Build 37
Build 37
Date:
IWBUMS Build 37:31st January 2017
Stable Build 37.14:3rd May 2017
Forum:Build 37
[New]
- Added a "toggle to run" option in key bindings. Allows you to auto-run without holding the run key, and can be toggled on/off.
- Integrated a better system for the translation of the News_EN.txt on the menu screen, which now can be used for each new version.
- Added a "Version Info" button on the menu screen
- Improved ovens and microwaves:
- You now have access to a new oven/microwave settings UI, through right clicking and selecting 'Settings'.
- You can change the temperature, and use the timer dial. Ovens will 'ding' when the time is up, microwaves will turn off.
- Putting metal in a microwave can result in fire.
- Added new sounds to oven/microwave.
- Added "operating" light to oven/microwave.
- Food Changes:
- Some food will become less edible when microwaved, increasing character sadness.
- Eating food hot/cold will have relevant impact on character happiness/sadness.
- Lootable Map Items:
- Maps of urban locations within the Knox Event Exclusion Zone can be found in relevant towns, in particular spawning in gas stations.
- Current maps you can find cover Muldraugh, West Point, Rosewood and March Ridge.
- To look at a map right click it and then select "Read Map".
- Using the new map UI you can zoom with the mouse wheel, add your own notes and a bunch of provided symbols.
- You can write in 4 different colors: grey, black, red and blue - but you'll need to have found the relevant pens!
- Mistakes can be erased by clicking the "Delete Element" button and selecting what you want removed.
- Annotated maps can be shared with friends and faction members in MP
- Updated windows jre to 8u121.
- Added "annoted map" system:
- You'll sometimes find annoted map,just like regular map but with annotations from other survivors, they are mainly found on zombies.
- They can lead to foods, tools, weapons, give you some interesting places.. But they can also lead you to big crow of zombies or boarded up/trapped houses!
- Loots could be in cupboard, crates, bag on the floor or even hidden under the floorboards!
- Not all are done yet, so their spawn rate is quite high for now, will balance it during the IWBUMS tests.
- Added some new wood crack sounds for wood floor with stash.
- Deer thropies and Wheelie dumpsters to be movable.
- Turkish translation fixes for radio by DemirHerif.
- Added a "Make Small Metal Sheet" recipe, done from a metal sheet + blowtorch/welding mask, gives 3 small metal sheets.
- Added new server option "HoursForWorldItemRemoval": N umber of hours it takes for items left loose on the ground (not in containers) to disappear. Intended to prevent item build-up putting unnecessary strain on servers.
- Added a new Forage UI, when foraging it'll let you choose what you're looking for (mushrooms, berries, plants, animals, materials...).
- Added Portuguese Brazilian translation by HiveFuze.
[Balance]
- Lowered the sound radius of tap water drips.
- Reduced the nuмber of random building (burnt, safehouse..) from 20% to 10%.
- Crafting metal roof now require 1 use of the blowtorch.
[Bug Fix]
- Thunder sound is now tied to ambient volume.
- Fixed a problem in UI_EN.txt.
- Fixed Rosewood player spawns also resetting the spawn_region.
- Fixing not being able to reload weapons in normal/hard reloading difficulty.
- Fixed some languages having menu screen buttons misplaced.
- Fixed a bug where you couldn't add ingredients to evolved recipes that had already been cooked(adding sauce after cooking pasta etc)
- Fixed stairs pillar not set as carrying wall.
- Fixed nullpointer in BodyDamage.
- Now stop all current action before doing a trade.
- Fixing walking during trade could cause duplication of traded items.
- Fixed cutting cooked fish fillet resulting in non cooked fish fillet.
- Fixed nullPointer with certain evolved recipes.
- Fixed peanut butter/cheese sandwich not having nutritious values.
- Fixed short concrete walls blocking vision.
- Fixed metalwork menu popping out even if you couldn't build something.
- Fixed various bugs about some evolved recipes.
- Fixed west metal bar barricades being on the bottom of the window.
- Fixed random safehouse spawning incorrect zombies n umber.
- Fixed collapsed map still displaying symbols & notes.
- Fixed not being allowed to cut small fish fillet (weight < 1.0).
- Fixed some wrong painting reference for carpentry.
- Fixed a nullpointerExpection with dry towel.
- Several wall objects not being able to places (including many single facing signs).
- Hospital bed not being able to be picked up and showing error box when trying.
- Radio data reader timestamp bug causing some early broadcasts to rejected by the system.
- Radio/Tv commercials not working.
- Some erosion visual glitches like cracks appearing on fences, vines not showing properly.
- Radio in hand chat not logging in MP chat log.
- Issue with a bunch of movables turning into indestructable objects.
- Bug that made makeshift radio turn into a normal radio after being placed down.
- Office water dispensers retain water when moving.
- Exit sign can be places above door frames.
- Multi tile bath not being able to be placed again after pick up.
- Mannequin's can now be placed on table surfaces, and their original base tile is now considered a table.
- Certain objects like Tv's and radio's no longer snap to the table surface so they can be rotated in any case.
- Fixed some fishes having wrong weight value calcul (pikes too heavy, etc..).
- Fixed thunder being played for Deaf players.
- Fixed a crash when sleeping and spawning zombies.
- Added code check to avoid doing fall damage when running down stairs on laggy servers.
- Fixed having bleach in inventory stopping you from eating evolved recipes with more than 3 ingredients.
- Fixed a crash due to burning IsoCompost item.
- Fixed blowtorch being removed if become empty.
- Fixed "e" context key not working to climb down a sheet rope.
- Fixed server crashes when removing a non-pvp zone.
- Fixed a bug in the calcul of reanimate time making every reanimate to zombie almost instant.
- Remove bush is now possible with a stone axe.
- Fixed metal door fences blocking the vision.
- Fixed vision not updating when barricading player made construction.
- Now walking to the ashes when doing "clear ashes" action.
- Fixed a wrong calcul of the non pvp zone size when creating it.
- Fixed wrong properties on Lettuce item.
- Fixed clicking "details" in main screen open up multiple UI multiple time.
- Fixed duplicating factions.
- Remove plants + erosion data when placing floor
- Server options for radio tranmission staff members/invis players
- Some tiledef fixes
- Fixed oven and microwave can not be controlled from joypad
- Fixed do not stop alarm if alarm clock on the ground. Player can not activate alarm clock from joypad.
- Fixed 'Buffs/Debuffs in 4p overlap eachother'
- Fixed If one player is wake up in MP. Other players see screen flicker black quickly.
- Fixed player opening dialog window on joypad, and close on mouse will mistake the joypad focus.
- Fixed if joypad contain space character in the name - The game won't save it
- Fixed The players do not wake up without the alarm clock in MP.
- Fixed if players wake up in MP - the second player sees black screen.
- Fixed eat sounds repeated very quickly bug.
- Possible fix for multiplying rain collector on the ground when raining.
- Fixed nullpointer when testing vision of a non-existent item.
- Fixed players sleep mode logic. Player see "sleep clock", if he sleep. Each player wake up independently of other players. Each players can wake up if he press move keys.
- Added missing sync between players: curtains, LightSwitchs, Windows, AlarmClocks.
- Player can now select the inactive option (Sleep) from the joystick.
- The joypad has no control on join server page.
- Fixed coffee appearing 2 times in hot beverage recipe (Base.Coffee is now obsolete).
- Hot beverage now give thirst reduction.
- Fixed renaming something always put game speed at 1.
- Context menu "Barricade (Sheet Metal)" changed into Barricade (Metal Sheet).
- Your character will no longer auto drink from tainted water items.
- Fixed game freeze with alarm clock and -nosound option.
- Fixed some of the moodles descriptions.
- Fixed adding fuel to a BBQ displayed "add petrol" action.
- Fixed wrong items distribution in bar.
- You can now walk over composter but are slowed by it.
Build 37.14
Date:10th May 2017
Forum:Build 37.14
[Bug Fix] Fixed missing "Pour into" or having it twice in the context menu. Fixed allowed to build carpentry things with a broken hammer.
Build 37.13
Date:5th May 2017
Forum:Build 37.13
[Bug Fix]
- Fixed missing "Pour Into".
- Fixed exterior lights not working.
Build 37.12
Date:3rd May 2017
Forum:Build 37.12
[New]
- [MP] Added a GeneratorFuelConsumed Server option. The default is 1.0: if you set it to 0.5 your generators will consume half the amount of fuel, if it's set to 2.0 they'll consume twice as much.
- [MP] Added a WorldItemRemovalExlusionList server option. This is used to exclude some items removed by the HoursForWorldItemRemoval options, with the default being logs & water items.
- You can now craft a remote controller for your traps with a Radio Receiver and not only a remote tv Receiver.
[Balance]
- Microwave default timer is now set to 60 minutes.
- A full petrol can now fill a generator up to 80% (from 40%).
- Generators have now twice less chance of losing condition while running.
- Changed toaster capacity from 50 to 3.
[Bug Fix]
- Fixed save bug with stash map.
- When destroying a generator it now disables it.
- Fixed pouring into objects creating duplicate entries in context menu.
- Fixed pouring into objects not updating the weight of items.
- Fixed pouring into objects not having a name in the action bar, not updating job delta.
- "Transfer All" inventory button now is locked to the size of the inventory panel.
- Added missing event "OnTileRemoved".
- Fixed equipped backpacks icons being missplaced when starting a game.
- Fixed lights not working in a building connected to a generator.
Build 37.11
Date:29th April 2017
Forum:Build 37.11
[Bug Fix]
- Fixed a problem when loading some previous saves.
Build 37.10
Date:28th April 2017
Forum:Build 37.10
[Bug Fix]
- Fixed crash when throwing bomb with explosion power over 100 (hydrocraft).
- Fixed being able to respawn stash container.
- Fixed zombies thumping on hidden floorboard container.
- Fixed being blocked by hidden floorboard container.
- Fixed some compatibility with hydrocraft when scavenging.
Build 37.9
Date:25th April 2017
Forum:Build 37.9
[New]
- Added -XX:-CreateMinidumpOnCrash -XX:-OmitStackTraceInFastThrow java parameters for windows.
[Balance]
- Lowered annotated map chance from 30% to 20%.
[Bug Fix]
- Changed "Annoted map" to "Annotated map".
- Fixed possible zombie crash.
- Fixed wrong capacity on player built containers (shelves, bookcase...).
- Fixed wrong displayed version n umber.
- You can now walk over composter but are slowed by it.
IWBUMS Build 37.8
Date:21st April 2017
Forum:IWBUMS Build 37.8
[New]
- Updated translations.
[Balance]
- Reduced the odd of having an annoted map to 30% (from 50%).
[Bug Fix]
- Fixed some of the moodles descriptions.
- Fixed adding fuel to a BBQ displayed "add petrol" action.
- Fixed wrong items distribution in bar.
- Composter are now hoppable.
IWBUMS Build 37.7
Date:19th April 2017
Forum:IWBUMS IWBUMS Build 37.7
[Balance]
- Changed first aid kit red cross to a blue one.
- You can't wake up by moving in SP anymore.
[Bug Fix]
- Fixed a rare null pointer in calcul visibility.
- Possible fix for multiple bags spawn on some treasure maps.
- Fixed black screen when sleeping in MP under certain conditions.
- Can't trade with a player asleep.
IWBUMS Build 37.6
Date:10th April 2017
Forum:IWBUMS Build 37.6
[New]
- Updated MacOS & Linux JRE to the 8u121.
- Added new stash map for offices, restaurants, warehouses...
- You can now rename map item.
- Now all maps can spawn on zombies, not only Muldraugh's map.
[Bug Fix]
- Possible fix for multiplying rain collector on the ground when raining.
- Fixed nullpointer when testing vision of a non-existent item.
- Fixed players sleep mode logic. Player see "sleep clock", if he sleep. Each player wake up independently of other players. Each players can wake up if he press move keys.
- Added missing sync between players: curtains, LightSwitchs, Windows, AlarmClocks.
- Player can now select the inactive option (Sleep) from the joystick.
- The joypad has no control on join server page.
- Fixed coffee appearing 2 times in hot beverage recipe (Base.Coffee is now obsolete).
- Hot beverage now give thirst reduction.
- Fixed renaming something always put game speed at 1.
- Context menu "Barricade (Sheet Metal)" changed into Barricade (Metal Sheet).
- Your character will no longer auto drink from tainted water items.
- Fixed game freeze with alarm clock and -nosound option.
IWBUMS Build 37.5
Date:28th March 2017
Forum:IWBUMS Build 37.5
[Bug Fix]
- Fixed If one player is wake up in MP. Other players see screen flicker black quickly.
- Fixed player opening dialog window on joypad, and close on mouse will mistake the joypad focus.
- Fixed if joypad contain space character in the name - The game won't save it
- Fixed The players do not wake up without the alarm clock in MP.
- Fixed if players wake up in MP - the second player sees black screen.
- Fixed eat sounds repeated very quickly bug.
IWBUMS Build 37.4
Date:22nd March 2017
Forum:IWBUMS Build 37.4
[New]
- Added a "Make Small Metal Sheet" recipe, done from a metal sheet + blowtorch/welding mask, gives 3 small metal sheets.
- Added new server option "HoursForWorldItemRemoval": N umber of hours it takes for items left loose on the ground (not in containers) to disappear. Intended to prevent item build-up putting unnecessary strain on servers.
- Added a new Forage UI, when foraging it'll let you choose what you're looking for (mushrooms, berries, plants, animals, materials...). Also intended to prevent item build-up putting unnecessary strain on servers.
- Added Portuguese Brazilian community translation by HiveFuse.
[Balance]
- Lowered the floor creak sound volume.
- Improved the loot distributions for the annotated map.
- Crafting a metal roof now require 1 use of the blowtorch.
[Bug Fix]
- Fixed 64 bits version non working when loading a 37.2 to 37.3 version.
- Fixed floor creak sound playing on containers other than floorboards.
- Fixed some fish having wrong weight value calcul (pikes too heavy, etc..).
- Fixed thunder being heard by deaf characters.
- Fixed a crash caused by a zombie night event during player sleep.
- Added code check to avoid doing fall damage when running down stairs on laggy servers. Death by stairs averted.
- Fixed having bleach in inventory stopping you from eating evolved recipes with more than 3 ingredients.
- Fixed a crash due to burning IsoCompost item.
- Fixed blowtorch being removed if it is emptied.
- Fixed "e" context key not working to climb down a sheet rope.
- Fixed server crashes when removing a non-pvp zone.
- Fixed a bug in the calculation of reanimate time making every reanimation to zombie almost instant.
- Remove bush is now possible with a stone axe.
- Fixed metal door fences blocking the vision.
- Fixed vision not updating when barricading player made construction.
- Now walking to the ashes when doing "clear ashes" action.
- Fixed a wrong calculation of the non pvp zone size when creating it.
- Fixed wrong properties on Lettuce.
- Fixed clicking "Details" on the main screen opening up multiple UIs multiple times.
- Fixed duplicating factions.
- Remove plants + erosion data when placing floor
- Server options for radio tranmission staff members/invis players
- Some tiledef fixes
- Fixed oven and microwave can not be controlled from joypad
- Fixed do not stop alarm if alarm clock on the ground. Player can not activate alarm clock from joypad.
- Fixed 'Buffs/Debuffs in 4p overlap each other'
IWBUMS Build 37.3
Date:23rd Februay 2017
Forum:IWBUMS Build 37.3
[New]
- Added new symbols for the map UI.
- Changed map UI font for one with latin extended chars.
- Updated windows jre to 8u121.
- Added "annoted map" system:
- You'll sometimes find annoted map,just like regular map but with annotations from other survivors, they are mainly found on zombies.
- They can lead to foods, tools, weapons, give you some interesting places.. But they can also lead you to big crow of zombies or boarded up/trapped houses!
- Loots could be in cupboard, crates, bag on the floor or even hidden under the floorboards!
- Not all are done yet, so their spawn rate is quite high for now, will balance it during the IWBUMS tests.
- Added some new wood crack sounds for wood floor with stash.
- Deer thropies and Wheelie dumpsters to be movable.
- Turkish translation fixes for radio by DemirHerif.
[Balance]
- Reduced the n umber of random building (burnt, safehouse..) from 20% to 10%.
[Bug Fix]
- No longer display the map if you open it then drop it from your inventory.
- Fixed short concrete walls blocking vision.
- Fixed metalwork menu popping out even if you couldn't build something.
- Fixed various bugs about some evolved recipes.
- Fixed west metal bar barricades being on the bottom of the window.
- Fixed random safehouse spawning incorrect zombies n umber.
- Fixed collapsed map still displaying symbols & notes.
- Fixed not being allowed to cut small fish fillet (weight < 1.0).
- Fixed some wrong painting reference for carpentry.
- Fixed a nullpointerExpection with dry towel.
- Several wall objects not being able to places (including many single facing signs).
- Hospital bed not being able to be picked up and showing error box when trying.
- Radio data reader timestamp bug causing some early broadcasts to rejected by the system.
- Radio/Tv commercials not working.
- Some erosion visual glitches like cracks appearing on fences, vines not showing properly.
- Radio in hand chat not logging in MP chat log.
- Issue with a bunch of movables turning into indestructable objects.
- Bug that made makeshift radio turn into a normal radio after being placed down.
- Office water dispensers retain water when moving.
- Exit sign can be places above door frames.
- Multi tile bath not being able to be placed again after pick up.
- Mannequin's can now be placed on table surfaces, and their original base tile is now considered a table.
- Certain objects like Tv's and radio's no longer snap to the table surface so they can be rotated in any case.
IWBUMS Build 37.2
Date:1st Februay 2017
Forum:IWBUMS Build 37.2
[New]
- Now wrap the Map UI in a collapsable window.
- Added info for the Map UI.
[Bug Fix]
- Fixed "ding" oven sound working only once.
- Now stop all current action before doing a trade.
- Fixing walking during trade could cause duplication of traded items.
- Fixed cutting cooked fish fillet resulting in non cooked fish fillet.
- Fixed nullPointer with certain evolved recipes.
- Fixed peanut butter/cheese sandwich not having nutritious values.
- Fixed various bugs with the zooming on Maps.
- Fixed Maps being "stuck on screen", should now always fit well your screen.
- Close the map symbol if trying to add a note.
- Changed y offset for adding note on map, text should be in the center on the mouse now.
- Fixed a bug where you could write in black while not having a black pen.
IWBUMS Build 37.1
Date:31st January 2017
Forum:IWBUMS Build 37.1
[Bug Fix]
- Carpentry/Metalwork cheat
- Map stuck on screen on some resolution