Medical Pants

From PZwiki
Project ZomboidItemsClothingBottomsPantsMedical Pants
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Medical Pants
Trousers Scrubs blue model.png
Trousers Scrubs Green model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Pants
Properties
Insulation
20%
Wind resistance
10%
Technical
Item ID
Base.Trousers_Scrubs

Medical pants are leg wear that comes in two color variants, blue and green.

Usage

Recipes

Medical pants can be used to make ripped sheets or sheet ropes.

Product Ingredients Tools Requirements Workstation XP
Rag.png
Ripped Sheets
One of:
TshirtGeneric.png Clothing (cotton) ×1
Sheet.png Sheet ×1
none none none 0.25 Tailoring
SheetRope.png
Sheet Rope
One of:
Sheet.png Sheet ×1
Vest White.png Clothing (cotton) ×1
none none none none

Pros and cons

Pros Cons
    • Provide little insulation.
    • Provide no protection.

    Body location

    Protection Pants.png
    • Groin
    • Thighs
    • Shins

    Distribution

    The loot distributions can be found in the table(s) below.

    Trousers_Scrubs distribution Show / Hide
    Containers
    Building / Room Container Rolls Chance
    all militarycrate 4 8.0
    bathroom locker 4 8.0
    dentiststorage metal_shelves 4 8.0
    kennels counter 4 8.0
    laboratory crate 4 8.0
    morgue metal_shelves 4 8.0
    Vehicles
    Vehicle Type/Location Rolls Chance
    AmbulanceTruckBed 4 8

    Buildings

    Medical pants can be found in army storage, hospitals, medical facilities, morgues, and labs.

    NPCs

    Medical pants can be found on some medical zombies.

    Code

    Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

    Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

    Retrieved: Build 41.78.16
    item Trousers_Scrubs
        {
            DisplayCategory = Clothing,
            Type = Clothing,
            DisplayName = Medical Pants,
            ClothingItem = Trousers_Scrubs,
            BodyLocation = Pants,
            IconsForTexture = TrousersScrubsBlue;TrousersScrubsGreen,
            BloodLocation = Trousers,
            Insulation = 0.2,
            WindResistance = 0.1,
            FabricType = Cotton,
            WorldStaticModel = Trousers_Ground,
        }
    

    See also