Sage

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Sage
HerbSage Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Nutrition
HungerMoodle Icon Hungry.png
-1
CaloriesCalories
0.1
CarbohydratesCarbohydrates
0
ProteinsProteins
0
FatFat
0
Cooking
Spice
True
Technical
Item ID
Base.Sage

Sage is a wild herb which can be used as a non-perishable food item or used in cooking as 'spice'.

Usage

Sage is used as spice in cooking recipes.

Distribution

The loot distributions can be found in the table(s) below.

Sage distribution Show / Hide
Foraging
Amount Skill level Biomes Weather modifiers Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
2-8 - Forest 10
DeepForest 15
Vegitation 5
FarmLand 5
Farm 5
- - - - - - -

Sage does not spawn naturally and can only be obtained by foraging.

Cooking

Evolved recipes

Sage is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.

Product Nutrition
Soup
Soup
1
Stew
Stew
1
Roasted Vegetables
Roasted Vegetables
1
Sandwich
Sandwich
1
Burger
Burger
1
Pasta Pot/Saucepan
Pasta Pot/Saucepan
1
Omelette
Omelette
1
Bread
Bread
1
Toast
Toast
1

Foraging

Sage can only be found by foraging.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

HerbSage.png Base.Sage
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Sage
	{
		DisplayName = Sage,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = HerbSage,
		EvolvedRecipe = Omelette:1;Roasted Vegetables:1;Soup:1;Stew:1;Bread:1;Toast:1;Burger:1;Sandwich:1;Sandwich Baguette:1;PastaPan:1;PastaPot:1,
		Spice = true,
		HungerChange = -1,
		Calories = 0.1,
		Carbohydrates = 0,
		Lipids = 0,
		Proteins = 0,
		WorldStaticModel = HerbSage_Ground,
		FoodType = Herb,
	}

See also