Injuries: Difference between revisions
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* '''Bitten''' | * '''Bitten''' | ||
This injury is usually received from prolonged contact with multiple [[zombies]]. It causes moderate health loss, bleeding and pain and is 100% zombificacion chances. | This injury is usually received from prolonged contact with multiple [[zombies]]. It causes moderate health loss, bleeding and pain and is 100% zombificacion chances. Even if the immediate health loss is stopped with a [[bandage]], the player will still eventually die from zombification. Creates a bleeding injury and pain [[moodles]]. | ||
* '''Bleeding''' | * '''Bleeding''' | ||
This injury is created with the '''Bitten''' injury. It creates bleeding [[moodles]]. Can be treated by applying a [[bandage]] to the affected limb. | This injury is created with the '''Bitten''' injury. It creates bleeding [[moodles]]. Can be treated by applying a [[bandage]] to the affected limb. |
Revision as of 04:20, 27 July 2011
There are multiple injury types in Project Zomboid. Currently you can only be injured by zombies. Hungry and sleep levels effect how fast, if at all, you heal from an injury.
Zombie Related Injuries
- Scratched
This injury is usually received from brief contact with a zombie. It causes minor health loss and pain. Immediate health loss can be stopped with a bandage, however, there is a 25% chance it will lead to death through zombification. This injury causes negative pain moodles.
- Bitten
This injury is usually received from prolonged contact with multiple zombies. It causes moderate health loss, bleeding and pain and is 100% zombificacion chances. Even if the immediate health loss is stopped with a bandage, the player will still eventually die from zombification. Creates a bleeding injury and pain moodles.
- Bleeding
This injury is created with the Bitten injury. It creates bleeding moodles. Can be treated by applying a bandage to the affected limb.