Crowbar: Difference between revisions
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ConditionMax = 200, | ConditionMax = 200, | ||
Categories = Blunt, | Categories = Blunt, | ||
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{{Navbox/Weapons}} | {{Navbox/Weapons}} | ||
[[Category:Tools]] | [[Category:Tools]] | ||
[[Category:weapons]] | [[Category:weapons]] | ||
[[Category:Version 0.2.0p]] | [[Category:Version 0.2.0p]] |
Revision as of 15:54, 4 May 2013
The crowbar is a blunt weapon that currently has the sprite and the properties of a baseball bat.
Code
item Crowbar { Type = Weapon, DisplayName = Crowbar, SubCategory = Swinging, Icon = Crowbar, MinAngle = 0, MaxDamage = 1.9, MinDamage = 0.8, MaxRange = 1.5, MinRange = 0.61, CriticalChance = 10, PushBackMod = 0.5, HitAngleMod = -30.0, SwingAnim = Bat, MaxHitCount = 1, WeaponSprite = Baseballbat, IdleAnim = Idle_Weapon2, RunAnim = Run_Weapon2, Weight = 2.5, DoorDamage = 5, MinimumSwingTime = 2.1, SwingTime = 2.1, SwingAmountBeforeImpact = 0.02, ConditionLowerChanceOneIn = 10, ConditionMax = 200, Categories = Blunt, }