Bucket of Plaster: Difference between revisions
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==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = false | |||
| source = items.txt | |||
| retrieved = true | |||
| version = 41 | |||
| incver = 78.16 | |||
| code = | |||
item BucketPlasterFull | |||
{ | |||
DisplayCategory = Material, | |||
Weight = 10, | |||
Type = Drainable, | |||
UseWhileEquipped = FALSE, | |||
UseDelta = 0.1, | |||
DisplayName = Bucket of Plaster, | |||
ReplaceOnDeplete = BucketEmpty, | |||
ReplaceOnUseOn = WaterSource-BucketWaterFull, | |||
Icon = MetalBucket_Plaster, | |||
StaticModel = Bucket, | |||
EatType = Bucket, | |||
WorldStaticModel = BucketFullPlaster_Ground, | |||
} | |||
}} | |||
}} | |||
==Trivia== | ==Trivia== |
Revision as of 11:11, 31 January 2024
Bucket of Plaster | |
---|---|
General | |
Category | Item |
Encumbrance | 10 |
Function | Decorative |
Capacity | 4.0 units |
Contents | Plaster |
Technical details | |
item ID | BucketPlasterFull |
A bucket of plaster is a drainable item that can be used for decorative purposes.
Usage
A bucket of plaster can be used to plaster up to four Level 3 walls at Carpentry Level 4.
Plastered walls can then be painted using a paint brush and some paint.
Plastering and painting is for decoration only and will not make walls indestructible by zombies.
Plastering door frames is very finicky and will not always work. Some furniture can block the plastering of walls.
Crafting
The bucket of plaster is made with water and a bag of plaster powder.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Bucket of Plaster |
0 XP | none | (consumed) |
Water (5 units) (keep) |
Bag of Plaster Powder (consumed) |
Code
Source: ProjectZomboid\media\scripts\items.txt
item BucketPlasterFull
{
DisplayCategory = Material,
Weight = 10,
Type = Drainable,
UseWhileEquipped = FALSE,
UseDelta = 0.1,
DisplayName = Bucket of Plaster,
ReplaceOnDeplete = BucketEmpty,
ReplaceOnUseOn = WaterSource-BucketWaterFull,
Icon = MetalBucket_Plaster,
StaticModel = Bucket,
EatType = Bucket,
WorldStaticModel = BucketFullPlaster_Ground,
}
Trivia
- In build 41.78 the bucket had its icon changed, to reflect that it's made of metal, previously it used to have a blue icon: .