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White Tiled Window

From PZwiki
Project ZomboidTilesTraversablesWindowsWhite Tiled Window
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Parts of this page may have been automatically updated to the latest build (42.0.2).
White Tiled Window
Fixtures windows 01 8.png
Fixtures windows 01 9.png
[[File:{{{icon3}}}|White Tiled Window||class=pixelart}}]]
[[File:{{{icon4}}}|White Tiled Window||class=pixelart}}]]
[[File:{{{icon5}}}|White Tiled Window||class=pixelart}}]]
[[File:{{{icon6}}}|White Tiled Window||class=pixelart}}]]
[[File:{{{icon7}}}|White Tiled Window||class=pixelart}}]]
[[File:{{{icon8}}}|White Tiled Window||class=pixelart}}]]
[[File:{{{icon9}}}|White Tiled Window||class=pixelart}}]]
General
Category
Window
EncumbranceMoodle Icon HeavyLoad.png
10.0
Size
1 tile
Properties
Type
Movable
Move
Pickup Skill (level)
Pickup Tool(s)
Place Tool(s)
Move type
Window
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
fixtures_windows_01_8
fixtures_windows_01_9
Tile ID(s)
127008
127009

A white tiled window is a movable tile.

Usage

This tile uses the generic movable item when picked up. It must be placed on an empty window frame.

Crafting

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "fixtures_windows_01_8": {
          "name": "fixtures_windows_01_8",
          "id": 127008,
          "type": "MAX",
          "tileSheetIndex": 8,
          "properties": {
              "generic": {
                  "SmashedTileOffset": "4",
                  "windowW": "",
                  "OpenTileOffset": "2",
                  "CustomName": "Window",
                  "Facing": "W",
                  "GroupName": "White Tiled",
                  "IsMoveAble": "",
                  "PickUpLevel": "2",
                  "PickUpTool": "Crowbar",
                  "PickUpWeight": 100,
                  "PlaceTool": "Hammer",
                  "MoveType": "Window",
                  "attachedW": "",
                  "CanBreak": "",
                  "GlassRemovedOffset": "6",
                  "disableFade": "",
                  "IsClosedState": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "fixtures_windows_01_9": {
          "name": "fixtures_windows_01_9",
          "id": 127009,
          "type": "MAX",
          "tileSheetIndex": 9,
          "properties": {
              "generic": {
                  "SmashedTileOffset": "4",
                  "OpenTileOffset": "2",
                  "windowN": "",
                  "CustomName": "Window",
                  "Facing": "N",
                  "GroupName": "White Tiled",
                  "IsMoveAble": "",
                  "PickUpLevel": "2",
                  "PickUpTool": "Crowbar",
                  "PickUpWeight": 100,
                  "PlaceTool": "Hammer",
                  "MoveType": "Window",
                  "attachedN": "",
                  "CanBreak": "",
                  "GlassRemovedOffset": "6",
                  "disableFade": "",
                  "IsClosedState": ""
              }
          }
      }
  }

See also