Lipstick: Difference between revisions
m (Automated class_name fix) |
m (Updated distribution table) |
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! colspan="4" | Containers | ! colspan="4" | Containers | ||
|- | |- | ||
!Building/Room | ! Building/Room | ||
!Container | ! Container | ||
! style="width: 3.2em;" |Rolls | ! style="width: 3.2em;" | Rolls | ||
! style="width: 3.2em;" |Chance | ! style="width: 3.2em;" | Chance | ||
|- | |- | ||
| rowspan=" | |rowspan="3"|bathroom | ||
| [[ | |[[counter]] | ||
| 4 | |4 | ||
| 6 | |6 | ||
|- | |- | ||
|[[ | |[[medicine]] | ||
|4 | |4 | ||
|6 | |6 | ||
|- | |- | ||
|[[shelves]] | |||
| [[ | |4 | ||
| 4 | |6 | ||
| | |||
|- | |- | ||
|[[desk]] | |rowspan="2"|bedroom | ||
|4 | |[[desk]] | ||
|4 | |||
|1 | |1 | ||
|- | |- | ||
|[[desk]] | |||
| [[desk]] | |4 | ||
| 4 | |1 | ||
| 1 | |||
|- | |- | ||
| | |office | ||
| [[ | |[[desk]] | ||
| 4 | |4 | ||
| 1 | |1 | ||
|- | |- | ||
|[[shelves]] | |rowspan="2"|pharmacy | ||
|4 | |[[shelves]] | ||
|4 | |||
|1 | |1 | ||
|- | |- | ||
| | |[[shelves]] | ||
| [[dresser]] | |4 | ||
| 4 | |1 | ||
| 6 | |- | ||
|stripclub | |||
|[[dresser]] | |||
|4 | |||
|6 | |||
|} | |} | ||
Revision as of 09:53, 20 March 2024
Lipstick, is an appearance item, used to modify character looks by applying lipstick to their in-game model.
Usage
Lipstick and other makeup can be used by the player while in the vicinity of a mirror or when having a mirror in inventory, lipstick can be applied in different colors and can be seen on the player.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
bathroom | counter | 4 | 6 |
medicine | 4 | 6 | |
shelves | 4 | 6 | |
bedroom | desk | 4 | 1 |
desk | 4 | 1 | |
office | desk | 4 | 1 |
pharmacy | shelves | 4 | 1 |
shelves | 4 | 1 | |
stripclub | dresser | 4 | 6 |
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item Lipstick
{
DisplayCategory = Appearance,
Weight = 0.2,
Type = Normal,
DisplayName = Lipstick,
Icon = Lipstick,
MetalValue = 1,
MakeUpType = Lips,
WorldStaticModel = Lipstick,
}