_RainFromGround . |
RC2.9 - Build 0007 | Released on this version. |
farming.WateredCanFull
Version | Description |
---|---|
Build 41.78.10 | IsCookable removed. |
Build 41.78 | Icon changed from WateringCan to TZ_WateringCan .Tooltip changed from Tooltip_item_RainFromGround to Tooltip_item_RainFromGroundOnlyPurifyMicrowave . |
Build 41.66 | FillFromDispenserSound added with value GetWaterFromDispenserPlasticBig .FillFromTapSound added with value GetWaterFromTapPlasticBig . |
Build 41.65 | DisplayCategory added with value Water .Icon changed from TZ_WateringCan to WateringCan . |
Build 41.54 | WorldStaticModel added with value WateringCanGround . |
Build 41.30 | EatType added with value WateringCan . |
Build 41.12 | StaticModel added with value WateringCan . |
Build 36.4 | IsCookable added with value TRUE .RainFactor added with value 0.2 .Tooltip added with value Tooltip_item_RainFromGround . |
RC2.9.9.10 | Weight changed from 12.0 to 4.0 . |
RC2.9 - Build 0007 | Released on this version. |
Code
farming.WateredCan
Source: ProjectZomboid\media\scripts\farming.txt
item WateredCan
{
DisplayCategory = Gardening,
Type = Normal,
DisplayName = Watering Can,
Icon = TZ_WateringCan,
Weight = 2.0,
ReplaceOnUseOn = WaterSource-WateredCanFull,
CanStoreWater = true,
RainFactor = 0.2,
Tooltip = Tooltip_item_RainFromGroundOnlyPurifyMicrowave,
StaticModel = WateringCan,
WorldStaticModel = WateringCanGround,
SurvivalGear = TRUE,
}
farming.WateredCanFull
Source: ProjectZomboid\media\scripts\farming.txt
item WateredCanFull
{
DisplayCategory = Water,
Type = Drainable,
DisplayName = Watering Can (Full),
/*Icon = WateringCan,*/
Icon = TZ_WateringCan,
Weight = 4.0,
UseDelta = 0.025,
UseWhileEquipped = false,
ReplaceOnUseOn = WaterSource-WateredCanFull,
ReplaceOnDeplete = WateredCan,
IsWaterSource = true,
CanStoreWater = true,
FillFromDispenserSound = GetWaterFromDispenserPlasticBig,
FillFromTapSound = GetWaterFromTapPlasticBig,
/*IsCookable = TRUE,*/
RainFactor = 0.2,
Tooltip = Tooltip_item_RainFromGroundOnlyPurifyMicrowave,
StaticModel = WateringCan,
WorldStaticModel = WateringCanGround,
EatType = WateringCan,
}