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A washing machine is an interactable piece of furniture that can be used to wash clothing. It is an alternative to washing clothes by hand.
Usage
The washing machine must be connected to a power source, and be plumbed in order to be operated. It cannot be constructed, but can be moved and disassembled.
The player can put bloody or dirty clothing into the machine before turning it on. Once turned on, the machine will soak the clothes then begin to slowly remove the blood and/or dirt from them. A fully dirty item of clothing will take approximately 2 minutes to clean, and will be left soaked. The player cannot add items while the machine is on. The machine will automatically turn off once all items inside are clean.
The washing machine will make a large amount of noise, attracting any zombies in the area. Due to the length of time it takes, it is recommended to ensure it is safe to use beforehand.
Location
The washing machine can be found in houses with a laundry, as well as laundromats. They can be replaced with a blue combo washer/dryer.
Dissasembly
Dismantling the washing machine will give basic metalworking and electrical components such as scrap electronics, scrap metal, unusable metal, small metal sheet, metal sheet, and provide 2.5 XP for the metalworking skill. Dismantling can be done at metalworking 0, and requires a propane torch with fuel, and a welding mask.
Crafting
The following table contains the materials that can drop when disassembling this tile.
Disassembly materials | |||
---|---|---|---|
Material | Amount of tries | Base chance | Maximum amount |
Metal Sheet | 2 | 70 | 2 |
Small Metal Sheet | 2 | 80 | 2 |
Scrap Metal | 1 | 70 | 1 |
Nails | 4 | 50 | 4 |
Scrap Electronics | 1 | 80 | 1 |
On dismantle failure | |||
Unusable Metal |
Trivia
- Unlike sinks, the washing machine must be plumbed with a pipe wrench.
- The amount of clothing inside the machine does not affect its runtime, it is only affected by how dirty the dirtiest clothes are.
- Washing machines and dryers will continue for a short period after the clothes inside are clean/dry. This is done to add realism.
Code
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"appliances_laundry_01_5": {
"name": "appliances_laundry_01_5",
"id": 112005,
"type": "MAX",
"tileSheetIndex": 5,
"properties": {
"generic": {
"container": "clothingwasher",
"solidtrans": "",
"waterPiped": "",
"BlocksPlacement": "",
"CanScrap": "",
"ContainerCapacity": "20",
"CustomName": "Washing Machine",
"Facing": "E",
"GroupName": "White",
"IsLow": "",
"IsMoveAble": "",
"IsoType": "IsoClothingWasher",
"Material": "Fridge",
"Material2": "MetalScrap",
"Material3": "Electric",
"PickUpLevel": "3",
"PickUpTool": "Electrician",
"PickUpWeight": 200,
"PlaceTool": "Electrician",
"Surface": "34",
"IsTable": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"appliances_laundry_01_4": {
"name": "appliances_laundry_01_4",
"id": 112004,
"type": "MAX",
"tileSheetIndex": 4,
"properties": {
"generic": {
"container": "clothingwasher",
"solidtrans": "",
"waterPiped": "",
"BlocksPlacement": "",
"CanScrap": "",
"ContainerCapacity": "20",
"CustomName": "Washing Machine",
"Facing": "S",
"GroupName": "White",
"IsLow": "",
"IsMoveAble": "",
"IsoType": "IsoClothingWasher",
"Material": "Fridge",
"Material2": "MetalScrap",
"Material3": "Electric",
"PickUpLevel": "3",
"PickUpTool": "Electrician",
"PickUpWeight": 200,
"PlaceTool": "Electrician",
"Surface": "34",
"IsTable": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"appliances_laundry_01_7": {
"name": "appliances_laundry_01_7",
"id": 112007,
"type": "MAX",
"tileSheetIndex": 7,
"properties": {
"generic": {
"container": "clothingwasher",
"solidtrans": "",
"waterPiped": "",
"BlocksPlacement": "",
"CanScrap": "",
"ContainerCapacity": "20",
"CustomName": "Washing Machine",
"Facing": "W",
"GroupName": "White",
"IsLow": "",
"IsMoveAble": "",
"IsoType": "IsoClothingWasher",
"Material": "Fridge",
"Material2": "MetalScrap",
"Material3": "Electric",
"PickUpLevel": "3",
"PickUpTool": "Electrician",
"PickUpWeight": 200,
"PlaceTool": "Electrician",
"Surface": "34",
"IsTable": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"appliances_laundry_01_6": {
"name": "appliances_laundry_01_6",
"id": 112006,
"type": "MAX",
"tileSheetIndex": 6,
"properties": {
"generic": {
"container": "clothingwasher",
"solidtrans": "",
"waterPiped": "",
"BlocksPlacement": "",
"CanScrap": "",
"ContainerCapacity": "20",
"CustomName": "Washing Machine",
"Facing": "N",
"GroupName": "White",
"IsLow": "",
"IsMoveAble": "",
"IsoType": "IsoClothingWasher",
"Material": "Fridge",
"Material2": "MetalScrap",
"Material3": "Electric",
"PickUpLevel": "3",
"PickUpTool": "Electrician",
"PickUpWeight": 200,
"PlaceTool": "Electrician",
"Surface": "34",
"IsTable": ""
}
}
}
}