Frying Pan

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 Page Updated @ Version 37.8 
   Navigation - Main Index -> The Game World -> Items -> Tools -> Frying Pan   
Frying Pan
Pan.png

Primary use: Cooking Food
Other uses: Kill Zombies
Weight: 1.0


The Frying Pan is a kitchen tool that is also used as an improvised blunt weapon in the post-apocalyptic world.

Frying pans are usually found in kitchen cupboards.

The frying pan is quite heavy and cumbersome to use with a rather long swinging time. However, despite its short range, it can deal considerable damage to an enemy if enough power is given in a swing. However, the frying pan should not be considered as a long-term weapon because of its poor durability.

The frying pan is a single attack weapon, meaning it can only hit one zombie at a time (compared to the baseball bat which can hit 2). Attacking more than one zombie should be taken with care as only one zombie will be stopped per hit and others could get in close enough to damage the character.

Materials to Repair

Item Repaired 1st Repair Materials =
55% Repaired, 100% Success

20% Repaired, 95% Success

10% Repaired, 95% Success
Frying Pan.png

Frying Pan

DuctTape.png

Duct Tape

Glue.png

Glue (2 Uses)

MATERIALScotchTape.png

Adhesive Tape (3 Uses)

Repair Code

    fixing Fix Pan
       Require : Pan,

       Fixer : DuctTape,
       Fixer : Glue=2,
       Fixer : Scotchtape=3,
 

Code

	
	item Pan
		MaxRange			= 1.1,
		WeaponSprite			= FryingPan,
		MinAngle			= 0.2,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		KnockBackOnNoDeath		= True,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Improvised;Blunt,
		ConditionLowerChanceOneIn	= 12,
		Weight				= 1,
		SplatN.umber			= 0,
		PushBackMod			= 0.5,
		MinDamage			= 0.3,
		MaxDamage			= 0.5,
		SubCategory			= Swinging,
		ConditionMax			= 10,
		MaxHitCount			= 1,
		DoorDamage			= 3,
		SwingAnim			= Bat,
		WeaponWeight			= 2,
		DisplayName			= Frying Pan,
		MinRange			= 0.61,
		SwingTime			= 3,
		KnockdownMod			= 1.3,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Pan,
		RunAnim				= Run_Weapon2,
        	IdleAnim			= Idle_Weapon2,
        	TreeDamage  			= 0,
        	EnduranceMod 			= 1.3,
		MetalValue 			= 20,


vdeTools
Tools BowlBucketCan OpenerCooking potEmpty Bottle (Pop)Empty Bottle (Water)Empty Bottle (Whiskey)Empty MugEmpty JarGas canJar LidKettleNotched Wooden PlankPaint BrushPropane TankRoasting PanSawSaucepanTrowel
Tools/Weapons CrowbarFrying PanRolling PinScrewdriverSledgehammerSpadeStone AxeStone HammerWooden Lance
Illumination A Lit CandleBatteryFlashlightLighterMatches
Stationery Empty NotebookJournalPenPencilSheet of Paper



vdeWeapons
Melee AxeBaseball BatButter KnifeCrowbarFrying PanForkGolf ClubHammerHockey StickHunting KnifeIce PickKitchen KnifeLetter OpenerNailed PlankNailed Baseball BatPenPencilPlankPoolcueRolling PinScrewdriverScissorsSledgehammerSpadeSpoonStone AxeStone HammerUnarmed CombatWooden Lance
Ranged Molotov cocktailPistolSawed-off ShotgunShotgunHunting RifleVarmint Rifle
Ammunition Shotgun Shells9mm Bullets9mm Magazine
Modification Ammo StrapsChoke Tube ImprovedChoke Tube FullFiberglass StockIron SightsLaserRecoil PadRed DotSlingx2 Scopex4 Scopex8 Scope