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furniture_shelving_01_37
141037
A white wall shelves is a movable tile.
Usage
This tile can be used to store items. It has a capacity of 10. It must be placed on the side of a wall. This tile uses the generic movable item when picked up.
Crafting
The following table contains the materials that can drop when disassembling this tile.
Disassembly materials | |||
---|---|---|---|
Material | Amount of tries | Base chance | Maximum amount |
Plank | 6 | 40 | 6 |
Nails | 4 | 50 | 4 |
Screws | 4 | 50 | 4 |
Plank | 1 | 90 | 1 |
Screws | 2 | 50 | 2 |
On dismantle failure | |||
Scrap Wood |
Breakage occurs when the player fails at picking up an item.
Breakage materials | ||
---|---|---|
Item dropped | Maximum amount | Chance per roll |
Plank | 3 | 20 |
Nails | 1 | 10 |
Code
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"furniture_shelving_01_36": {
"name": "furniture_shelving_01_36",
"id": 141036,
"type": "MAX",
"tileSheetIndex": 36,
"properties": {
"generic": {
"container": "shelves",
"CanScrap": "",
"ContainerCapacity": "10",
"ContainerPosition": "High",
"CustomName": "Shelves",
"Facing": "E",
"GroupName": "White Wall",
"IsMoveAble": "",
"Material": "Wood",
"Material2": "Screws",
"PickUpTool": "Hammer",
"PickUpWeight": 75,
"PlaceTool": "Hammer",
"Surface": "60",
"ScrapSize": "Small",
"IsHigh": "",
"MoveType": "WallObject",
"attachedW": "",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"furniture_shelving_01_37": {
"name": "furniture_shelving_01_37",
"id": 141037,
"type": "MAX",
"tileSheetIndex": 37,
"properties": {
"generic": {
"container": "shelves",
"CanScrap": "",
"ContainerCapacity": "10",
"ContainerPosition": "High",
"CustomName": "Shelves",
"Facing": "S",
"GroupName": "White Wall",
"IsMoveAble": "",
"Material": "Wood",
"Material2": "Screws",
"PickUpTool": "Hammer",
"PickUpWeight": 75,
"PlaceTool": "Hammer",
"Surface": "60",
"ScrapSize": "Small",
"IsHigh": "",
"MoveType": "WallObject",
"attachedN": "",
"CanBreak": ""
}
}
}
}