Suit Pants (black)

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Project ZomboidItemsClothingBottomsPantsSuit Pants (black)
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Suit Pants
Trousers Suit model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Pants
Properties
Material
Cotton
Scratch defence
10%
Insulation
40%
Wind resistance
20%
Technical
Item ID
Base.Trousers_Suit

Black suit pants are clothing item.

Usage

Pros and cons

Pros Cons
  • Only come in black.
  • Provide very little protection.

Crafting

Black suit pants can craft ripped sheets and sheet ropes.

Product Ingredients Tools Requirements Workstation XP
Rag.png
Ripped Sheets
One of:
TshirtGeneric.png Clothing (cotton) ×1
Sheet.png Sheet ×1
none none none 0.25 Tailoring
SheetRope.png
Sheet Rope
One of:
Sheet.png Sheet ×1
Vest White.png Clothing (cotton) ×1
none none none none

Body location

Protection Pants.png
  • Groin
  • Thighs
  • Shins

Distribution

The loot distributions can be found in the table(s) below.

Trousers_Suit distribution Show / Hide
Containers
Building / Room Container Rolls Chance
all clothingrack 4 10.0
all dresser 4 0.3
all locker 4 2.0
all wardrobe 4 2.0
all wardrobe 4 0.5
bathroom locker 4 0.5
bedroom crate 4 8.0
bedroom crate 4 4.0
bedroom crate 1 0.4
bedroom dresser 4 0.5
clothingstorage crate 4 4.0
laundry clothingdryer 4 4.0
laundry clothingdryer 4 0.4
Vehicles
Vehicle Type/Location Rolls Chance
ClothingTruckBed 4 0.4
ClothingTruckBed 4 1

Buildings

Black suit pants are most commonly found in houses, clothing stores, tailoring stores, hospitals, and laundromats.

NPCs

Black suit pants can be found on zombies.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_pants.txt

Retrieved: Build 41.78.16
item Trousers_Suit
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Suit Pants,
        ClothingItem = Trousers_Suit,
        BodyLocation = Pants,
        Icon = TrousersSuitBlack,
        BloodLocation = Trousers,
        ScratchDefense = 10,
        Insulation = 0.4,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = Trousers_Ground,
    }

See also