The crowbar performs a swinging attack, however is a single hit weapon, meaning that it will only hit one enemy at a time. Attacking two or more zombies at once can be risky as only one will be knocked back per swing, while the other(s) could get close enough to injure the player.
The crowbar has a fairly long range for a one-handed weapon that allows a wielder to fight off enemies at a decent distance.
The crowbar is capable of breaking down doors dealing 8 damage per swing, although it is not as efficient as the axe (35 damage) or sledgehammer (40 dmg).
Pick up flooring
The crowbar can be considered a tool as it is the only item capable of picking up flooring. This is done by right-clicking a floor tile and selecting the floor tile in the context menu. Ensure that the crowbar is in the player's main inventory, otherwise the option may not appear.
The crowbar is a blunt weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 15 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (70 + maintenance x 2). It has a very high durability and will not break easily.
The crowbar cannot be repaired.
The crowbar is usually found in warehouse crates and in tool shelves in sheds or warehouses.