Peach
Peach
Properties
Days fresh
5 days
Days until rotten
8 days
Technical
Item ID
Base.Peach
Peach is a perishable food item.
Usage
Trapping
- Main article: Trapping
Peach can be used as bait in traps to capture rabbits.
Consumable properties
Peach can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
Crafting
- Main article: Cooking
Evolved recipes
Peach is a cooking ingredient.
Product | Nutrition |
---|---|
Fruit Salad |
6 |
Pie (sweet) |
12 |
Cake |
12 |
Muffin |
6 |
Pancakes |
6 |
Waffles |
6 |
Oatmeal |
5 |
Sack of Peach
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Peach x12 |
0 XP | none | Sack of Peach (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | fridge | 4 | 2 |
fridge | 4 | 2 | |
bakery | fridge | 4 | 8 |
breakroom | fridge | 4 | 8 |
cafe | fridge | 4 | 8 |
gigamart | grocerstand | 4 | 1 |
grocerstand | 4 | 2 | |
kitchen_crepe | fridge | 4 | 8 |
Peach is often found in refrigerators and grocery displays.
Sacks of peaches can be found in grocery stores and warehouses.
Gallery
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Base.Peach
Source: ProjectZomboid\media\scripts\items_food.txt
item Peach
{
DisplayName = Peach,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Peach,
EvolvedRecipe = Cake:12;FruitSalad:6;Pancakes:6;Waffles:6;Muffin:6;PieSweet:12;Oatmeal:5,
FoodType = Fruits,
DaysFresh = 5,
DaysTotallyRotten = 8,
HungerChange = -12,
ThirstChange = -5,
Calories = 58,
Carbohydrates = 14.31,
Lipids = 0.38,
Proteins = 1.36,
CustomEatSound = EatingFruit,
StaticModel = RoundFood_Peach,
WorldStaticModel = Peach_Ground,
}
Base.SackProduce_Peach
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Peach
{
DisplayName = Sack of Peaches,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 5,
DaysTotallyRotten = 8,
WorldStaticModel = SandBag,
}