Morale

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This is a future feature.
This article is about an item or mechanic that is currently unimplemented and planned for a future version.
It has either been previewed or found in the game files and does not exist yet.

Morale is a stat which effects both the player and other survivors. Morale can be increased by eating food, killing zombies and sleeping.

Having low morale for a long period will lower a player's sanity.