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Wedding Veil

From PZwiki
Project ZomboidItemsClothingHeadwearHatsWedding Veil
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Wedding Veil
VeilWedding Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
0.5
Equipped
Hat
Technical
Item ID
Base.Hat_WeddingVeil

A wedding veil is a hat with no protection or insulation.

Usage

As it provides no protection or insulation, the wedding veil is purely a cosmetic item.

Body location

Protection Hat.png
  • Head

Location

Hat_WeddingVeil distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Outfit
Outfit Probability GUID
Naked Veil (female) 100% d7cb92aa-b4a7-4077-9b7f-07b5cea33227
Wedding Dress (female) 40% 3a84f224-a86a-4fcc-a01e-0a7fb843be06
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 Nav: 5
TownZone: 5
TrailerPark: 5
Vegitation: 5
- - - - - - -

Gallery

History

Base.Hat_WeddingVeil

Version Description
Build 41.65 DisplayCategory added with value Accessory.
Build 41.54 WorldStaticModel added with value WeddingVeil_Ground.
Build 41.50 Weight added with value 0.5.
Build 41.19 ChanceToFall added with value 80.
Build 41.12 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_WeddingVeil
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Wedding Veil,
		ClothingItem = Hat_WeddingVeil,
		BodyLocation = Hat,
		Icon = VeilWedding,
		CanHaveHoles = false,
		ChanceToFall = 80,
		Weight = 0.5,
		WorldStaticModel = WeddingVeil_Ground,
	}

See also