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White Wall Shelves

From PZwiki
Project ZomboidTilesContainer tilesShelvesWhite Wall Shelves
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Parts of this page may have been automatically updated to the latest build (42.0.2).
White Wall Shelves
Furniture shelving 01 36.png
Furniture shelving 01 37.png
[[File:{{{icon3}}}|White Wall Shelves||class=pixelart}}]]
[[File:{{{icon4}}}|White Wall Shelves||class=pixelart}}]]
[[File:{{{icon5}}}|White Wall Shelves||class=pixelart}}]]
[[File:{{{icon6}}}|White Wall Shelves||class=pixelart}}]]
[[File:{{{icon7}}}|White Wall Shelves||class=pixelart}}]]
[[File:{{{icon8}}}|White Wall Shelves||class=pixelart}}]]
[[File:{{{icon9}}}|White Wall Shelves||class=pixelart}}]]
General
Category
Shelves
EncumbranceMoodle Icon HeavyLoad.png
7.5
Size
1 tile
Properties
TypeShelves
shelves
Capacity
10
Move
Pickup Skill (level)
Pickup Tool(s)
Place Tool(s)
Move type
WallObject
Disassemble
Skill (level)
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
furniture_shelving_01_36
furniture_shelving_01_37
Tile ID(s)
141036
141037

A white wall shelves is a movable tile.

Usage

This tile can be used to store items. It has a capacity of 10. It must be placed on the side of a wall. This tile uses the generic movable item when picked up.

Crafting

The following table contains the materials that can drop when disassembling this tile.

Base chance is not a percentage, but can provide a basic idea of rarity.
Disassembly materials
Material Amount of tries Base chance Maximum amount
Plank 6 40 6
Nails 4 50 4
Screws 4 50 4
Plank 1 90 1
Screws 2 50 2
On dismantle failure
Scrap Wood

Breakage occurs when the player fails at picking up an item.

Breakage materials
Item dropped Maximum amount Chance per roll
Plank 3 20
Nails 1 10

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_shelving_01_36": {
          "name": "furniture_shelving_01_36",
          "id": 141036,
          "type": "MAX",
          "tileSheetIndex": 36,
          "properties": {
              "generic": {
                  "container": "shelves",
                  "CanScrap": "",
                  "ContainerCapacity": "10",
                  "ContainerPosition": "High",
                  "CustomName": "Shelves",
                  "Facing": "E",
                  "GroupName": "White Wall",
                  "IsMoveAble": "",
                  "Material": "Wood",
                  "Material2": "Screws",
                  "PickUpTool": "Hammer",
                  "PickUpWeight": 75,
                  "PlaceTool": "Hammer",
                  "Surface": "60",
                  "ScrapSize": "Small",
                  "IsHigh": "",
                  "MoveType": "WallObject",
                  "attachedW": "",
                  "CanBreak": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_shelving_01_37": {
          "name": "furniture_shelving_01_37",
          "id": 141037,
          "type": "MAX",
          "tileSheetIndex": 37,
          "properties": {
              "generic": {
                  "container": "shelves",
                  "CanScrap": "",
                  "ContainerCapacity": "10",
                  "ContainerPosition": "High",
                  "CustomName": "Shelves",
                  "Facing": "S",
                  "GroupName": "White Wall",
                  "IsMoveAble": "",
                  "Material": "Wood",
                  "Material2": "Screws",
                  "PickUpTool": "Hammer",
                  "PickUpWeight": 75,
                  "PlaceTool": "Hammer",
                  "Surface": "60",
                  "ScrapSize": "Small",
                  "IsHigh": "",
                  "MoveType": "WallObject",
                  "attachedN": "",
                  "CanBreak": ""
              }
          }
      }
  }

See also