Boxing Shorts

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Project ZomboidItemsClothingBottomsShortsBoxing Shorts
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Boxing Shorts
BoxingShorts Red Model.png
BoxingShorts Blue Model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Pants
Properties
Material
Cotton
Insulation
10%
Wind resistance
10%
Technical
Item ID
Base.Shorts_BoxingRed
Base.Shorts_BoxingBlue

A boxing shorts are clothing item.

Usage

Pros and cons

Pros Cons
  • Novelty item.
  • Comes in two colors.
  • Provides no protection from zombies.
  • Provides almost no protection from the elements.

Recipes

Boxing Shorts can be used to make ripped sheets or sheet ropes.

Product Ingredients Tools Requirements Workstation XP
Rag.png
Ripped Sheets
One of:
TshirtGeneric.png Clothing (cotton) ×1
Sheet.png Sheet ×1
none none none 0.25 Tailoring
SheetRope.png
Sheet Rope
One of:
Sheet.png Sheet ×1
Vest White.png Clothing (cotton) ×1
none none none none

Body location

Protection Shorts.png
  • Groin
  • Thighs

Distribution

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This section may be in need of improvement.
Add new distribution table
Editors are encouraged to add any missing information to the article, while verifying that the article's current content is correct.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

BoxingShorts Red.png Base.Shorts_BoxingRed
Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Shorts_BoxingRed
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Boxing Shorts,
        ClothingItem = Shorts_BoxingRed,
        BodyLocation = Pants,
        BloodLocation = ShortsShort,
        Icon = BoxingShorts_Red,
        Insulation = 0.10,
        WindResistance = 0.1,
        WorldStaticModel = ShortShorts_Ground,
    }

BoxingShorts Blue.png Base.Base.Shorts_BoxingBlue
Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Shorts_BoxingBlue
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Boxing Shorts,
        ClothingItem = Shorts_BoxingBlue,
        BodyLocation = Pants,
        BloodLocation = ShortsShort,
        Icon = BoxingShorts_Blue,
        Insulation = 0.10,
        WindResistance = 0.1,
        WorldStaticModel = ShortShorts_Ground,
    }

See also