Frying Pan

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Frying Pan
Frying Pan
General
Category Weapon
Weight
Heavy Load
1
Equipped One-handed
Condition max. 10
Damage
Type Blunt
Swing time 3
Range 0.61–1.1 tiles
Damage 0.3–0.5
Knockback 0.5
Knockdown 1.3
Technical details
Class name Base.Pan

A frying pan is a blunt melee weapon used in cooking.

Usage

Weapon

The frying pan has a short range and can only hit one opponent per swing, making it difficult to fight multiple zombies at once, especially since it has a long swing time.

Breaking doors

It is mostly ineffective at bashing down doors, dealing just 3 damage per hit. For comparison, an axe deals 35 damage.

Chopping trees

It cannot be used to chop trees, dealing 0 damage per hit. For comparison, an axe deals 35 damage.

Condition

The frying pan is a blunt weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (12 + maintenance x 2)

Repairing

Materials that can be used to repair the frying pan, based on first time repairing.

Repair Frying Pan
Duct Tape
DuctTape.png Potentially repairs: 50%
Chance of success: 95%
Needs:
Duct Tape (1 units)
Glue
Glue.png Potentially repairs: 20%
Chance of success: 95%
Needs:
Glue (2 units)
Adhesive Tape
Scotchtape.png Potentially repairs: 10%
Chance of success: 95%
Needs:
Adhesive Tape (3 units)

Distribution

Frying pans are often found in kitchen counters.

Code

Item

From items.txt (Project Zomboid directory/media/scripts/)

Retrieved
Version 40.9
	item Pan
		MaxRange			= 1.1,
		WeaponSprite			= FryingPan,
		MinAngle			= 0.2,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		KnockBackOnNoDeath		= True,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Improvised;Blunt,
		ConditionLowerChanceOneIn	= 12,
		Weight				= 1,
		SplatNumber			= 0,
		PushBackMod			= 0.5,
		MinDamage			= 0.3,
		MaxDamage			= 0.5,
		SubCategory			= Swinging,
		ConditionMax			= 10,
		MaxHitCount			= 1,
		DoorDamage			= 3,
		SwingAnim			= Bat,
		WeaponWeight			= 2,
		DisplayName			= Frying Pan,
		MinRange			= 0.61,
		SwingTime			= 3,
		KnockdownMod			= 1.3,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Pan,
		RunAnim				= Run_Weapon2,
        	IdleAnim			= Idle_Weapon2,
        	TreeDamage  			= 0,
        	EnduranceMod 			= 1.3,
		MetalValue 			= 20,

Repair

From fixing.txt (Project Zomboid directory/media/scripts/)

Retrieved
Version 40.9
	fixing Fix Pan
		Require : Pan,
		Fixer : DuctTape,
		Fixer : Glue=2,
		Fixer : Scotchtape=3,

See also


vdeTools
Tools Baking PanBowlBucketCan OpenerCooking potEmpty Bottle (Pop)Empty Bottle (Water)Empty Bottle (Alcohol)Empty MugEmpty JarExtinguisherFishing Net TrapFishing RodFishing Rod (Crafted)Fishing TackleGardening Spray CanGas canJackJar LidKettleLug WrenchMopMortar and PestleNeedleNotched Wooden PlankPaint BrushPropane TankPropane TorchRoasting PanSawSaucepanTire PumpTrowelUmbrellaWatering CanWelding MaskWrench
Tools/Weapons AxeCrowbarFrying PanRolling PinScrewdriverSledgehammerShovelRaw AxeStone HammerWooden Spear
Illumination Lit CandleFlashlightLighterMatches
Stationery Empty NotebookEraserJournalPenPencilSheet of Paper
vdeWeapons
Blunt Baseball BatCrowbarFishing RodFishing Rod (Crafted)Frying PanGolfclubHammerHockey StickPlankPoolcueRolling PinSledgehammerShovelSpiked Baseball BatSpiked PlankStone HammerBare HandsWooden Spear
Bladed AxeButter KnifeForkHunting KnifeIce PickKitchen KnifeLetter OpenerPenPencilRaw AxeScissorsScrewdriverSpoon
Firearm Hunting RiflePistolSawn Off ShotgunShotgunVarmint Rifle
Throwing Aerosol BombAlarm ClockFlame TrapMolotov CocktailNoise MakerPipe BombSmoke Bomb
Ammunition Shotgun Shells9mm Bullets9mm Magazine.233 Ammo.308 Ammo
Weapon Part Ammo StrapsChoke Tube ImprovedChoke Tube FullFiberglass StockIron SightsLaserRecoil PadRed DotSlingx2 Scopex4 Scopex8 Scope