Bag of Plaster Powder: Difference between revisions
(Distribution) |
m (Automatic formatting) |
||
Line 2: | Line 2: | ||
{{Page version|41.78.16}} | {{Page version|41.78.16}} | ||
{{Infobox item | {{Infobox item | ||
|name = Bag of Plaster Powder | |name=Bag of Plaster Powder | ||
|name_colour = Construction | |name_colour=Construction | ||
|name_text_colour = Construction | |name_text_colour=Construction | ||
|model = BagofPlasterPowder_Model.png | |model=BagofPlasterPowder_Model.png | ||
|icon = Plaster_Powder.png | |icon=Plaster_Powder.png | ||
|icon_name = Bag of Plaster Powder | |icon_name=Bag of Plaster Powder | ||
|category = Material | |category=Material | ||
|weight = 5 | |weight=5 | ||
|primary_use = Crafting [[Bucket of Plaster|bucket of plaster]] | |primary_use=Crafting [[Bucket of Plaster|bucket of plaster]] | ||
|item_id = Base.PlasterPowder | |item_id=Base.PlasterPowder | ||
}} | }} | ||
Revision as of 14:54, 25 March 2024
A bag of plaster powder is an item used in carpentry.
Usage
A bag of plaster powder can be mixed with a bucket of water in order to create a bucket of plaster. Used to plaster wooden walls before painting. It is often wise to keep it stored until use, due to it being very heavy.
Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Bucket of Plaster |
0 XP | none | (consumed) |
Water (5 units) (keep) |
Bag of Plaster Powder (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
construction | crate | 4 | 1 |
crate | 4 | 1 | |
crate | 4 | 2 | |
crate | 4 | 2 | |
crate | 4 | 5 |
Trivia
- The model says the weight of the bag is 5 kg, which is a metric system unit, not a US customary unit.
Code
Source: ProjectZomboid\media\scripts\items.txt
item PlasterPowder
{
DisplayCategory = Material,
Weight = 5,
Type = Normal,
DisplayName = Bag of Plaster Powder,
Icon = Plaster_Powder,
Tooltip = Tooltip_PlasterPowder,
SurvivalGear = TRUE,
WorldStaticModel = BagOfPlasterPowder,
}