Strawberries
Strawberries
Properties
Days fresh
2 days
Days until rotten
3 days
Technical
Item ID
farming.Strewberrie
Strawberries are a perishable food item.
Usage
Consumable properties
Strawberries can be eaten, providing the player with some positive effects, however these will become negative the longer they're left to perish.
Fresh | Stale | Rotten | |||||||||||||||
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Crafting
Evolved recipes
Strawberries are a cooking ingredient.
Product | Nutrition |
---|---|
Salad |
5 |
Fruit Salad |
5 |
Pie (savory) |
5 |
Cake |
5 |
Pancakes |
5 |
Waffles |
5 |
Oatmeal |
5 |
Ice Cream Cone |
5 |
Beverage |
5 |
Sack of Strawberries
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Strawberries x16 |
0 XP | none | Sack of Strawberries (consumed) |
Distribution
Strawberries are often found in refrigerators and grocery displays.
Sacks of strawberries can be found in grocery stores and warehouses.
Farming
Strawberries can be grown by farming with strawberry seeds.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Strawberry Crop |
0 XP | none | Plowed Land (consumed) |
Strawberry Seeds x12 (consumed) |
Water (85+ units) (consumed) |
Gallery
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Farming.Strewberrie
Source: ProjectZomboid\media\scripts\farming.txt
item Strewberrie
{
DisplayCategory = Food,
Type = Food,
DisplayName = Strawberries,
Icon = BerryStraw,
Weight = 0.1,
HungerChange = -5,
ThirstChange = -5,
UnhappyChange = -10,
DaysFresh = 2,
DaysTotallyRotten = 5,
EvolvedRecipe = Cake:5;FruitSalad:5;Pancakes:5;Waffles:5;ConeIcecream:5;Oatmeal:5;PieSweet:5;Salad:5;HotDrink:5;HotDrinkRed:5;HotDrinkWhite:5;HotDrinkSpiffo:5;HotDrinkTea:5,
FoodType = Berry,
ThirstChange = -1,
Carbohydrates = 0.92,
Proteins = 0.08,
Lipids = 0.04,
Calories = 4,
StaticModel = RoundFood_Red,
WorldStaticModel = Strawberry_Ground,
EvolvedRecipeName = Strawberry,
}
Base.SackProduce_Strawberry
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Strawberry
{
DisplayName = Sack of Strawberries,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 2,
DaysTotallyRotten = 5,
WorldStaticModel = SandBag,
}