Bucket of Plaster: Difference between revisions
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{{languages|Bucket of Plaster}} | {{languages|Bucket of Plaster}} | ||
{{header|The Game World|Items|type=Construction|version=Version 41|incver= | {{header|The Game World|Items|type=Construction|version=Version 41|incver=65}} | ||
{{Infobox drainable | {{Infobox drainable | ||
|display_name=Bucket of Plaster | |display_name=Bucket of Plaster | ||
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{{Retrieved|version=41|incver=50}} | {{Retrieved|version=41|incver=50}} | ||
<pre> item BucketPlasterFull | <pre> item BucketPlasterFull | ||
Weight | { | ||
Type | DisplayCategory = Material, | ||
UseWhileEquipped = FALSE, | Weight = 10, | ||
UseDelta | Type = Drainable, | ||
DisplayName | UseWhileEquipped = FALSE, | ||
ReplaceOnDeplete = BucketEmpty, | UseDelta = 0.25, | ||
ReplaceOnUseOn | DisplayName = Bucket of Plaster, | ||
Icon | ReplaceOnDeplete = BucketEmpty, | ||
StaticModel | ReplaceOnUseOn = WaterSource-BucketWaterFull, | ||
EatType = | Icon = Plaster_Mixed, | ||
StaticModel = Bucket, | |||
EatType = Bucket, | |||
WorldStaticModel = BucketFullPlaster_Ground, | |||
} | |||
</pre> | </pre> | ||
Revision as of 01:41, 12 January 2022
Bucket of Plaster | |
---|---|
General | |
Category | Item |
Encumbrance | 10 |
Function | Decorative |
Capacity | 4.0 units |
Contents | Plaster |
Technical details | |
item ID | BucketPlasterFull |
A bucket of plaster is a drainable item that can be used for decorative purposes.
Usage
A bucket of plaster can be used to plaster up to four Level 3 walls at Carpentry Level 4.
Plastered walls can then be painted using a paint brush and some paint.
Plastering and painting is for decoration only and will not make walls indestructible by zombies.
Crafting
The bucket of plaster is made with water and a bag of plaster powder.
Name | Recipe | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Code
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item BucketPlasterFull { DisplayCategory = Material, Weight = 10, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.25, DisplayName = Bucket of Plaster, ReplaceOnDeplete = BucketEmpty, ReplaceOnUseOn = WaterSource-BucketWaterFull, Icon = Plaster_Mixed, StaticModel = Bucket, EatType = Bucket, WorldStaticModel = BucketFullPlaster_Ground, }