Dice: Difference between revisions
(→Code: code box update) |
(→Code: code box fix) |
||
Line 19: | Line 19: | ||
==Code== | ==Code== | ||
{{CodeBox | |||
| {{CodeSnip | |||
| lang = java | |||
| line = true | |||
| start = 0 | |||
| source = newitems.txt | |||
| retrieved = true | |||
| version = 41 | |||
| incver = 78.16 | |||
| code = | |||
item Dice | item Dice | ||
{ | { | ||
Line 28: | Line 38: | ||
WorldStaticModel = Dice, | WorldStaticModel = Dice, | ||
} | } | ||
}} | |||
}} | |||
==See also== | ==See also== | ||
*[[Playing Cards]] | *[[Playing Cards]] |
Revision as of 08:37, 8 January 2024
Dice are a miscellaneous item with very little use.
Usage
The only use of the dice is in using multiplayer commands. If the player has a dice in their inventory, they can use the command /roll #
, where #
is a number up to 100. This can be used as a random number generator by hardcore role-players to, for example, decide who will perform a particular task. Otherwise it can be used in conjunction with a pencil and notepad to play games such as Yahtzee, although it should be noted that this will not award the player with any mood benefits.
Distribution
Dice can only be found in a vehicle's glove box.
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item Dice
{
DisplayCategory = Junk,
Weight = 0.2,
Type = Normal,
DisplayName = Dice,
Icon = Dice,
WorldStaticModel = Dice,
}