Hammer

From PZwiki
Jump to: navigation, search
Geographylogo.pngLanguage: English  • français • Deutsch • русский • 日本語 • polski • español


Hammer
Hammer.png

Primary use: Barricading / Crafting
Other uses: Melee Weapon
Weight: 1


The hammer is considered one of the most fundamental items in the game because of its use in fortification. The hammer can be used either as a weapon or as a tool to build a variety of different structures and items in game (see below). It's used primarily in combination with Wooden Planks and Nails to create helpful barricades which increase the strength of doors, windows, etc and also makes them inaccessible.

When used as a weapon, the hammer is powerful enough to kill a zombie. The hammer has a short range and a low knock back, so a wielder should be careful about missing. It can also be used to bash down doors or break windows, but is rather slow at doing so.

Due to its light weight and high durability, the hammer is excellent for 1:1 situations where the survivor can use the push mechanic (allow the zombie to get close, then swing) then use the hammer to finish the downed foe. The Hammer is a poor weapon to use when fighting groups of zombies due to its low chance of knockdown and max hit of 1.

Crafting

Name Recipe Description Skill Level
Wooden Crate.png
Crate x1
Smallhammer.png + Smallnails.png + Smallplank.png
Hammer x1 Nails x2 Wooden Plank x2
(consumed) (consumed)
A wooden crate used for storage. It is a craft-able storage item with its own inventory. Carpentry Level 3


Smallspikedbat.png
Nailed Baseball Bat x1
Smallbaseballbat.png + Smallnails.png + Smallhammer.png
Baseball Bat x1 Nails x5 Hammer x1
(consumed) (consumed)
Imparts greater damage than the basic baseball bat. The durability of the spiked baseball bat is less than that of the basic baseball bat. Level Unknown


Stairs.png
Stairs Piece x1
Smallnails.png + Smallplank.png + Smallhammer.png
Nails x8 Wooden Plank x8 Hammer x1
(consumed) (consumed)
Wooden stairs that can be placed in various locations throughout the game world. A player can fall off or through the stairs. In the current game builds, the stair injury occurrence is high. Carpentry Level 6


Watermelon Chunks.png
Watermelon Chunks x3
Watermelon.png + Smallbaseballbat.png
Watermelon x1 Blunt Weapon
or
Log x1
(consumed)
Watermelon Chunks. No crafting level required.


Wall.png
Wall Piece x1
Smallnails.png + Smallplank.png + Smallhammer.png
Nails x3 Wooden Plank x3 Hammer x1
(consumed) (consumed)
A basic wooden wall. Carpentry Level 2


Wooden table anim.gif
Small Table x1
Smallhammer.png + Smallnails.png + Smallplank.png
Hammer x1 Nails x4 Wooden Plank x5
(consumed) (consumed)
A small table. Carpentry Level 3


Table left anim.gif
Large Table x1
Smallhammer.png + Smallnails.png + Smallplank.png
Hammer x1 Nails x4 Wooden Plank x6
(consumed) (consumed)
A large table. Carpentry Level 4


Bar element anim.gif
Bar Element x1
Smallhammer.png + Smallnails.png + Smallplank.png
Hammer x1 Nails x4 Wooden Plank x4
(consumed) (consumed)
A bar element. Carpentry Level 7


Bar corner anim.gif
Bar Corner x1
Smallhammer.png + Smallnails.png + Smallplank.png
Hammer x1 Nails x4 Wooden Plank x4
(consumed) (consumed)
A bar corner. Carpentry Level 7


Require

    fixing Fix Hammer
    {
       Require : Hammer,

       Fixer : Woodglue; Woodwork=1,
       Fixer : DuctTape,
       Fixer : Glue=2,
       Fixer : Scotchtape=3,
    }
 

Code

item Hammer
	{
		MaxRange	=	1,
		WeaponSprite	=	Hammer,
		MinAngle	=	0,
		Type	=	Weapon,
		MinimumSwingTime	=	3,
		KnockBackOnNoDeath	=	TRUE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	Blunt,
		ConditionLowerChanceOneIn	=	30,
		Weight	=	1,
		SplatNumber	=	0,
		PushBackMod	=	0.5,
		MaxDamage	=	1,
		SubCategory	=	Swinging,
		ConditionMax	=	10,
		MaxHitCount	=	1,
		DoorDamage	=	9,
		CanBarricade	=	TRUE,
		SwingAnim	=	Bat,
		WeaponWeight	=	1,
		DisplayName	=	Hammer,
		MinRange	=	0.61,
		SwingTime	=	3,
		MinDamage	=	0.5,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	Hammer,
		RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   PZ_MetalSnap,
        TreeDamage  =   1,
	} 

See Also


vdeWeapons
Melee AxeBaseball BatButter KnifeCrowbarFrying PanForkGolf ClubHammerHunting KnifeKitchen KnifeNailed PlankNailed Baseball BatPenPencilPlankPoolcueRolling PinScrewdriverScissorsSledgehammerSpadeSpoonStone AxeStone HammerUnarmed CombatWooden Lance
Ranged Molotov cocktailPistolSawed-off ShotgunShotgunHunting RifleVarmint Rifle
Ammunition Shotgun Shells9mm Bullets9mm Magazine
Modification Ammo StrapsChoke Tube ImprovedChoke Tube FullFiberglass StockIron SightsLaserRecoil PadRed DotSlingx2 Scopex4 Scopex8 Scope