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Big Locker

From PZwiki
(Redirected from Big Locker)
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Big Locker
LockerYellow.png
Furniture storage 02 13.png
Furniture storage 02 14.png
Furniture storage 02 15.png
[[File:{{{icon5}}}|Big Locker||class=pixelart}}]]
[[File:{{{icon6}}}|Big Locker||class=pixelart}}]]
[[File:{{{icon7}}}|Big Locker||class=pixelart}}]]
[[File:{{{icon8}}}|Big Locker||class=pixelart}}]]
[[File:{{{icon9}}}|Big Locker||class=pixelart}}]]
General
Category
Furniture
EncumbranceMoodle Icon HeavyLoad.png
20
Size
1 tile
Function
Holds items
Properties
TypeCrate
Container
Capacity
50
Build
Skill (level)
Ingredients
Move
Pickup Skill (level)
Pickup Tool(s)
Disassemble
Skill (level)
Technical
Item ID(s)
Moveables.{TileID}
Tile ID(s)
furniture_storage_02_12
furniture_storage_02_13

The Big Locker is a craftable container.

Usage

The big locker is used as a means of item storage, with a capacity of 50. It can be found in various locations across the map, and can be picked up with a carpentry level of 3. It can also be crafted.

Crafting

Crafting requires a metalworking skill of 9.

Metalworking

Main article: Metalworking
Product Ingredients Tools Requirements Workstation XP
LockerYellow.png
Big Locker
MetalTube.png Metal Pipe ×8
MetalSheetSmall.png Small Metal Sheet ×4
Doorhinge.png Door Hinge ×2
BlowTorch.png
Propane Torch
3 unit(s)
  
(and)
WeldingMask.png
Welder Mask
(and)
WeldingRods.png
Welding Rods
1 unit(s)
  
Metalworking 9
(and)
MagazineWelding2.png
The Metalwork Magazine Vol. 2
none 7.5 Metalworking

Crafting

The following table contains the materials that can drop when disassembling this tile.

Base chance is not a percentage, but can provide a basic idea of rarity.
Disassembly materials
Material Amount of tries Base chance Maximum amount
Metal Sheet 1 70 1
Small Metal Sheet 2 80 2
Scrap Metal 1 70 1
On dismantle failure
Unusable Metal
Unusable Metal

Breakage occurs when the player fails at picking up an item.

Breakage materials
Item dropped Maximum amount Chance per roll

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_storage_02_12": {
          "name": "furniture_storage_02_12",
          "id": 204012,
          "type": "MAX",
          "tileSheetIndex": 12,
          "properties": {
              "generic": {
                  "container": "locker",
                  "solidtrans": "",
                  "BlocksPlacement": "",
                  "CanScrap": "",
                  "CustomName": "Locker",
                  "Facing": "E",
                  "GroupName": "Yellow Wall",
                  "IsMoveAble": "",
                  "Material": "MetalPlates",
                  "Material2": "SmallMetalPlates",
                  "Material3": "MetalScrap",
                  "PickUpLevel": "3",
                  "PickUpTool": "Hammer",
                  "PickUpWeight": 200,
                  "PlaceTool": "Hammer",
                  "MoveType": "WallObject",
                  "attachedW": "",
                  "CanBreak": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_storage_02_13": {
          "name": "furniture_storage_02_13",
          "id": 204013,
          "type": "MAX",
          "tileSheetIndex": 13,
          "properties": {
              "generic": {
                  "container": "locker",
                  "solidtrans": "",
                  "BlocksPlacement": "",
                  "CanScrap": "",
                  "CustomName": "Locker",
                  "Facing": "S",
                  "GroupName": "Yellow Wall",
                  "IsMoveAble": "",
                  "Material": "MetalPlates",
                  "Material2": "SmallMetalPlates",
                  "Material3": "MetalScrap",
                  "PickUpLevel": "3",
                  "PickUpTool": "Hammer",
                  "PickUpWeight": 200,
                  "PlaceTool": "Hammer",
                  "MoveType": "WallObject",
                  "attachedN": "",
                  "CanBreak": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_storage_02_14": {
          "name": "furniture_storage_02_14",
          "id": 204014,
          "type": "MAX",
          "tileSheetIndex": 14,
          "properties": {
              "generic": {
                  "container": "locker",
                  "solidtrans": "",
                  "BlocksPlacement": "",
                  "CanScrap": "",
                  "CustomName": "Locker",
                  "Facing": "W",
                  "GroupName": "Yellow Wall",
                  "IsMoveAble": "",
                  "Material": "MetalPlates",
                  "Material2": "SmallMetalPlates",
                  "Material3": "MetalScrap",
                  "PickUpLevel": "3",
                  "PickUpTool": "Hammer",
                  "PickUpWeight": 200,
                  "PlaceTool": "Hammer",
                  "MoveType": "WallObject",
                  "CanBreak": ""
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "furniture_storage_02_15": {
          "name": "furniture_storage_02_15",
          "id": 204015,
          "type": "MAX",
          "tileSheetIndex": 15,
          "properties": {
              "generic": {
                  "container": "locker",
                  "solidtrans": "",
                  "BlocksPlacement": "",
                  "CanScrap": "",
                  "CustomName": "Locker",
                  "Facing": "N",
                  "GroupName": "Yellow Wall",
                  "IsMoveAble": "",
                  "Material": "MetalPlates",
                  "Material2": "SmallMetalPlates",
                  "Material3": "MetalScrap",
                  "PickUpLevel": "3",
                  "PickUpTool": "Hammer",
                  "PickUpWeight": 200,
                  "PlaceTool": "Hammer",
                  "MoveType": "WallObject",
                  "CanBreak": ""
              }
          }
      }
  }

See also