Fishing Rod

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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
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It has been suggested that this article should be split into Fishing Rod.
Reason: Different model, different name, probably enough to warrant similar page similar to Sturdy Stick? It previously was separate page, see the discussion
Fishing Rod
FishingRod Model.png
FishingRod Model.png
FishingRod crafted Model.png
General
Category
Weapon
Encumbrance
Moodle Icon HeavyLoad.png
0.4
Equipped
Two-Handed
Slot attached
Back
Function
Fishing
Skill
Properties
Max condition
3
Performance
Damage type
Blunt
Damage
0.2–0.3
Door damage
1
Tree damage
0
Range
0.61–1.55
Attack speed
1.3
Knockback
0.3
Knockdown
0
Crit chance
5%
Technical
Item ID
Base.FishingRod Base.FishingRodBreak Base.FishingRodTwineLine
PlushSpiffo.pngThis article is about the spawned, non-crafted fishing rod. For the crafted fishing rod, see Fishing Rod (crafted).

A fishing rod is a fishing tool and a makeshift weapon.

Usage

Fishing

Main article: Fishing

A fishing rod requires some kind of bait, such as fishing tackle or worm. The player can fish by walking up to a body of water, right-clicking on it and selecting the "Fishing" option.

Fishing lines can also sometimes break and need to be replaced.

Weapon

The fishing rod can hit up to 2 enemies at a time (with multi-hit enabled), dealing a maximum of 0.3 damage to enemies (unless a critical hit) from up to 1.55 tiles away at an attack speed of 1.3. Unlike crafted fishing rod, the fishing rod without line can still be used as a weapon after the line breaks.

Crafting

This fishing rod cannot be crafted, it can only be repaired if the line breaks, requiring either the "Fisherman" occupation or "Angler" trait during character creation, otherwise, reading the Angler USA Magazine Vol. 1. There is also a fishing rod that can be crafted with a stick.

Fishing

Main article: Fishing

For the crafted fishing rod, see: Fishing Rod (crafted)

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
FishingRod.png
Fishing Rod
0 XP none Angler USA Magazine Vol. 1 Fishing Rod without Line
Fishing Rod without Line
(consumed)

(2 units)

(consumed)

Condition

Notebook.png
This section may need more content.
Editors are encouraged to add new material to the page while expanding upon current topics.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
camping counter 4 2
closet crate 4 1
crate 4 2
crate 4 1

Trivia

  • Fishing rod without line uses a crafted fishing rod model currently. This seems to be an mistake.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

FishingRod.png Fishing Rod
Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FishingRod
    {
        DisplayCategory = Fishing,
        MaxRange	=	1.55,
        WeaponSprite	=	FishingRod_Modern,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Fishing Rod,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRod,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   FishingRodBreak,
        DoorHitSound = FishingRodHit,
		HitSound = FishingRodHit,
		HitFloorSound = FishingRodHit,
		SwingSound = FishingRodSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
        SurvivalGear = TRUE,
        Tags = FishingRod,
    }

FishingRod.png Fishing Rod (Twine Line)
Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FishingRodTwineLine
    {
        DisplayCategory = Fishing,
        MaxRange	=	1.55,
        WeaponSprite	=	FishingRod_Modern,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Fishing Rod,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRod,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   FishingRodBreak,
        DoorHitSound = FishingRodHit,
		HitSound = FishingRodHit,
		HitFloorSound = FishingRodHit,
		SwingSound = FishingRodSwing,
        TreeDamage  =   0,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
        Tags = FishingRod,
    }

FishingRodBreak.png Fishing Rod without Line
Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item FishingRodBreak
    {
        DisplayCategory = Fishing,
        MaxRange	=	1.55,
        WeaponSprite	=	FishingRod_Crafted,
        MinAngle	=	0.8,
        Type	=	Weapon,
        MinimumSwingTime	=	2,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	1,
        Weight	=	0.4,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	3,
        MaxHitCount	=	2,
        DoorDamage	=	1,
        SwingAnim	=	Bat,
        DisplayName	=	Fishing Rod Without line,
        MinRange	=	0.61,
        SwingTime	=	2,
        KnockdownMod	=	0,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	FishingRodBreak,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        BreakSound  =   FishingRodBreak,
        DoorHitSound = FishingRodHit,
		HitSound = FishingRodHit,
		HitFloorSound = FishingRodHit,
		SwingSound = FishingRodSwing,
        TreeDamage  =   0,
        Tooltip = Tooltip_BrokenRod,
        TwoHandWeapon = TRUE,
        CriticalChance	=	5,
        CritDmgMultiplier = 2,
        MinDamage	=	0.2,
        MaxDamage	=	0.3,
        BaseSpeed = 1.3,
        AttachmentType = Shovel,
    }

See also