Doorknob: Difference between revisions
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{{Languages}}{{Header|The Game World|Items|type=Construction|version=Version 41|incver=39}}{{Infobox normal | {{Languages}} | ||
{{Header|The Game World|Items|type=Construction|version=Version 41|incver=39}} | |||
{{Infobox normal | |||
|display_name = Doorknob | |display_name = Doorknob | ||
|name_colour = Construction | |name_colour = Construction | ||
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|primary_use = [[Crafting]] | |primary_use = [[Crafting]] | ||
|class_name = Base.Doorknob | |class_name = Base.Doorknob | ||
}}A '''doorknob''' is an item used in [[Carpentry Guide|carpentry]]. | }} | ||
A '''doorknob''' is an item used in [[Carpentry Guide|carpentry]]. | |||
==Usage== | ==Usage== |
Revision as of 15:16, 15 July 2023
Doorknob | ||
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General | ||
Category | Item | |
Encumbrance | 0.5 | |
Function | Crafting | |
Technical details | ||
Base ID | Base.Doorknob |
A doorknob is an item used in carpentry.
Usage
The only purpose of the doorknob is to craft doors and drawers.
If the player uses the doorknob from a door they have the key to, crafting a new door can also be locked/unlocked with the same key.
Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 |
---|---|---|---|---|---|---|---|---|
Drawer |
0.25 Carpentry | none | Hammer (tag) (keep) |
Plank (consumed) |
Doorknob (consumed) |
Nails (consumed) | ||
Door |
0.75 Carpentry | Carpentry 3 | Hammer (tag) (keep) |
Plank x4 (consumed) |
Nails x4 (consumed) |
Door Hinge x2 (consumed) |
Doorknob x1 (consumed) | |
Double Wooden Door |
6 Carpentry | Carpentry 6 | Hammer (tag) (keep) |
Plank x12 (consumed) |
Nails x12 (consumed) |
Door Hinge x4 (consumed) |
Doorknob x2 (consumed) |
Distribution
It is found mainly in the hardware store, but a destroyed door will always yield a doorknob, along with some planks and some door hinges.
Code
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.65
item Doorknob { DisplayCategory = Material, Weight = 0.5, Type = Normal, DisplayName = Doorknob, Icon = DoorKnob, MetalValue = 10, WorldStaticModel = DoorKnob, }