Lemon: Difference between revisions

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<table border=0 cellspacing=10 style="float:right; valign=top;"> <tr> <td style="background: #f7f7f7; border: 1px solid #ccc; vertical-align: top; width:180px;"> 
{{Consumables
<div style="margin: 5px; background: #3E3E3E; padding: 5px; font-weight: bold; text-align: center; font-size: 120%; color:#ffffff;"><div style="float: right;"></div> {{PAGENAME}}</div> 
|image = Lemon.png
<div style="padding: 0em 1em;">
|weight = 0.2
<center>[[Image: Lemon.png|120px]] <small>Hunger: -15</small></center>
}}
</div> 
A perishable food item that goes bad as time passes. Lemon is often inside of [[refrigerator]]s, [[containers#Kitchen_cupboard|kitchen cupboards]], and in produce bins. A lemon takes seven in-game days to go stale, and nine in-game days to rot.
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A perishable food item that goes bad as time passes. Lemons are often found within houses, inside of [[refrigerator]]s and [[containers#Kitchen_cupboard|kitchen cupboards]], and in the corpses of defeated zombies. They reduce hunger by a total of 15 points.


== Nutritional Information ==
{{Consumables2
|image = Lemon.png
|hunger = -15
|thirst = 0
|unrotten hunger = -11
|unrotten boredom = +10
|unrotten unhappiness = +10
|unrotten thirst = 0
|unrotten image = Lemon.png
|rotten hunger = -6
|rotten boredom = +20
|rotten unhappiness = +20
|rotten thirst = 0
|perishable = 1
|rotten image = Lemon rotten.png
}}


== Code ==
== Code ==
  <nowiki>item Apple
  <nowiki>item Lemon
{
{
HungerChange = -15,
HungerChange = -15,
Weight = 0.2,
Weight = 0.2,
Type = Food,
Type = Food,
Line 20: Line 34:
Icon = Lemon,
Icon = Lemon,
DaysFresh = 7,
DaysFresh = 7,
}</nowiki>
EvolvedRecipe = Cake:8,
 
FoodType    =   Fruits,
{| class="wikitable sortable" style="text-align:center;"
}</nowiki>
|-
! Item
! class="unsortable" | Effects
|-
|[[File:Lemon.png|32px]]
Ripe
| Hunger -15
|-
|[[File:Lemon rotten.png|32px]]
Rotten
| Hunger -?? Unhappiness -??
|}
 
<!--
== Crafting ==
 
ITEM NAME can be used in the following recipes:
 
{| class="wikitable" width="550" style="text-align:center;"
|-
! Ingredients || Other Items || Output || Description
|-
| Ingredient + Ingredient || Oven/None || What the recipe makes || Brief description of what it makes.
|}
-->


{{Navbox/Consumables}}
{{Navbox/Consumables}}
[[Category:Consumables]]
[[Category:Consumables]]
[[Category:Food]]
[[Category:Food]]
[[Category:Perishable Food]]
[[Category:Perishable Food]]
[[Category:Version 2.9.9.17]]

Revision as of 21:57, 29 June 2014


A perishable food item that goes bad as time passes. Lemon is often inside of refrigerators, kitchen cupboards, and in produce bins. A lemon takes seven in-game days to go stale, and nine in-game days to rot.

Nutritional Information

Template:Consumables2

Code

item Lemon
	{
		HungerChange	=	-15,
		Weight	=	0.2,
		Type	=	Food,
		DaysTotallyRotten	=	9,
		DisplayName	=	Lemon,
		Icon	=	Lemon,
		DaysFresh	=	7,
		EvolvedRecipe = Cake:8,
		FoodType    =   Fruits,
	}

Template:Navbox/Consumables