武器
武器
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Weapons are used to defend the player against zombies and other players.
In general, weapons can be found scattered throughout Knox Country in various containers, vehicles or corpses. There are two main types of weapons: melee and ranged.
Melee weapons
Melee weapons are items used in close-range combat, and much quieter than firearms (but not 100% silent). There are seven sub-categories: axe, long blunt, short blunt, long bladed, short bladed, spear, and improvised. Each category (excluding improvised) has a corresponding skill that makes the player use the given melee type more efficiently.
There are currently 5 main weapon attack types, each with their attack moves: One-Handed, Two-Handed, Stab, Spear, and Heavy, as well as one extra for chainsaw that isn't fully functional and likely to be available in upcoming versions.
Blunt weapons are a sub-type of both one-handed and two-handed weapons. Weapons such as the hammer (one-handed) or baseball bat (two-handed). These weapons normally have more durability than stab weapons. As well as this, some blunt weapons are capable of cleaving more than one zombie (when in Survivor or Builder playstale or if Weapon Multi Hit option is enabled in Custom Sandbox), meaning taking on multiple zombies is possible. They also do not damage the clothing of zombies or players on hit.
- One-handed
One-handed melee weapons are equipped in just one hand to achieve the weapon's maximum impact.
They can often be attached to the belt, in slots 2 and 3, but in some instances like with the machete, lead pipe and metal bar, they can only be equipped on the back in slot 1.
- Two-handed
Two-handed melee weapons must be equipped in two hands to achieve the weapon's maximum impact. They can be equipped in just one hand, however with a reduced impact and massively increased endurance costs.
They can be attached to the player's back, in slot 1.
- Stab
Stab weapons are a sub-type of one-handed weapons, which are most short blades. Most of them have a unique instant-kill jaw stab attack, indicated by raised hand of the player when in aim mode. Performing this action requires the player to be stationary and to have good timing, ideally with a combination of a high short blade skill. A high sneaking and lightfooted skill will help in safely getting close to zombies.
Stab weapons are an effective tool at dealing with single zombies, due to it being quick, quiet and low rate of exertion. The player can whittle down a group of zombies, if careful with a high short blade skill. Still, it does have some caveats, which are listed below.
- Timing: striking too early leads to a regular (near useless) attack, but too late and the player risks getting hurt.
- Modest recovery: if facing a group, it is recommended to isolate one foe by at least a few feet before striking to prevent getting flanked.
- Low durability: Most of the weapons break easily, with common cutlery breaking especially fast.
- Weapons can get stuck in a zombie when performing the instant-kill jaw stab, and need to be recovered (which can be a problem if there are still zombies remaining).
- The jaw stab attack can't be used against players.
- Spear
Spear weapons are a sub-type of two-handed weapons. It has two different special insta-kill attacks when held in both hands:
- When zombies are 1.7 tiles or more away from any other zombie. Performing this action requires player timing and ideally a high spear skill.
- Sprinting can result in a charge attack, which will insta-kill a zombie every time. This does have a noticeable cooldown animation and is unsafe to do in groups, though it may be performed into them, unlike the prior skill.
See also: Stats of spear upgrades.
- Heavy
Unlike all other two-handed weapons, heavy weapons must be held in two hands. Heavy weapons have a slow attack speed with a high attack damage but also cost a lot of endurance to swing due to their high weight and existence of an additional endurance modifier.
- Attack type differences
Before judging the weapon's base speed which determines the attack speed of the weapon, it is important to know that different weapon types have different calculations for the resulting attack speed.
As example a base speed 1 spear will swing significantly faster than the base speed 1 hammer due to spears having an incredibly high speed attack animation. Heavy weapons on the other side, with a base speed of 1 will be significantly slower than other normal weapons with the same base speed.
So in summary, it is important to take the base speed stat with a grain of salt and to try to compare it only within weapons of the same attack type.
Axe
Axes are typically two-handed weapons that can be used to cut down trees to get logs. They usually also provide very high base damage numbers and are therefore also a very effective choice of weapon to fight with.
Icon | Name | Attack type |
Damage | Range | Crit multiplier |
Knockback | Knockdown | Condition lower chance |
Base durability | Item ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Axe | 3.0 | Two-Hand | 0.8 | 2 | 35 | 35 | 0.61 | 1.2 | 1 | 20% | 5x | 0.3 | 2 | 13 | 35 | 455 | Base.Axe | |
Hand Axe | 2.0 | One-Hand | 0.7 | 1.5 | 20 | 15 | 0.61 | 1.1 | 1 | 15% | 5x | 0.3 | 2 | 10 | 15 | 150 | Base.HandAxe | |
Pickaxe | 3.0 | Two-Hand | 1 | 2.2 | 35 | 35 | 0.61 | 1.6 | 0.8 | 25% | 9x | 0.3 | 2 | 13 | 20 | 260 | Base.PickAxe | |
Stone Axe | 1.2 | Two-Hand | 0.5 | 1.5 | 10 | 15 | 0.61 | 1.2 | 1 | 15% | 5x | 0.3 | 1.5 | 5 | 5 | 25 | Base.AxeStone | |
Wood Axe | 3.0 | Heavy | 1.3 | 3 | 55 | 55 | 0.61 | 1.35 | 1 | 50% | 12x | 0.3 | 3 | 15 | 25 | 375 | Base.WoodAxe |
Long Blunt
Icon | Name | Attack type |
Damage | Range | Crit multiplier |
Knockback | Knockdown | Condition lower chance |
Base durability | Item ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Acoustic Guitar | 2.3 | Two-Hand | 0.3 | 0.8 | 3 | 10 | 0.61 | 1.3 | 0.9 | 20% | 2x | 0.3 | 1.5 | 2 | 3 | 6 | Base.GuitarAcoustic | |
Badminton Racket | 1.0 | One-Hand | 0.1 | 0.2 | 2 | - | 0.61 | 1.25 | 1.2 | - | - | 0.3 | 2 | 4 | 3 | 12 | Base.BadmintonRacket | |
Barbell | 6.0 | Heavy | 1.8 | 2.8 | 35 | 55 | 0.61 | 1.35 | 0.7 | - | 2x | 0.3 | 2 | 15 | 25 | 375 | Base.BarBell | |
Baseball Bat | 2.0 | Two-Hand | 0.8 | 1.1 | 5 | 1 | 0.61 | 1.25 | 1 | 40% | 2x | 0.5 | 2 | 15 | 20 | 300 | Base.BaseballBat | |
Broom | 1.0 | Two-Hand | 0.2 | 0.5 | 1 | - | 0.61 | 1.6 | 1.2 | 5% | 1x | 0.3 | - | 3 | 2 | 6 | Base.Broom | |
Canoe Paddle | 2.0 | Two-Hand | 0.5 | 1.3 | 1 | - | 0.61 | 1.6 | 0.85 | 40% | 2x | 0.3 | - | 10 | 10 | 100 | Base.CanoePadel | |
Canoe Paddle - Double-bladed | 2.2 | Two-Hand | 0.8 | 1.9 | 1 | - | 0.61 | 1.6 | 0.8 | 50% | 2x | 0.3 | - | 10 | 10 | 100 | Base.CanoePadelX2 | |
ChainsawFuture | 3.0 | Chainsaw | 0.6 | 1.1 | 8 | - | 0.61 | 1.2 | 1 | 35% | 6x | 0.5 | - | 15 | 70 | 1050 | Base.Chainsaw | |
Crowbar | 2.0 | Two-Hand | 0.6 | 1.15 | 8 | - | 0.61 | 1.25 | 1 | 20% | 2.5x | 0.5 | - | 15 | 70 | 1050 | Base.Crowbar | |
Electric Bass | 3.5 | Heavy | 0.9 | 1.4 | 10 | - | 0.61 | 1.35 | 1 | 70% | 2x | 0.3 | 1.5 | 12 | 9 | 108 | Base.GuitarElectricBassBlack Base.GuitarElectricBassBlue Base.GuitarElectricBassRed | |
Electric Guitar | 2.8 | Heavy | 0.8 | 1.2 | 10 | - | 0.61 | 1.35 | 1.1 | 55% | 2x | 0.3 | 1.5 | 10 | 7 | 70 | Base.GuitarElectricBlack Base.GuitarElectricBlue Base.GuitarElectricRed | |
Fishing Rod (crafted) | 0.4 | Two-Hand | 0.2 | 0.3 | 1 | - | 0.61 | 1.55 | 1.3 | 5% | 2x | 0.3 | - | 3 | 1 | 3 | Base.CraftedFishingRod | |
Fishing Rod | 0.4 | Two-Hand | 0.2 | 0.3 | 1 | - | 0.61 | 1.55 | 1.3 | 5% | 2x | 0.3 | - | 3 | 1 | 3 | Base.FishingRod | |
Fishing Rod without Line | 0.4 | Two-Hand | 0.2 | 0.3 | 1 | - | 0.61 | 1.55 | 1.3 | 5% | 2x | 0.3 | - | 3 | 1 | 3 | Base.FishingRodBreak | |
Garden Hoe | 1.5 | Two-Hand | 0.6 | 1.7 | 10 | 1 | 0.61 | 1.6 | 0.85 | 35% | 2x | 0.5 | 2 | 10 | 10 | 100 | Base.GardenHoe | |
Golf Club | 2.0 | Two-Hand | 0.5 | 1.0 | 5 | - | 0.61 | 1.42 | 1 | 25% | 2x | 0.6 | - | 5 | 15 | 75 | Base.Golfclub | |
Hockey Stick | 1.5 | Two-Hand | 0.3 | 0.7 | 1 | - | 0.61 | 1.6 | 0.9 | 30% | 2x | 0.3 | - | 7 | 5 | 35 | Base.HockeyStick | |
Ice Hockey Stick | 1.5 | Two-Hand | 0.3 | 0.7 | 1 | - | 0.61 | 1.6 | 0.9 | 30% | 2x | 0.3 | - | 7 | 5 | 35 | Base.IceHockeyStick | |
Keytar | 2.0 | Heavy | 0.2 | 0.7 | 3 | 10 | 0.58 | 1.25 | 1.2 | 20% | 2x | 0.3 | 1.5 | 2 | 3 | 6 | Base.Keytar | |
Lacrosse Stick | 0.4 | Two-Hand | 0.3 | 0.7 | 1 | - | 0.61 | 1.6 | 0.9 | 30% | 2x | 0.3 | - | 10 | 10 | 100 | Base.LaCrosseStick | |
Leaf Rake | 1.5 | Two-Hand | 0.2 | 0.4 | 1 | 0 | 0.61 | 1.6 | 1.2 | 5% | 1x | 0.3 | - | 4 | 3 | 12 | Base.LeafRake | |
Plank | 3.0 | Two-Hand | 0.4 | 0.6 | 5 | - | 0.61 | 1.3 | 0.9 | 30% | 2x | 0.3 | 2 | 10 | 2 | 20 | Base.Plank | |
Pool Cue | 1.0 | Two-Hand | 0.2 | 0.4 | 1 | - | 0.61 | 1.6 | 1.2 | - | - | 0.3 | - | 10 | 10 | 100 | Base.Poolcue | |
Rake | 1.5 | Two-Hand | 0.2 | 0.4 | 1 | - | 0.61 | 1.6 | 1.2 | 5% | 1x | 0.3 | - | 4 | 3 | 12 | Base.Rake | |
Saxophone | 3.0 | One-Hand | 0.4 | 0.8 | 5 | - | 0.61 | 1.2 | 0.9 | 70% | 2x | 0.3 | 2 | 5 | 2 | 10 | Base.Saxophone | |
Shovel | 1.5 | Two-Hand | 0.8 | 1.9 | 10 | 1 | 0.61 | 1.6 | 0.8 | 40% | 2x | 0.5 | 2 | 10 | 10 | 100 | Base.Shovel Base.Shovel2 | |
Sledgehammer | 6.0 | Heavy | 2 | 3 | 40 | 10 | 0.7 | 1.35 | 0.9 | - | 2x | 1 | 3 | 10 | 40 | 400 | Base.Sledgehammer Base.Sledgehammer2 | |
Snow Shovel | 1.5 | Two-Hand | 0.8 | 1.9 | 10 | 1 | 0.61 | 1.6 | 0.8 | 40% | 2x | 0.5 | 2 | 10 | 10 | 100 | Base.SnowShovel | |
Spiked Baseball Bat | 2.0 | Two-Hand | 1 | 1.5 | 7 | 1 | 0.61 | 1.28 | 0.95 | 30% | 5x | 0.5 | 2 | 15 | 10 | 150 | Base.BaseballBatNails | |
Spiked Plank | 3.1 | Two-Hand | 0.5 | 0.8 | 8 | - | 0.61 | 1.32 | 0.85 | 25% | 5x | 0.3 | 2 | 10 | 2 | 20 | Base.PlankNail | |
Tennis Racket | 1.0 | One-Hand | 0.3 | 0.5 | 2 | - | 0.61 | 1.25 | 1.1 | 5% | 1x | 0.3 | 2 | 4 | 6 | 24 | Base.TennisRacket | |
Trumpet | 1.0 | One-Hand | 0.4 | 0.8 | 5 | - | 0.61 | 1.15 | 1 | 20% | 2x | 0.3 | 2 | 5 | 2 | 10 | Base.Trumpet |
Short Blunt
Icon | Name | Attack type |
Damage | Range | Crit multiplier |
Knockback | Knockdown | Condition lower chance |
Base durability | Item ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ball-peen Hammer | 1.0 | One-Hand | 0.5 | 1 | 9 | - | 0.61 | 1 | 1 | 20% | 3x | 0.5 | - | 10 | 30 | 300 | Base.BallPeenHammer | |
Banjo | 3.0 | Two-Hand | 0.3 | 0.6 | 5 | - | 0.61 | 1.25 | 1.1 | 5% | 2x | 0.3 | 2 | 3 | 2 | 6 | Base.Banjo | |
Chair Leg | 1.0 | One-Hand | 0.4 | 0.8 | 5 | - | 0.61 | 1 | 1.1 | 5% | 2x | 0.3 | 2 | 3 | 2 | 6 | Base.ChairLeg | |
Club Hammer | 1.0 | One-Hand | 0.5 | 1 | 9 | - | 0.61 | 1 | 1 | 20% | 2x | 0.5 | - | 10 | 25 | 250 | Base.ClubHammer | |
Drumstick | 3.0 | One-Hand | 0.1 | 0.2 | - | - | 0.61 | 0.9 | 1.3 | - | - | 0.3 | 2 | 1 | 1 | 1 | Base.Drumstick | |
Dumbbell | 5.0 | One-Hand | 0.5 | 1 | 9 | - | 0.61 | 1 | 0.9 | 25% | 3x | 0.5 | - | 10 | 25 | 250 | Base.DumbBell | |
Flute | 3.0 | One-Hand | 0.1 | 0.2 | - | - | 0.61 | 0.9 | 1.3 | - | - | 0.3 | 2 | 1 | 1 | 1 | Base.Flute | |
Frying Pan | 1.0 | One-Hand | 0.3 | 0.5 | 3 | - | 0.61 | 1.1 | 1 | 30% | 2x | 0.5 | 1.3 | 10 | 12 | 120 | Base.Pan | |
Griddle Pan | 1.0 | One-Hand | 0.25 | 0.45 | 3 | - | 0.61 | 1.1 | 1 | 30% | 1.7x | 0.5 | 1.3 | 10 | 12 | 120 | Base.GridlePan | |
Hammer | 1.0 | One-Hand | 0.5 | 1 | 9 | - | 0.61 | 1.1 | 1 | 20% | 3x | 0.5 | - | 10 | 30 | 300 | Base.Hammer | |
Lead Pipe | 1.5 | One-Hand | 0.7 | 1.2 | 1 | - | 0.61 | 1.15 | 0.93 | 30% | 2x | 0.3 | - | 15 | 20 | 300 | Base.LeadPipe | |
Metal Bar | 1.5 | One-Hand | 0.7 | 1.1 | 1 | - | 0.61 | 1.2 | 0.95 | 30% | 2x | 0.3 | - | 8 | 15 | 120 | Base.MetalBar | |
Metal Pipe | 1.5 | One-Hand | 0.6 | 1 | 1 | - | 0.61 | 1.2 | 0.95 | 30% | 2x | 0.3 | - | 8 | 15 | 120 | Base.MetalPipe | |
Nightstick | 1.5 | One-Hand | 0.6 | 1.1 | 1 | - | 0.61 | 1.2 | 1 | 25% | 2x | 0.3 | - | 15 | 20 | 300 | Base.Nightstick | |
Pickaxe Handle | 3.0 | One-Hand | 0.4 | 0.8 | 5 | - | 0.61 | 1.05 | 1.1 | 10% | 2x | 0.3 | 2 | 4 | 3 | 12 | Base.PickAxeHandle | |
Pipe Wrench | 1.5 | One-Hand | 0.5 | 1 | 10 | - | 0.61 | 1.1 | 1 | 25% | 2x | 0.3 | 2 | 10 | 25 | 250 | Base.PipeWrench | |
Plunger | 0.5 | One-Hand | 0.3 | 0.5 | 2 | - | 0.61 | 1.1 | 1.2 | 5% | 2x | 0.3 | 2 | 3 | 2 | 6 | Base.Plunger | |
Rolling Pin | 1.5 | One-Hand | 0.2 | 0.5 | 5 | - | 0.61 | 1.1 | 1.2 | 15% | 2x | 0.5 | - | 8 | 14 | 112 | Base.RollingPin | |
Saucepan | 0.7 | One-Hand | 0.2 | 0.7 | 1 | - | 0.61 | 1 | 1 | 30% | 2x | 0.3 | - | 5 | 10 | 50 | Base.Saucepan | |
Spiked Pickaxe Handle | 3.0 | One-Hand | 0.7 | 1 | 5 | - | 0.61 | 1.1 | 1 | 10% | 5x | 0.3 | 2 | 4 | 2 | 8 | Base.PickAxeHandleSpiked | |
Stone Hammer | 1.2 | One-Hand | 0.3 | 0.7 | 2 | - | 0.61 | 1.05 | 1 | 15% | 3x | 0.5 | - | 5 | 5 | 25 | Base.HammerStone | |
Table Leg | 1.5 | One-Hand | 0.5 | 0.9 | 5 | - | 0.61 | 1 | 1 | 10% | 2x | 0.3 | 2 | 4 | 3 | 12 | Base.TableLeg | |
Violin | 0.7 | One-Hand | 0.2 | 0.4 | 5 | - | 0.61 | 1 | 1.2 | 5% | - | 0.3 | 2 | 1 | 1 | 1 | Base.Violin | |
Wooden Mallet | 1.0 | One-Hand | 0.4 | 0.9 | 9 | - | 0.61 | 1 | 1.1 | 17% | 3x | 0.5 | - | 8 | 20 | 160 | Base.WoodenMallet | |
Wrench | 1.0 | One-Hand | 0.5 | 1 | 10 | - | 0.61 | 1 | 1 | 20% | 2x | 0.3 | 2 | 9 | 15 | 135 | Base.Wrench |
Long Blade
Icon | Name | Attack type |
Damage | Range | Crit multiplier |
Knockback | Knockdown | Condition lower chance |
Base durability | Item ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Katana | 2.0 | Two-Hand | 8 | 8 | 8 | 1 | 0.61 | 1.4 | 1 | 30% | 6x | 0.5 | - | 10 | 15 | 150 | Base.Katana | |
Machete | 2.0 | One-Hand | 2 | 3 | 10 | 10 | 0.61 | 1.23 | 1 | 20% | 5x | 0.3 | 2 | 13 | 25 | 325 | Base.Machete |
Short Blade
Icon | Name | Attack type |
Damage | Range | Crit multiplier |
Knockback | Knockdown | Condition lower chance |
Base durability | Item ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bread Knife | 0.3 | Stab | 0.1 | 0.4 | 1 | - | 0.61 | 1 | 1 | 15% | 10x | 0.3 | - | 5 | 5 | 25 | Base.BreadKnife | |
Butter Knife | 0.3 | Stab | 0.1 | 0.4 | 1 | - | 0.61 | 0.8 | 1 | 7% | 10x | 0.3 | - | 3 | 1 | 3 | Base.ButterKnife | |
Fork | 0.3 | Stab | 0.1 | 0.1 | 1 | - | 0.2 | 0.8 | 1 | 5% | 10x | 0.3 | - | 3 | 1 | 3 | Base.Fork | |
Hand Fork | 0.5 | Stab | 0.2 | 0.4 | 5 | - | 0.61 | 0.9 | 1 | 10% | 10x | 0.3 | 2 | 6 | 9 | 54 | Base.HandFork | |
Trowel | 0.5 | One-Hand | 0.2 | 0.4 | 5 | - | 0.61 | 0.9 | 1 | 30% | 10x | 0.3 | 2 | 6 | 9 | 54 | Base.HandShovel | |
Hand Scythe | 0.5 | One-Hand | 0.6 | 1.2 | 5 | - | 0.61 | 1.1 | 1.1 | 15% | 5x | 0.3 | 2 | 5 | 5 | 25 | Base.HandScythe | |
Hunting Knife | 0.5 | Stab | 0.6 | 1.2 | 1 | 2 | 0.61 | 0.9 | 1 | 50% | 3x | 0.3 | - | 10 | 15 | 150 | Base.HuntingKnife | |
Ice Pick | 0.3 | Stab | 0.6 | 0.9 | 1 | 2 | 0.61 | 0.9 | 1 | 10% | 5x | 0.3 | - | 10 | 7 | 70 | Base.IcePick | |
Kitchen Knife | 0.3 | Stab | 0.3 | 0.7 | 1 | 1 | 0.61 | 0.9 | 1 | 25% | 4x | 0.3 | - | 10 | 2 | 20 | Base.KitchenKnife | |
Letter Opener | 0.3 | Stab | 0.1 | 0.1 | 1 | 2 | 0.61 | 0.9 | 1 | 5% | 10x | 0.3 | - | 5 | 1 | 5 | Base.LetterOpener | |
Meat Cleaver | 1.0 | One-Hand | 0.4 | 0.8 | 20 | 15 | 0.61 | 1 | 1.2 | 15% | 5x | 0.3 | 2 | 10 | 15 | 150 | Base.MeatCleaver | |
Scalpel | 0.3 | Stab | 0.1 | 0.4 | 1 | - | 0.61 | 0.8 | 1 | 10% | 10x | 0.3 | - | 5 | 1 | 5 | Base.Scalpel | |
Scissors | 0.4 | Stab | 0.1 | 0.1 | 1 | - | 0.61 | 0.9 | 1 | 5% | - | 0.3 | - | 10 | 1 | 10 | Base.Scissors | |
Screwdriver | 0.4 | Stab | 0.3 | 0.7 | 1 | 1 | 0.61 | 0.85 | 1 | 10% | 10x | 0.3 | - | 10 | 6 | 60 | Base.Screwdriver | |
Smashed Bottle | 1.0 | Stab | 0.2 | 0.5 | - | - | 0.61 | 0.8 | 1.4 | 5% | 5x | 0.3 | 2 | 3 | 1 | 3 | Base.SmashedBottle | |
Spoon | 0.3 | Stab | 0.1 | 0.1 | 1 | - | 0.2 | 0.8 | - | - | - | 0.3 | - | 3 | 1 | 3 | Base.Spoon | |
Stake | 0.3 | Stab | 0.25 | 0.53 | 1 | - | 0.61 | 0.85 | 1 | 10% | 10x | 0.3 | - | 5 | 1 | 5 | Base.Stake | |
Stone Knife | 0.75 | Stab | 0.4 | 0.6 | 1 | 2 | 0.61 | 0.85 | 1 | 20% | 2x | 0.3 | - | 6 | 7 | 42 | Base.FlintKnife |
Spear
Icon | Name | Attack type |
Damage | Range | Crit multiplier |
Knockback | Knockdown | Condition lower chance |
Base durability | Item ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Closed Umbrella | 1.0 | Spear | 0.5 | 0.7 | 1 | - | 0.61 | 1.1 | 0.9 | 10% | 1x | 0.3 | - | 7 | 3 | 21 | Base.ClosedUmbrellaBlue Base.ClosedUmbrellaRed Base.ClosedUmbrellaBlack Base.ClosedUmbrellaWhite | |
Garden Fork | 1.5 | Spear | 1 | 1.5 | 7 | - | 0.61 | 1.37 | 0.9 | 30% | 10x | 0.3 | - | 10 | 15 | 150 | Base.GardenFork | |
Wooden Spear | 1.7 | Spear | 1 | 1.4 | 5 | - | 0.61 | 1.4 | 1 | 30% | 10x | 0.3 | - | 7 | 4 | 28 | Base.WoodenLance | |
Crafted Spear | 1.7 | Spear | 1 | 1.5 | 5 | - | 0.98 | 1.4 | 1 | 30% | 10x | 0.3 | - | 5 | 2 | 10 | Base.SpearCrafted | |
Spear with Bread Knife | 2.0 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.55 | 1 | 30% | 10x | 0.3 | - | 6 | 3 | 18 | Base.SpearBreadKnife | |
Spear with Butter Knife | 2.0 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.42 | 1 | 30% | 10x | 0.3 | - | 6 | 3 | 18 | Base.SpearButterKnife | |
Spear with Fork | 2.0 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.42 | 0.95 | 30% | 10x | 0.3 | - | 6 | 3 | 18 | Base.SpearFork | |
Spear with Letter Opener | 2.0 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.42 | 1 | 30% | 10x | 0.3 | - | 6 | 3 | 18 | Base.SpearLetterOpener | |
Spear with Scalpel | 2.0 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.42 | 1 | 30% | 10x | 0.3 | - | 6 | 3 | 18 | Base.SpearScalpel | |
Spear with Spoon | 2.0 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.4 | 1 | 30% | 10x | 0.3 | - | 6 | 3 | 18 | Base.SpearSpoon | |
Spear with Scissors | 2.1 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.42 | 1 | 30% | 10x | 0.3 | - | 6 | 3 | 18 | Base.SpearScissors | |
Spear with Hand Fork | 2.2 | Spear | 1.1 | 1.6 | 6 | - | 0.98 | 1.45 | 0.95 | 30% | 10x | 0.3 | - | 7 | 4 | 28 | Base.SpearHandFork | |
Spear with Screwdriver | 2.1 | Spear | 1.2 | 1.6 | 7 | - | 0.98 | 1.45 | 1 | 30% | 10x | 0.3 | - | 7 | 4 | 28 | Base.SpearScrewdriver | |
Spear with Hunting Knife | 2.2 | Spear | 1.2 | 1.7 | 7 | - | 0.98 | 1.48 | 1 | 30% | 10x | 0.3 | - | 9 | 8 | 72 | Base.SpearHuntingKnife | |
Spear with Machete | 3.7 | Spear | 1.3 | 2 | 10 | - | 0.98 | 1.55 | 0.9 | 30% | 10x | 0.3 | - | 12 | 10 | 120 | Base.SpearMachete | |
Spear with Ice Pick | 2.0 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.42 | 1 | 30% | 10x | 0.3 | - | 6 | 3 | 18 | Base.SpearIcePick | |
Spear with Knife | 2.0 | Spear | 1 | 1.6 | 5 | - | 0.98 | 1.45 | 1 | 30% | 10x | 0.3 | - | 7 | 4 | 28 | Base.SpearKnife |
Improvised
Icon | Name | Attack type |
Damage | Range | Knockback | Knockdown | Base durability | Item ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pen | 0.1 | Stab | 0.1 | 0.1 | - | - | 0.61 | 0.8 | 2 | - | 0.3 | - | 2 | 2 | Base.Pen Base.RedPen Base.BluePen | |
Pencil | 0.1 | Stab | 0.1 | 0.1 | - | - | 0.61 | 0.8 | 2 | - | 0.3 | - | 2 | 2 | Base.Pencil |
Ranged weapons
Ranged weapons are often very powerful and can be used to attack at range or to draw zombies to certain parts of the map, giving players the chance to visit other parts with less danger. A hotkey can be used to quickly equip a ranged weapon using 2 by default, so long as the player has one in their main inventory.
Firearms
Firearms require ammo to use and are loud, attracting the attention of nearby zombies. They benefit significantly from high Aiming and Reloading skills, with Aiming in particular improving the accuracy, range, and ease of use of firearms.
Handguns
Icon | Name | Hands | Damage | Range | + × Aiming level | + × Aiming level | Knockback | Knockdown | Item ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1.5 | One-Hand | .44 Magnum Round/zh-hans | 8 | 1 | 1.9 | 0.61 | 10 | 20 | +12 | 20% | +10% | 70 | 0.3 | 2 | Base.Pistol3 | ||
1.5 | One-Hand | .45 Auto Round/zh-hans | 7 | 1 | 1.4 | 0.61 | 8 | 40 | +10 | 20% | +10% | 50 | 0.3 | 2 | Base.Pistol2 | ||
1.5 | One-Hand | .38 Special Round/zh-hans | 5 | 0.7 | 1.2 | 0.61 | 6 | 65 | +8 | 20% | +10% | 30 | 0.3 | 2 | Base.Revolver_Short | ||
1.75 | One-Hand | .45 Auto Round/zh-hans | 6 | 1 | 1.6 | 0.61 | 9 | 30 | +10 | 20% | +10% | 50 | 0.3 | 2 | Base.Revolver | ||
1.5 | One-Hand | 9mm Round/zh-hans | 15 | 0.6 | 1 | 0.61 | 7 | 50 | +8 | 20% | +10% | 40 | 0.3 | 2 | Base.Pistol | ||
2.0 | One-Hand | .44 Magnum Round/zh-hans | 6 | 1.2 | 1.9 | 0.61 | 11 | 20 | +12 | 20% | +10% | 80 | 0.3 | 2 | Base.Revolver_Long |
Shotguns
Icon | Name | Hands | Damage | Range | + × Aiming level | + × Aiming level | Knockback | Knockdown | Item ID | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4.0 | Two-Hand | Shotgun Shells/zh-hans | 2 | 2 | 2.7 | 0.67 | 9 | 80 | +5 | 80% | +4% | 100 | 0.8 | 8 | Base.DoubleBarrelShotgun | ||
3.5 | Two-Hand | Shotgun Shells/zh-hans | 2 | 2 | 2.7 | 0.67 | 8 | 80 | +5 | 80% | +4% | 100 | 0.8 | 8 | Base.DoubleBarrelShotgunSawnoff | ||
4.0 | Two-Hand | Shotgun Shells/zh-hans | 6 | 1.5 | 2.2 | 0.61 | 7 | 70 | +5 | 60% | +4% | 100 | 0.8 | 8 | Base.Shotgun | ||
3.5 | Two-Hand | Shotgun Shells/zh-hans | 6 | 1.5 | 2.2 | 0.61 | 6 | 100 | +0 | 60% | +4% | 100 | 0.9 | 8 | Base.ShotgunSawnoff |
Rifles
Icon | Name | Hands | Damage | Range | + × Aiming level | + × Aiming level | Knockback | Knockdown | Item ID | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
M14 Rifle | 4.0 | Two-Hand | .308 Round/zh-hans | 20 | 1.2 | 2.0 | 0.61 | 10 | 50 | +5 | 30% | +15% | 70 | 0.3 | 2 | Base.AssaultRifle2 | ||
M16 Assault Rifle | 4.0 | Two-Hand | 5.56mm Round/zh-hans | 30 | 0.8 | 1.4 | 0.61 | 11 | 20 | +7 | 25% | +12% | 70 | 0.3 | 4 | Base.AssaultRifle | ||
MSR700 Rifle | 4.0 | Two-Hand | .223 Round/zh-hans | 3 | 0.6 | 1.3 | 0.61 | 10 | 27 | +17 | 25% | +12% | 70 | 0.3 | 2 | Base.VarmintRifle | ||
MSR788 Rifle | 4.0 | Two-Hand | .308 Round/zh-hans | 3 | 1.2 | 2.0 | 0.61 | 10 | 25 | +15 | 30% | +15% | 70 | 0.3 | 2 | Base.HuntingRifle |
Explosives
Icon | Name | Max range |
Effect | Effect power |
Effect range |
Item ID | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
V1 | V2 | V3 | |||||||||
Molotov Cocktail/zh-hans | 1.5 | 8 | Fire | 90 | 4 | - | - | Base.Molotov | |||
Aerosol Bomb/zh-hans | 1.5 | 10 | Explosion | 70 | 6 | - | - | Base.Aerosolbomb | |||
Aerosol Bomb with Timer | 1.5 | 10 | Explosion | 70 | 6 | 10 | - | Base.AerosolbombTriggered | |||
Aerosol Bomb with Sensor | 1.5 | 10 | Explosion | 70 | 6 | 5 | 3 | 4 | 6 | Base.AerosolbombSensorV1 Base.AerosolbombSensorV2 Base.AerosolbombSensorV3 | |
Remote Aerosol Bomb | 1.5 | 10 | Explosion | 70 | 6 | - | - | Base.AerosolbombRemote | |||
Fire Bomb/zh-hans | 1.5 | 10 | Fire | 97 | 6 | - | - | Base.FlameTrap | |||
Fire Bomb with Timer | 1.5 | 10 | Fire | 97 | 6 | 10 | - | Base.FlameTrapTriggered | |||
Fire Bomb with Sensor | 1.5 | 10 | Fire | 97 | 6 | 5 | 3 | 4 | 5 | Base.FlameTrapSensorV1 Base.FlameTrapSensorV2 Base.FlameTrapSensorV3 | |
Remote Fire Bomb | 1.5 | 10 | Fire | 97 | 6 | - | - | Base.FlameTrapRemote | |||
Pipe Bomb/zh-hans | 1.5 | 10 | Explosion | 90 | 7 | - | - | Base.PipeBomb | |||
Pipe Bomb with Sensor | 1.5 | 10 | Explosion | 90 | 7 | 5 | 3 | 4 | 6 | Base.PipeBombSensorV1 Base.PipeBombSensorV2 Base.PipeBombSensorV3 | |
Remote Pipe Bomb | 1.5 | 10 | Explosion | 90 | 7 | - | - | Base.PipeBombRemote | |||
Smoke Bomb/zh-hans | 1.5 | 10 | Smoke | - | 5 | 50 | - | Base.SmokeBomb | |||
Smoke Bomb with Timer | 1.5 | 10 | Smoke | - | 5 | 10 | - | Base.SmokeBombTriggered | |||
Smoke Bomb with Sensor | 1.5 | 10 | Smoke | - | 5 | - | 3 | 4 | 5 | Base.SmokeBombSensorV1 Base.SmokeBombSensorV2 Base.SmokeBombSensorV3 | |
Remote Smoke Bomb | 1.5 | 10 | Smoke | - | 5 | - | - | Base.SmokeBombRemote | |||
Noise Maker/zh-hans | 1.5 | 10 | Noise | - | 17 | 50 | - | Base.NoiseTrap | |||
Noise Generator with Timer | 1.5 | 10 | Noise | - | 17 | 10 | - | Base.NoiseTrapTriggered | |||
Noise Generator with Sensor | 1.5 | 10 | Noise | - | 17 | - | 3 | 4 | 6 | Base.NoiseTrapSensorV1 Base.NoiseTrapSensorV2 Base.NoiseTrapSensorV3 | |
Remote Noise Generator | 1.5 | 10 | Noise | - | 17 | 10 | - | Base.NoiseTrapRemote |