Weapons

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 Page Updated @ Version 40.3 
   Navigation - Main Index -> The Game World -> Items -> Weapons -> Weapons   
There are two main types of weapons: melee and ranged.

Melee weapons

Melee weapons are typically quieter than ranged weapons, they also do not require any ammo. The downside to melee weapons is that the player must be dangerously close to the target and can become exhausted if they use them for an extended period of time. This can be mitigated by improving the player's fitness.

Melee weapons are grouped into two main categories: blunt and blade, while improvised weapons are classified into one of these categories as well.

Blunt weapons

Using these weapons levels up the blunt combat skills. Increasing the blunt skills allows the player to improve damage, accuracy, defense (guard), and weapon degeneration (maintenance), when using blunt weapons. A hotkey can be used to quickly equip a blade weapon using 1 by default, so long as the player has one in their main inventory.

Item Category Damage Range Swing
Time
Critical
Chance
Knockback Knockdown Condition
Max.
Max. Min. Door Tree Max. Min.
BareHands.png

Bare Hands

Unarmed 0.5 0.2 0 0 1.2 0 2.5 N/A 1.05 N/A N/A
BaseballBat.png

Baseball Bat

Blunt 1.2 0.8 7 1 1.5 0.61 3 10 0.5 2 15
Crowbar.png

Crowbar

Blunt 1.1 0.6 5 1 1.2 0.61 3 10 0.5 0 15
FishingRod.png
Fishing Rod
Improvised
Blunt
0.7 0.5 2 0 1.5 0.61 2 - 0.3 0 3
FishingRod crafted.png
Fishing Rod (Crafted)
Improvised
Blunt
0.7 0.5 2 0 1.5 0.61 2 - 0.3 0 3
Pan.png

Frying Pan

Improvised
Blunt
0.7 0.3 3 0 1.1 0.61 3 0 0.5 1.3 10
Golfclub.png

Golfclub

Blunt 0.5 0.3 5 0 1.5 0.61 3 10 0.6 0 10
upcoming!!

HockeyStick.png
Hockey Stick

Blunt 0.7 0.3 5 0 1.6 0.61 3 10 0.6 0 10
Hammer.png

Hammer

Blunt 1 0.5 9 1 1 0.61 3 0 0.5 0 10
Plank.png

Plank

Improvised
Blunt
0.6 0.4 5 2 0.61 4 0 0.3 2 10
Poolcue.png

Poolcue

Improvised
Blunt
0.7 0.5 2 0 1.5 0.61 2 0 0.3 0 10
RollingPin.png

Rolling Pin

Blunt 0.4 0.2 5 0 1 0.61 3 10 0.5 0 10
Sledgehammer.png

Sledgehammer

Blunt 3 2 40 10 1.9 0.7 4 0 1 3 10
BaseballBatNails.png

Spiked Baseball Bat

Blunt 1.5 1 7 1 1.5 0.61 3 15 0.5 2 15
PlankNail.png

Spiked Plank

Improvised
Blunt
0.8 0.6 5 0 2 0.61 4 0 0.3 2 10
HammerStone.png

Stone Hammer

Blunt 0.7 0.61 2 1 1 0.61 3 0 0.5 0 5
StickSharpened.png

Wooden Spear

Blunt 0.7 0.5 2 0 0.5 0.61 2 5 3 0 3

Blade weapons

Using blade weapons levels up the blade combat skills. Increasing the blade skills allows the player to improve damage, accuracy, defense (guard), and weapon degeneration (maintenance), when using blade weapons. A hotkey can be used to quickly equip a blade weapon using 3 by default, so long as the player has one in their main inventory.

Stab weapons

Stab weapons have a special "jaw-stab" instant-kill move when used while stationary at minimum range, making them much more useful as weapons than they may appear at first glance. They're an effective tool at dealing with single zombies, as it kills them quickly and quietly, limits exertion and is effective regardless of strength or accuracy. The player can even whittle down a group with it, if careful enough. Still, it does have some caveats, which are listed below.

  • Requires timing: Too early leads to a regular(useless) attack, but too late and the player could get hurt before doing any damage.
  • Modest recovery time: If facing a group, it is recommended to isolate one foe by at least a few feet before striking to prevent getting flanked.
  • Weapons break easily: common cuttlery break especially fast.

Other blade weapons

Currently, the axe is the only weapon in this category. The combat of these weapons is very similar to the blunt weapons.

Item Category Damage Range Swing
Time
Critical
Chance
Knockback Knockdown Condition
Max.
Max. Min. Door Tree Max. Min.
Axe.png

Axe

Axe 2.5 1 35 35 1.5 0.61 3 20 0.3 2 15
KnifeButter.png

Butter Knife

Blade 0.2 0.1 1 0 0.9 0.61 2 0 0.3 0 5
Fork.png

Fork

Blade 0.1 0.1 1 0 0.6 0.2 2 5 0.3 0 3
HuntingKnife.png

Hunting Knife

Blade 0.6 0.3 1 2 0.9 0.61 2 0 0.3 0 10
KnifeChopping.png

Kitchen Knife

Blade 0.6 0.3 1 1 0.9 0.61 2 0 0.3 0 10
upcoming!!

IcePick.png
Ice Pick

Blade 0.4 0.2 1 2 0.61 0.9 2 0 0.3 0 10
LetterOpener.png

Letter Opener

Blade 0.4 0.2 1 2 0.9 0.61 2 0 0.3 0 5
Pen.pngRedPen.pngBluePen.png

Pen

Improvised
Blade
0.1 0.1 1 0 0.9 0.61 2 0 0.3 0 2
Pencil.png

Pencil

Improvised
Blade
0.1 0.1 1 0 0.9 0.61 2 0 0.3 0 2
AxeStone.png

Raw Axe

Axe 1.5 0.5 10 10 1.3 0.61 3 20 0.3 1.5 5
Scissors.png

Scissors

Blade 0.3 0.2 1 0 0.9 0.61 2 5 0.3 0 10
Screwdriver.png

Screwdriver

Improvised
Blade
0.5 0.2 1 1 0.9 0.61 2 0 0.3 0 10
Spoon.png

Spoon

Blade 0.1 0.1 1 0 0.6 0.2 2 5 0.3 0 3

* Having blade/blunt maintenance above level 0 would increase this figure proportionally.

Ranged weapons

Ranged weapons are often very powerful and can be used to attack at range or to draw zombies to certain parts of the map, giving players the chance to visit other parts with less danger. A hotkey can be used to quickly equip a ranged weapon using 2 by default, so long as the player has one in their main inventory.

Firearms

Firearms require ammo to use and are loud, attracting the attention of nearby zombies.

Item Ammo Type Clip Size Damage Range Hit Chance Sound Volume Sound Radius Knockback Knockdown
Max. Min. Max. Min.
HandGun.png
Pistol
9mm Rounds/
9mm Magazine
15 1.6 1 10 0.61 45 75 150 0.3 2
Shotgun2.png
Shotgun
Shotgun Shells 6 2.2 1.5 7 0.61 100 200 200 0.8 8
Shotgun.png
Sawn Off Shotgun
Shotgun Shells 6 2.2 1.5 6 0.61 100 250 250 0.9 8
RifleHunting.png
Hunting Rifle
.308 Ammo 5 2 1.2 10 0.61 25 20 150 0.3 2
RifleVarmint.png
Varmint Rifle
.223 Ammo 6 2.2 1.5 7 0.61 100 200 200 0.8 8

Throwables

Item Damage Max Range Effect Effect Power Effect Range Timer Sensor Range
Max. Min. V1 V2 V3
Molotov.png
Molotov Cocktail
0 0 8 Fire 90 4 N/A N/A
Aerosolbomb.png
Aerosol Bomb
0 0 10 Explosion 70 6 N/A N/A
AerosolbombTimer.png
Aerosol Bomb with Timer
0 0 10 Explosion 70 6 10 N/A
AerosolbombTimer.png
Aerosol Bomb with Sensor
0 0 10 Explosion 70 6 5 3 4 6
AerosolbombTimer.png
Remote Aerosol Bomb
0 0 10 Explosion 70 6 N/A N/A
BottleWithGas.png
Flame Trap
0 0 10 Fire 97 6 N/A N/A
FireBomb.png
Flame Trap with Timer
0 0 10 Fire 97 6 10 N/A
FireBomb.png
Flame Trap with Sensor
0 0 10 Fire 97 6 5 3 4 5
FireBomb.png
Remote Flame Trap
0 0 10 Fire 97 6 N/A N/A
Smokebomb.png
Smoke Bomb
0 0 10 Smoke N/A 5 50 N/A
SmokebombTimer.png
Smoke Bomb with Timer
0 0 10 Smoke N/A 5 10 N/A
SmokebombTimer.png
Smoke Bomb with Sensor
0 0 10 Smoke N/A 5 N/A 3 4 5
SmokebombTimer.png
Remote Smoke Bomb
0 0 10 Smoke N/A 5 N/A N/A
NoiseMaker.png
Noise Maker
0 0 10 Noise N/A 17 50 N/A
NoiseMaker.png
Noise Generator with Timer
0 0 10 Noise N/A 17 10 N/A
NoiseMaker.png
Noise Generator with Sensor
0 0 10 Noise N/A 17 N/A 3 4 6
NoiseMaker.png
Remote Noise Generator
0 0 10 Noise N/A 17 10 N/A

See also


vdeWeapons
Blunt Baseball BatCrowbarFishing RodFishing Rod (Crafted)Frying PanGolfclubHammerHockey StickPlankPoolcueRolling PinSledgehammerShovelSpiked Baseball BatSpiked PlankStone HammerBare HandsWooden Spear
Bladed AxeButter KnifeForkHunting KnifeIce PickKitchen KnifeLetter OpenerPenPencilRaw AxeScissorsScrewdriverSpoon
Firearm Hunting RiflePistolSawn Off ShotgunShotgunVarmint Rifle
Throwing Aerosol BombAlarm ClockFlame TrapMolotov CocktailNoise MakerPipe BombSmoke Bomb
Ammunition Shotgun Shells9mm Bullets9mm Magazine.233 Ammo.308 Ammo
Weapon Part Ammo StrapsChoke Tube ImprovedChoke Tube FullFiberglass StockIron SightsLaserRecoil PadRed DotSlingx2 Scopex4 Scopex8 Scope