Hunting Knife

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Hunting Knife
HuntingKnife Model.png
General
Category
Weapon
Encumbrance
Moodle Icon HeavyLoad.png
0.5
Equipped
One-handed
Function
Properties
Max condition
10
Performance
Damage
0.6–1.2
Range
0.61–0.9
Knockback
0.3
Knockdown
0
Special ability
Jaw stab
Technical
Item ID
Base.HuntingKnife

A hunting knife is a short blade melee weapon.

Usage

The hunting knife is an uncommon short blade weapon that can also be used in cooking.

Weapon

The hunting knife has a 'Jaw Stab' attack, which can kill a zombie instantly if close enough and timed correctly. It is also capable of performing backstabs on zombies that haven't noticed the player. There's a chance that after these attacks, the knife can get stuck in a zombie and will have to be looted back from the corpse. The hunting knife is a single attack weapon, and is best used when on a 1 on 1 fight with a zombie.

Breaking doors

It is mostly ineffective at bashing down doors, dealing just 1 damage per hit. For comparison, an axe deals 35 damage.

Chopping trees

It is mostly ineffective at chopping trees, dealing 2 damage per hit. For comparison, an axe deals 35 damage.

Condition

The hunting knife is a short blade weapon. It has a maximum condition of 10 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (15 + maintenance x 2)

Repairing

Materials that can be used to repair the hunting knife, based on first time repairing.

Repair Hunting Knife
Duct Tape
DuctTape.png Potentially repairs: 50%
Chance of success: 95%
Needs:
Duct Tape (1 units)
Glue
Glue.png Potentially repairs: 20%
Chance of success: 95%
Needs:
Glue (1 units)
Adhesive Tape
Scotchtape.png Potentially repairs: 10%
Chance of success: 95%
Needs:
Adhesive Tape (2 units)

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4
TZ PerforatedWoodenPlank.png
Notched Wooden Plank
0 XP none
(keep)
One of:
Plank.png Plank
Logs.png Log

(consumed)


Fishing Rod
Fishing Rod
0 XP none Angler USA Magazine Vol. 1
(keep)
TZ WoodenStick.png
Sturdy Stick
(consumed)

(2 units)

(consumed)

(consumed)

Weapons

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Stake.png
Stake
1.25 Carpentry none Branch.png
Tree Branch

(keep)

SpearStick.png
Crafted Spear
1.25 Carpentry Starting condition scales with player's carpentry.
(consumed)

(keep)

SpearHuntingKnife.png
Spear with Hunting Knife
0 XP none SpearStick.png
Crafted Spear
(consumed)
HuntingKnife.png
Hunting Knife
(consumed)
DuctTape.png
Duct Tape (2 units)
(consumed)

Cooking

Main article: Cooking

The hunting knife is used in various cooking recipes.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
BreadSlices.png
Bread Slices x3
0.75 Cooking none
(keep)
BreadAnima.gif
Bread
(consumed)
HamSlices.png
Ham Slice x6
0.75 Cooking none
(keep)
Ham.png
Ham
(consumed)
TZ BaconRashers.png
Bacon Strips x4
0.75 Cooking none
(keep)
Bacon.png
Bacon
(consumed)
TZ BaconBits.png
Bacon Bits x4
0.75 Cooking none
(keep)
TZ BaconRashers.png
Bacon Strips
(consumed)
FishFillet.png
Fish Fillet x2
10 Cooking none
(keep)

(consumed)
Frogmeat.png
Frog Meat
2.5 Cooking none
(keep)
Frog.png
Frog
(consumed)
Smallbirdmeat.png
Small Bird Meat
2.5 Cooking none
(keep)
BirdDead.png
Dead Bird
(consumed)
Rabbitmeat.png
Rabbit Meat
2.5 Cooking none
(keep)
RabbitDead.png
Dead Rabbit
(consumed)
Smallanimalmeat.png
Rodent Meat
2.5 Cooking none
(keep)

(consumed)
WatermelonSliced.png
Watermelon Slice x10
0.75 Cooking none
(keep)
Watermelon.png
Watermelon
(consumed)
Cake Slice
Cake Slice x5
0.75 Cooking none
(keep)
Cake (Cooked)
Cake (Cooked)
(consumed)
Pie Slice
Pie Slice x5
0.75 Cooking none
(keep)
Pie (Cooked)
Pie (Cooked)
(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all Outfit_Hunter 4 6
locker 4 6
armysurplus metal_shelves 4 6
metal_shelves 4 6
metal_shelves 4 6
metal_shelves 4 6
closet crate 4 6
crate 4 6
drugshack counter 4 6
crate 4 6
pawnshop displaycase 4 6
displaycase 4 6
displaycase 4 6
displaycase 4 6

Trivia

Upon closer inspection of the knife blade's general shape and relative size in the player's hand, the hunting knife looks like a crude version of a bowie knife.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\fixing.txt

Retrieved: Build 41.78.16
item HuntingKnife
	{
	    DisplayCategory = Weapon,
		MaxRange	=	0.9,
		WeaponSprite	=	HuntingKnife,
		MinAngle	=	0.65,
		Type	=	Weapon,
		MinimumSwingTime	=	2,
		KnockBackOnNoDeath	=	FALSE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	SmallBlade,
		ConditionLowerChanceOneIn	=	15,
		Weight	=	0.5,
		SplatNumber	=	4,
		PushBackMod	=	0.3,
		SubCategory	=	Stab,
		AimingMod	=	0.8,
		ConditionMax	=	10,
		MaxHitCount	=	1,
		IsAimedHandWeapon	=	TRUE,
		DoorDamage	=	1,
		SwingAnim	=	Stab,
		DisplayName	=	Hunting Knife,
		MinRange	=	0.61,
		CloseKillMove = Jaw_Stab,
		SwingTime	=	2,
		KnockdownMod	=	0,
		SplatBloodOnNoDeath	=	TRUE,
		Icon	=	HuntingKnife,
		RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        TreeDamage  =   2,
        EnduranceMod = 0.5,
        BreakSound  =   HuntingKnifeBreak,
        MetalValue = 30,
        CriticalChance	=	50,
        CritDmgMultiplier = 3,
        MinDamage	=	0.6,
        MaxDamage	=	1.2,
	 	WeaponLength = 0.25,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound	=	HuntingKnifeHit,
        ImpactSound	=	HuntingKnifeHit,
        DoorHitSound = HuntingKnifeHit,
		HitSound	=	HuntingKnifeHit,
		SwingSound = HuntingKnifeSwing,
		AttachmentType = Knife,
        Tags = CutPlant;SharpKnife,
    }

See also