Pencil

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 Page Updated @ Version 37.8 
   Navigation - Main Index -> The Game World -> Items -> Tools -> Stationery -> Pencil   


Pencil
Pencil.png
Weight: 0.1
Weapon Type: Melee
Ammunition: None
Hands: One handed
Damage: Min - 0.1
Max - 0.1
Max Condition: 2
Degrade Chance: 1 in 1
Item ID: Pencil

A writing implement that can be used to create notes and, in tight spots, as a weapon. The pencil can kill zombies, but doing so will usually exhaust all of its durability; rendering it useless. You cannot write to a Journal or a Notebook without a writing instrument.

It can be used with journals and empty notebooks to leave information or messages in Multiplayer servers.

Former Crafting

Formerly, the Pencil could be used to make Doodles and work with Notepads to make Journals, this has since been removed.

Name Recipe Description
SmallNotepad.png
Journal x20
SmallNotepad.png + SmallPen.png
Empty Notebook x1 Pen
or
Pencil x1
(consumed) (consumed)
"A more handy tool to reduce boredom."
NO LONGER RECIPE
(Checked Version 34.28)
Level 0


SmallPaper.png
Doodle x1
SmallPaper.png + SmallPen.png
Sheet of Paper x1 Pen
or
Pencil x1
(consumed) (consumed)
"A quick doodle to reduce boredom."
NO LONGER RECIPE
(Checked Version 34.28)
Level 0


Code

	
	item Pencil
		MaxRange			= 0.9,
		WeaponSprite			= Knife,
		MinAngle			= 0,
		Type				= Weapon,
		MinimumSwingTime		= 2,
		KnockBackOnNoDeath		= FALSE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Improvised,
		ConditionLowerChanceOneIn	= 1,
		Weight				= 0.1,
		SplatN.umber			= 0,
		PushBackMod			= 0.3,
		MaxDamage			= 0.1,
		SubCategory			= Stab,
		AimingMod			= 0.8,
		ConditionMax			= 2,
		MaxHitCount			= 1,
		IsAimedHandWeapon		= TRUE,
		DoorDamage			= 1,
		SwingAnim			= Stab,
		WeaponWeight			= 0.1,
		DisplayName			= Pencil,
		MinRange			= 0.61,
		SwingTime			= 2,
		MinDamage			= 0.1,
		KnockdownMod			= 0,
		SplatBloodOnNoDeath		= FALSE,
		Icon				= Pencil,
		RunAnim				= Run_Weapon2,
        	IdleAnim			= Idle_Weapon2,
        	BreakSound  			= PZ_MetalSnap,
        	TreeDamage  			= 0,
        	EnduranceMod 			= 0.5,

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