Spiffo Suit Tail

From PZwiki
Project ZomboidItemsClothingAccessoriesSpiffo Suit Tail
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Frame.png
This article contains outdated/low-quality images.
Reason: 3D model is from a screenshot, it should be extracted instead
Please help the PZwiki by uploading an improved/updated version of the image(s) found on this page.
Spiffo Suit Tail
Spiffo suit tail.jpeg
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1
Technical
Item ID
Base.SpiffoTail

The Spiffo suit tail is an extremely rare clothing item and is part of the Spiffo Suit set, along with the Spiffo Suit and Spiffo Suit Head.

Usage

The Spiffo suit tail is purely a cosmetic item, and provides no protection from zombies or the elements.

Distribution

The loot distributions can be found in the table(s) below.

SpiffoTail distribution Show / Hide
Containers
Building / Room Container Rolls Chance
closet crate 4 0.05
jayschicken_kitchen crate 4 0.05
Vehicles
Vehicle Type/Location Rolls Chance
SpiffoTruckBed 1 0.5

Buildings

Spiffo suit tails spawn extremely rarely in any location, though some locations are more likely than others. They can be found very infrequently in places like storage facilities, garages, and closets. They are slightly more common in fast food restaurants, including Jay's Chicken and Spiffo's. They are most likely, though not guaranteed, to be found at Spiffo headquarters in Louisville.

NPCs

Spiffo suit tails can be found on Mascot zombies near/in Spiffo restaurants, though their spawn rate is very low.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

SpiffoTail.png Base.SpiffoTail
Source: ProjectZomboid\media\scripts\clothing\clothing_suits.txt

Retrieved: Build 41.78.16
item SpiffoTail
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Spiffo Suit Tail,
        ClothingItem = SpiffoTail,
        BodyLocation = Tail,
        Icon = SpiffoTail,
        WorldStaticModel = SpiffoTail_Ground,
    }

See also